r/Fortnite • u/HerbiezHemp • 4h ago
DISCUSSION How we save Save The World.
Let’s face it Fortnite is ran by a corporation who forgot about the reason they made such a fun innovative and artistic game such as save the world. So the real way we get them to pay attention is money. I will be submitting a feature request list and I’d appreciate it if you’d all look it over and add or subtract ideas you think wouldn’t work. I genuinely think there’s some base to all of these points in getting them more players and more money.
Save the World feedback from a longtime player
STW has held its player base for years with almost no promotion while other modes came and went. That's a loyal PvE audience most games would kill for. Here's how I think you could grow it and make it pay for itself:
Visibility. Put STW back on the main mode select. Every time it gets promoted the numbers jump (free to play launch hit 100k+), then it sinks once it's buried in Discover again.
Trading. Bring it back with gates instead of turning it off. Unlock it after an account hits a certain age or power level, or allow one way gifting from high level to low level players with daily caps. Stops bot farms but lets vets help newbies through the grind.
Sell gold. Direct purchase only for PERK-UP!, survivors, and storage, never llamas. PvE pay to progress hurts nobody since a geared player helps their squad. Keep free gold rates where they are so it's a time saver, not a wall.
Homebase as a real base. Make the Storm Shield a place to customize and show off. Paid cosmetic building kits and decor, display spots for rare heroes and weapons, and let friends visit. Missions could drop trophies and materials you bring back and build with.
Paid story expansions. Finish the campaign and sell new chapters like DLC. Vets would pay to see Twine Peaks get an ending. And a 6 star region
Paid track on Ventures seasons, plus hero skins usable in both STW and BR so STW gets a cut of the shop and BR players see it exists.
Big boss raids. Build on Storm King and Challenge the Rift with multi phase bosses, learnable patterns, and weekly reward lockouts. Monetize with boss trophies and themed cosmetics, never paid entry.
Factions. Server wide factions competing on shared goals like shields defended or husks killed, with territory on a world map, shared resource storage, and live events where factions push storm fronts together. Keep it mostly PvE. Sell faction banners, emotes, and decor.
Event heroes. Hard to earn or buyable, strong but not broken, and they come back in future events. Make an exclusive skin variant the limited part.
Supporter packs once a year with cosmetics and gold for vets who want to back the mode.
Support-A-Creator for STW. Give creators who make STW content a better SAC cut on STW purchases like gold, Ventures passes, and base kits. Right now there's no reason for creators to cover the mode, so they don't, and that's half of why new players never hear about it. Pay them to play it and they'll bring their audiences with them.
STW doesn't need a reboot. It needs to be seen and to earn its own budget. Thanks for bringing it back free, please keep building on it.