Some people embrace the future. Others are still trying to figure out what to do with a rubber chicken.
Our protagonist belongs firmly in the second category.
In After the Golden Age, Omni3D, a powerful software corporation, has some ambitious plans for the future of gaming. Plans that don't exactly include keeping the old ways alive.
Enter Chester Sonoma. Not exactly the hero anyone would have chosen, but possibly the only one stubborn enough to stand in their way.
A missing friend, a corporate conspiracy, and a protagonist who seems determined to remain stuck in the past. What could possibly go wrong?
After the Golden Age is a traditional point and click adventure, deliberately made for those who miss the golden age of LucasArts and Sierra.
Developed in Adventure Game Studio, it features hand drawn pixel art, a classic four verb interface, inventory puzzles, exploration, and the kind of absurd humor that made us fall in love with those games in the first place.
I'm developing the game solo, creating the artwork myself, and trying to build the kind of adventure I'd love to play.
No generative AI is used in this game.
There's already a free playable demo on Steam:
https://store.steampowered.com/app/5361990/
And you can find out more about the game on its official website:
https://coolchickengames.com/afterthegoldenage/
Some things never go out of style. Others proudly do.