r/BG3Builds • • 9h ago

Specific Mechanic Ultimate Item Stealer

12 Upvotes

This is a build I just cooked up because I love thieving in BG3, but I’m curious to see if there is anything that would make it better. This is a build specifically designed to steal. All items and class choices are designed to give you the best opportunity to steal, persuade/deceive your way out of theft, or escape if you somehow get caught doing it.

This build was designed for Brianna Brightsong, but it’s honestly overkill, so you shouldn’t even need a halfling to complete this. That said, this is assuming Brinna is hired for this.

Arcane Trickster 11

Stats:
14/16/12/8/10/15

Feats: Dex +2, Cha +4

Expertise: Sleight of Hand, Stealth, Deception, Persuasion

Key spells: Friends, Disguise Self, Darkness, Invisibility

Equipment:
Head: Warped headband of Intellect
Cloak: Cunning Brume
Armor: Graceful Cloth
Gloves: Knock Knuckle/ Gloves of Power
Boots: Swiresy Shoes
Amulet: Silver Pendant
Rings: Shapeshifter’s Boon & Smugglers
Main hand: Assassin’s Shortsword
Bow: Awareness

The set up is simple. Make sure you have Disguise Self active, and then activate your Guidance. Sneak up behind your target and then steal away. If my math is correct, you should never roll lower than a 28 on any Sleight of Hand Check. 10 (any roll lower than 11 from Reliable Talent) + 5 (max Dex) + 8 (expertise) + 2 (Smugglers ring) + 1 (gloves) + 1d4 (guidance) + 1d4 (Shapeshifters) = 10 + 16 + 2d4 = 28-34 on any roll lower than a 10. A roll of 19 could net you up to a 43, and halfling lucks gives you a 1/160000(?) chance of failing.

If you somehow get caught, reliable talent + Cha bonus + expertise + Guidance + Shapeshifters gives you 10 + 3 + 8 + 2d4 = 23-29 on all deception/persuasion checks. Plus Friends if they aren’t immediately hostile.

Note: since assuming a halfling, you could use Nimblefinger gloves and change the feats to Dex +3 and Cha +3, for 24-30 on Charisma checks, but it’s all overkill.

Anyways, is there anything I’m missing? Is there a way to make this build better for stealing? If so, let me know in the comments!!!


r/BG3Builds • • 44m ago

Build Help Newbie Here, need some Advice (Oathbreaker Paladin)

• Upvotes

Hello Adventurers,
I‘m a fairly new player and my first run is a full party run with three friends:
1. Paladin of the Crown - Oathbreaker
2. Light Cleric
3. Open Handed Monk
4. Berserker

Now on to my question:
I broke my oath because my friends have questionable morals. Because i don‘t want to rebuy the oath every time they do some naughty stuff, I wanted to „rebrand“ as some kind of death knight

my first idea was multiclassing as Necromancer with Paladin main, but I‘m not sure they synergize well.

So could somebody give me some advice how i could embrace the „dark knight“ theme? Appreciate every input, classing, items whatever you find helpful!!

Ps: I‘m the tank frontline of the party


r/BG3Builds • • 22h ago

Specific Mechanic The No-AoE Trick to Hit Sanctuary Targets

60 Upvotes

You can bypass Sanctuary targeting restrictions via projectile trajectories. To do this, you simply need to line up a trajectory that passes through the character's hitbox while keeping your cursor just outside of it, but close enough. This allows you to shoot regular arrows, throw weapons with small hitboxes (like Daggers, Light Hammers, or Slinging Shoes), and cast projectile spells.

The Trick Showcase CLICK TO WATCH (VIDEO)


r/BG3Builds • • 14h ago

Build Help Fire Acuity Sorcerer Duo Compliment

9 Upvotes

Hey all, looking to run an HM duo run. I've landed on the good ole 11/1 fire Acuity Sorcerer build, but I'm stumbling on what the best compliment to this class would be for a duo run?

If possible, I'd love something semi thematic with fire as well. 4e monk potentially? But the ki point contention always turns me off.

Either way, curious to hear what you all think would be the best compliment to the 11/1 sorcerer.

Cheers


r/BG3Builds • • 8h ago

Build Help Abjuration Wizard Advice?

3 Upvotes

I’m playing a vanilla BG3 campaign with my gf, and she just isn’t as good at the game as me when it comes to making big damage or synergies with spells and gear and whatnot. She prefers to melee bash enemies with Booming Blade (yes I advised her to take Fighter or switch to Bladesinger), but early into act 3 she isn’t really doing enough.

Are there any good combinations of gears/equipment she could take to do better damage? i probably can’t convince her to reroll for better feats and multiclassing seems out of the question.


r/BG3Builds • • 2h ago

Build Help Help me complete my party (2th playtrough)

0 Upvotes

Hi all,
First playtrough Tav was a duel wielding rogue, where I did all the pickpocketing/lockpicking. I did hardly use Astarion and always Gale, so I want to switch that around in my 2th playtrough (going for full evil run).
My plan (after doing some research on builds):

  • Tav = Durge Dragonic Fire Sorcerer
  • Shadowheart = Death Cleric Build (support / heal)
  • Astarion = rogue/monk (ascended). I never played monk. But still need the rogue for lockpicking I guess.

What role should I have for my last companion? I did not use Wyll at all the 1st time, but I also dont like him. Should I pick him? What other companions might fit my build? Maybe Minthara? No Gale. Please educate me, I did not use any guides in my first playtrough but want to use it for sure the second.

Edit: to clarify, I dont want to use spells for my 4th companion (I already have Durge and SH). So looking for a simple fighter/paladin build?


r/BG3Builds • • 14h ago

Build Help What is a powerful spellcaster build that isn't specific to one element?

6 Upvotes

Hi, can someone help me out on a build that has a theme closer to an archmage or something like a mage who excels in all sorts of magic? Like sorcerers are more powerful spellcasters but they usually only excell on one element and are born with their magic rather than learned it all and can't learn spells like wizzards, what im looking for is a very experienced and kinda power hungry wizzard or something like that that knows a lot in illusion magic and elemental magic and control magic and such, like gale but more ig, I'm thinking wizzard but I don't know the specifics for a build can someone help me out in this please? I hope I gave you the idea I have in mind and if not I can reply to you. Thank you.


r/BG3Builds • • 17h ago

Party Composition Good equipment-centric build guides?

9 Upvotes

One thing I still find myself struggling with is figuring out what builds will work well together in terms of not competing for equipment. Sure there are guides that will give you an entire four-person party, but what if you don't like one of the four builds and want to swap one out?

The best thing I've found thus far is these checklists:

https://gamestegy.com/bg3/checklists

But they're more about being comprehensive while secondarily highlighting particularly notable individual items, less about... well I want to say "equipment sets" except people use that term to refer to thematic and game-mechanical groupings that don't necessarily synergize well together. For example, the Spellsparkler is great for a wizard, but unless you somehow get medium armor proficiency many of the other lightning charge items don't go well on a wizard. A similar issue exists for the Sparkle Hands and monks.

What I really want is something that will cover stuff like, "whether you keep it simple with Berserker 12, or do something like Berserker 5 / EK 4 / Thief 3, you'll want Ring of Flinging + Kushigo Gloves + at least one homing weapon". Not that I need a guide to tell me that, but other things like that.

Maybe this exists and I'm just searching for the wrong keywords, because the obvious ones have other meanings.


r/BG3Builds • • 6h ago

Party Composition Looking to start an Oops all but what class?

1 Upvotes

Wanting to start an oops all one class play through but having trouble deciding on a class. Not really looking to multiclass much. At most a level 1-2 dip but would prefer none honestly.

I'm debating between Clerics, Wizards, Swashbucklers, or Druids, maybe monks?

What have been your favorite similar play throughs?


r/BG3Builds • • 13h ago

Build Help Booming Blade for melee Gloomstalker Assassin?

3 Upvotes

Is there any reason not to take BB as my racial cantrip for a Gloomstalker Assassin if playing as a high elf? Are there any other considerations?


r/BG3Builds • • 15h ago

In-Game Mods Is there a comprehensive list of gear that synergises well with/procs extra effects with crits and/or frightened.

3 Upvotes

Long story short i'm trying to come up with a modded build that uses the oath of conquest mod, various sources of improved crit, and a dip in GOOlock for frightened on crits.

Point of the post is i'm wondering if there's any gear in act 3 that specifically procs extra effects on crits/frightened that can activate reliably and arent limited to a single use per long rest or the like.

I'm on console and have a handful of slots for mods available but do have most of Graphic fades mods and larians leftovers for equipment.


r/BG3Builds • • 23h ago

Build Help What are your most fun duo builds?

8 Upvotes

Something I've been thinking about doing lately is a duo run. I've done a HM, I'm not too confident in a solo run yet, so I thought maybe a duo run might be fun on tactician as a baby step in that direction. I honestly also like the idea of fewer characters to manage 😅

Not seen too many duo builds on this sub, so just wondering those of you that have done some duo runs, what were your most fun? Or what would you recommend?

Edit: Bonus points for fun early game too


r/BG3Builds • • 1d ago

Party Composition Beginner looking for a balanced party

4 Upvotes

Hello,

I've played BG3 2 years ago but since then I dropped it and forgot everything about it, now I want to start fresh. My first run will probably be on Balanced. I am trying to keep it simple, playing on PS5 so taking the radial menus into consideration.

So far I'm thinking:
Lae'zel - Fighter Battlemaster solo-class
Shadowheart - Convert to Light Cleric solo-class at some point

These two are set in stone I think. Then:

Astarion - I want him but not sure what class -> Rogue (melee?) / Monk (open hand monoclass?) or something ranged - longbow (gloom-stalker or hunter ranger).

I really want a range character in my team - preferably bow - probably prefer it to spells.

Tav - should I get a Tav or a Origin Character?

if Astarion is a monk then 4th can be the ranger or longbow swords bard - would this party be balanced?

If Astarion is ranged - what can my Tav be?

Do I need a Bard in my team? Is a spell caster needed?

What essential skills should I have (for conversation, map awareness, lockpicking, stealing etc). Do I need main stat Charisma for my main?

Overall I'm trying to have a balanced party where I don't have to fight for items or stats and I get enough options to interact with the world.

Looking for suggestions and advice. Thanks!


r/BG3Builds • • 1d ago

Build Help Would this be any good? 5 Pala / 5 Cleric / 2 Druid

3 Upvotes

Would 5 Paladin / 5 Cleric / 2 Druid work for a Radiant Orb Spirit Guardians build?

I'm theorycrafting a Radiant Orb build for my Honour Mode party, and I keep coming back to the same multiclass split: 5 Paladin / 5 Cleric / 2 Druid.

The idea is to combine Spirit Guardians and the usual Radiating Orb/Reverberation gear with a melee-focused playstyle and Star Druid for improved concentration

Class Split

5 Levels – War Domain Cleric

  • Access to Spirit Guardians
  • Full spell-slot progression
  • Guidance and Resistance (no other user in my Party)
  • War Priest charges

5 Levels – Oath of Vengeance Paladin

  • Extra Attack for solid melee damage
  • Divine Smite for burst damage
  • Access to Misty Step for mobility
  • Booming Blade for additional melee damage, if available through the chosen setup Edit no Bomming Blade

2 Levels – Circle of Stars Druid

  • Starry Form: Dragon for improved concentration reliability
  • Starry Form: Archer for additional ranged radiant damage as a bonus action

The main downside I see is the relatively limited number of Spell slots. However, since the main goal is to fight in melee while keeping Spirit Guardians active, I don't think this is necessarily a dealbreaker.

Gear

I'd use the typical Radiant Orb/Reverberation setup.

For weapons, I'm considering:

  • Two-handed: Moonlight Glaive
  • One-handed: Sacred Star or Phalar Aluve

Feats

Two-handed setup

  • Great Weapon Master
  • Sentinel

One-handed setup

  • Savage Attacker
  • Ability Improvement (+2 Wisdom)

Alternative: 1 Storm Sorcerer / 6 Light Cleric / 5 Vengeance Paladin

This variant gives up Starry Form in exchange for Improved Warding Flare from Light Cleric, providing additional defensive utility.

What do you think?

Would this split be viable for Honour Mode, or would I be better off changing the class distribution?

I'm particularly interested in whether the two levels in Circle of Stars are worth it for the bonus-action damage and concentration support, or whether those levels would be better spent elsewhere.

I'd appreciate any suggestions for improving the build!


r/BG3Builds • • 1d ago

Guides who are your top content creators in terms of build guides

41 Upvotes

i mainly follow Morgana Evelyn from youtube and gamestegy website. What are your top picks?


r/BG3Builds • • 1d ago

Build Help For rapier build, 12 BM or 8 BM/4Swasbuckler?

19 Upvotes

I wanna go for a charismatic character who is really good with the rapier, using a rapier only and nothing in offhand, I don't want to use bard or warlock since they don't fit my rp so I thought of these two classes, are they strong or is there something stronger for a rapier build? I want my character to be able to keep up with the rest of my party being magic missile build gale and bard assassin astarion. Please suggest for me which build to go for


r/BG3Builds • • 1d ago

Party Composition Light and Shadow in Balance

0 Upvotes

This is a duo build I’m working on, likely with my counterpart being a romanced shadowheart.
One character wields the power of light,
The other, the power of darkness.

The game does have a lot of items that work well with these themes. For the light character there’s radiating orb stacking which is fantastic, and the darkness character has shadow sorcerer/monk with a ton of items that specifically function in darkness. However, for one mechanic to work the other must therefore not work. Or so I thought.
One Strat I thought of was throwing down darkness to prevent opp attacks so the light character can run around with spirit guardians, so that’s one thing the two can do together. I’m wondering if there’s anything else?


r/BG3Builds • • 1d ago

Sorcerer Shadow Sorc Shadow Blade

3 Upvotes

I’m thinking of doing a sorcerer play through and using shadow blade since i’ve never used it before. How does shadow blade hold up compared to other spells if your character doesn’t have extra attack? Am i better off multiclassing if i want to use it?


r/BG3Builds • • 1d ago

Build Help Warlock 2/Sword Bard 10 vs Warlock 3/Sword Bard 9 for HM?

3 Upvotes

Basically Magical Secrets Vs Shadow Blade cast with a level 5 spell slot (max power).

You can also get basic Shadow Blade with Arabella's ring anyway but I think extra 2-16 damage (doubled with the Resonance Stone) is far better.

Kinda sad to give up magical secrets though so I'm not sure.


r/BG3Builds • • 1d ago

Fighter Unholy Assassin of Bhaal

0 Upvotes

I believe I have crafted THE Unholy Assassin of Bhaal build. I quite enjoy it, so I would recommend using it.

Start as a fighter, half-orc is ideal but I hate them, up to you. I like wood elf for the movement boost but really anything works, aside from the short guys who have less movement.

Start as a fighter, stats are 8 str, 17 dex, 16 con, 8 int, I personally prefer 15 in wisdom.

Take fighter to level 6, two-weapon fighting style, champion subclass and ASI for +1 dex and +1 wis at level 4, then savage attacker at level 6. Partial rest spam to get two +1 hand crossbows from dammon, just for ranged damage. Make sure to pick up the Knife of the Undermountain King, and either the King's Knife or just dupe trick the original knife. I also like having the yuan-ti scale mail until we get the Bhaalist armor. Then for your next 4 levels, put them into thief rogue. ​I took another ASI for +2 dex, to get to 20. The next two levels go back into fighter, and I took Sentinel. Opportunity attacks are really strong with dual wielding because you get two of them, and with advantage and all the crit-lowering we'll have, those HURT.

Now, for the gear. ​

Helmet: Sarevok's Helm to lower crit rate.

Cloak: I run Deathstalker's Mantle cuz there's not really better options​

Armor: Bhaalist Armor for Piercing Vulnerability

Gloves: Craterflesh Gloves for stronger crits.

Boots: really anything works. Linebreaker boots and speedy lightfeet are solid, I like the black guard greaves.

Amulet: Broodmother's Revenge for more damage riders.

Ring 1: Caustic Band

Ring 2: Callous Glow Ring

Main and Offhand Melee: Knives of the Undermountain King

Ranged: The Dead Shot

With all this gear, you crit a fourth of the time, and your crits (if broodmother's revenge is active) do (2d6+7) x 2+1d6+2d6+2+2, or an average of 42.5 damage. And you can attack 4 times per turn. Even without broodmother's revenge and critting, you still do 25 average damage per hit 4 times per turn.

I really like this build, mainly for the knives of the Undermountain King. They're perfect for the dark urge. The tip of the blade is barbed, which means it inflicts the maximum amount of pain when you pull it back after stabbing someone. I also see crits as sort of attack against a weak spot, and a mass murderer would be pretty knowledgeable on where to strike to kill people the fastest.​


r/BG3Builds • • 1d ago

Specific Mechanic Lockadin question Spoiler

7 Upvotes

I've been checking out some guides and one thing confuses me. They recommend taking Devil's Sight, but they also recommend Shar's Spear. Am I reading wrongly that Shar's spear negates any need for Devil's Sight due to the spear's passive blind immunity?


r/BG3Builds • • 1d ago

Specific Mechanic Swashbuckler-battle master

6 Upvotes

I've recently respecced astarion in the title multiclass, with the idea of using the feint attack from BM to trigger the sneak attack. I only had one chance to do it as it was not my campain but it didn't work. 

I have 600 hours in the game and don't understand why this happened. I thougth it was so clever. At level 12 with 2 attacks from fighter plus the bonus action attack from swashbuckler it would have done so much damage so maybe it's for the best.


r/BG3Builds • • 1d ago

Specific Mechanic Pristine Paraphernalia

5 Upvotes

Sorry for the title, I'm bad at those. Also, I apologize to the mods ahead of time as this isn't a build, but I'm hoping it can drum up some discussion about strategies that will include builds that would make this idea interesting. If it's dumb or too rule breaky I'll understand
 

Been thinking about a new challenge for this game that I don't think I've seen or at least not fleshed out to the extent that I'm imagining. It was inspired by the no consumables rule set that various challenge runners of the game have taken on. It's designed around the idea of making a build(s) that is flexible so you have to think a little more about fight decisions and tactics. I play mostly solo these days so that's the context from which I am writing this challenge. Group play would inarguably make this more difficult for the average player as you will see why soon. Alright, let's get into it
 

The Concept

You can only use an item/equipment for one combat per act. What do I mean? Anytime you get into a combat encounter (intentionally) the gear you have equipped when the encounter begins can not be equipped, by any party member, again until you have exited the Act 1 map (For the purposes of act discussions, Act 1 would encompass the mountain pass. I'll get into modifications in a bit). This would include equipment you swap mid-combat as well. In addition, any items that were utilized during that encounter are also forfeit for the act. Used a Potion of Healing? No more. Threw a smokepowder grenade? Hope it was worth it!
 

Some clarifications:

  • Once you've entered the area of another act, all items and equipment can be used again. This means going from Act 1 to Act 2 resets the restriction and allows you to use them again in both areas since you can freely fast travel between the two acts

  • Elixirs are usually daily buffs that aren't used mid-combat. But in the case of that occurring, they would be included as a restricted item. This does not mean you have to swap elixirs after finishing combat. It means no one else can use the same elixir

  • Tiered items like the Potion of Healing would be restricted to that specific tier used. So a Potion of Greater Healing would still be available to use even if a Potion of Healing was used earlier. Same for equipment; If you use a regular dagger, a +1 dagger is still allowed

  • Instances of being stealthy and killing enemies before a fight starts does not count toward restrictions

  • Item use outside of combat is fine as long as it does not include an item that is restricted due to previous use
     

Variations:

Here I'll outline some variations that will change the difficulty depending on whether you find the base challenge too difficult or easy
 

Quest Lock

  • Complete a quest, get your stuff back. Sets the tone of the challenge but lets you break down some difficulty by setting milestones through your in game quest log
     

Long Rest

  • Instead of being restricted per act, it would be per long rest. Allows the player to set the pace of the restriction as long rests are effectively infinite. Whether partial rests count would be up to your discretion
     

Region Restriction

I'll define a region as an instance of there being a loading screen anytime you fast travel between two waypoints. So going from the Blighted Village to Rosymorn Monastery is region travelling, but Blighted Village to Grymforge is not

  • Instead of being restricted per act, it would be per region. This would add some ease to Act 1 going to the Mountain Pass and Act 3 between Rivington and the Lower City (and I guess High Hall technically)
     

Ironman

  • Full game, all restrictions start to finish. A step up from the act restriction with the intent to make you think ahead some about how you may want to (or maybe not) handle various encounters as you go through the game
     

And that’s the post! I know the game can be trivialized with no equipment at all if you have enough knowledge and experience, but I hope this idea for some gameplay changes will at least get you thinking about how you might want to challenge yourself. I haven’t done this myself yet as I was only conceptualizing it recently, but will give it a try in the near future

If you have any input I’d love to hear it!


r/BG3Builds • • 1d ago

Build Help Honour mode party help

2 Upvotes

Is honour mode that hard for me to be minmaxing everything? I'm planning to run a party with a smitesinging wizard, a death necromancer spores cleric and an arcane archer, I have my doubts about my tav, planning to do a 2/6/4 hexblade paladin sorcerer in that order, is this party comp viable? Any suggestions? Yes I know about Gloomstalker no I'm not good at sneaking around.


r/BG3Builds • • 1d ago

Party Composition Team synergy help

0 Upvotes

I haven't played since they added the new subclaases and had an itch so started an Honor mode run and by level 4 realized I have no Wisdom character and my perception checks are failing too frequently.

Currently running

Astarian Swashbuckler

Tav Bladesinging Wizard

Shadowheart Sor/Loc

Gale Eldritch Knight (throwing)

(La'zel is dead dead)

Gale is who I'm most likely going to respec but too what? I was planning on using the resonance stone+psychic damage strat so maybe something that synergizes with that?

Trying to avoid swords bard, and other "S tier" builds over tried. Current plan is to go straight Swashbuckler, bladesinging and EK. Open to more optimized suggestions.

Also, using Shadowheart as the face, not Tav, bc are had Charisma