Might be a hot take but I miss the old tempering system.
Not the bricking or the limited rerolls those sucked. But the actual affixes.
Stuff like:
Increased Frost Nova size
Increased Blizzard size
Casted Hydras have +1–2 extra heads
Chance for Frozen Orb / Ice Shards / Frost Bolt projectiles to cast twice
Teleport Nova size
Incinerate / Meteor / Firewall size
Chance for a second Ice Blades or Lightning Spear
Bone Spirit explosion size
Bone Storm duration
Chance for Bone Spear / Bone Splinters to cast twice
Dust Devil size + chance to cast twice
Whirlwind / Double Swing size
Raven active size
Blood Surge Nova size
Those weren’t just another +% damage. They actually changed how the skill felt and looked. Your Frost Nova actually covered more ground. Your Hydras had more heads. Skills could get that satisfying screen-clearing size or extra projectiles.now most tempers feel like just another +damage or +resource stat.a lot less exciting. A lot of the personality got stripped out when they cleaned up the system.
I get why they changed it RNG was brutal and some of those size tempers were probably too strong, but I still miss the flavor. I miss trying to make a no meta builds around like Frost Nova to insta freeze the whole screen. Or when Barbnado was a thing.