I know there's some releases on IOS that happened afterwards, but come on, those are just side-meals, this is the game that was meant to send off Frogger with a 3D Bang.
This game has a lot of variety, and it can get real inventive in how to kill a Frog, in fact, it has a whole "Achievements" list mostly dedicated to document all of the horrific ways you get killed.
Though sometimes it feels like it's more concerned with being challenging rather than being fun, to an annoying degree.
It's as if they spent all of their resources making sure the enemies were be equipped to kill Frogger, only to then spend pocket to develop the cues that the player needs to telegraph their patterns.
For example, there's a stage in which they put you on the wing of a military plane, and fill the screen with missiles (4-9 / 10-9).
Not happy with that, they also made the plane itself tilt downwards periodically, but the game doesn't make it clear where you need to be whenever the wing tilts back up, you're just expected to figure it out based on an awkward camera angle.
And even if you DO figure out which tile you need to be in, you have a whole 1 second before you need to hop out of the way of the next missile, but not TOO quickly mind you, or you'll get hit by the missile you were trying to evade originally, it's awful! Especially if you're aiming for that high score! Thank god completition-time isn't a factor.
But if you're willing to overlook a couple of nasty stages, then chances are, you'd be able to get a good kick out of this one.
Hell, the plot of the game is that Frogger's arcade machine has been broken, so he needs to gather energy from around the world through different points in time, in order to ascend to a higher plane of existence, to then slay the original Frogger from 1981 who had already ascended beforehand, take his code and use it to restore the aforementioned arcade cabinet.
Also, said plane of existence is Flat Earth, and it gets destroyed right after Voxel Frogger's demise! ... Flat Earthers have been real quiet ever since.