r/AndroidNativePorts • • 6m left

🤔 [Question] Need help with Infamous Second Son Port

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• Upvotes

r/AndroidNativePorts • • 3m left

🐛 [BUG] Skyrim android port have a bug map, so dark

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• Upvotes

r/AndroidNativePorts • • 3m ago

🤔 [Question] Black Ops 2 Launcher not open the game

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• Upvotes

I’ve already tried 2 different versions of the game (14 GB and 33 GB). I’ve also tried different drivers, but I simply can’t get it to launch.

Retroid Pocket G2

Snapdragon G2 Gen 2

8gb Ram

Anyone can help me?


r/AndroidNativePorts • • 1h ago

🚀 [VERY SOON] Project Discontinuation Notice — OpenPort-Labs

• Upvotes

After a lot of thought, I’ve decided to discontinue my work on the Super Mario Galaxy Android port, the Modern Warfare 2 (2009) Android port, and my other projects under OpenPort-Labs.

This hasn’t been an easy decision. I’ve invested a significant amount of time, effort, and technical work into these projects. However, the pressure surrounding them has taken a serious toll on my mental health and personal well-being.

Recently, I also faced a disappointing professional setback. After going through a company’s interview process and hoping to receive an appointment letter, my candidature was rejected following a background check, with “non-corporate activities” cited as the reason. This has made me reconsider my priorities and what I want to focus on going forward.

My career, mental health, and personal well-being must come first. I no longer feel that continuing these projects is worth the personal cost, and I have decided to step away from them entirely.

24-Hour Final Notice

Starting from the time this announcement is posted, the following actions will take place after 24 hours:

  • GitHub repositories: All OpenPort-Labs project repositories will be deleted.
  • GitHub organization: The OpenPort-Labs organization will be deleted.
  • Discord: The associated project Discord channel will be deleted.
  • Development and support: All development, maintenance, updates, releases, and community support will end.

GitHub Repositories

GALAXY—Super Mario Galaxy Android port

MW2 — Modern Warfare 2 (2009) Android port

If you want to preserve a copy of the source code currently available in the OpenPort-Labs repositories, download and back it up NOW, before the 24-hour deadline expires. This is your final opportunity to access our repositories before deletion. Please do not wait until the deadline, as I will not guarantee an extension or provide copies afterward.

Please respect this decision. I understand that some people may be disappointed, especially those who tested the ports, reported bugs, shared feedback, or followed development. I'm grateful to everyone who contributed their time and supported this work.

This announcement is not an invitation to persuade me to continue or debate my personal decision. I've thought carefully about this, and I need to put myself and my future first.

Thank you to everyone who was part of this journey.

OpenPort-Labs—Development discontinued.


r/AndroidNativePorts • • 1h ago

📸 [SHOWCASE] mortal Kombat 9 gameplay test on poco f8 ultra

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• Upvotes

only few stuttering, other than that run flawlessly on 60fps


r/AndroidNativePorts • • 2h ago

🤔 [Question] Any fix ,Glowey Text in Stronghold HD port?

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2 Upvotes

Can't read any thing,and also how can I make fmv 16:9?


r/AndroidNativePorts • • 2h ago

🤔 [Question] Got the files from ApkVision. Wtf just happened

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55 Upvotes

r/AndroidNativePorts • • 2h ago

Skyrim performance optimisations clearly working.

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28 Upvotes

Insane how far performance has come in such a short time. The future looks great. Snapdragon 8 gen 2. S23 ultra. If anyone wants settings then lmk because ill be testing over the next week or so. Another apk update tomorrow im told. Each one iv tried jumps in performance so anyone struggling, just wait... it will come.


r/AndroidNativePorts • • 2h ago

📸 [SHOWCASE] ggs 2 the nfsu1 android port made by codepdbh gng

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3 Upvotes

i locked the game on 30 fps, lowered almost all graphics and played all the campaign on HARD mode (if yk what im talking abt yk) i tested with a friend the online features and it worked correctly, i just wish the port was more optimized 4 a low end phone like mine with a dimensity 700/mali g57 combo, but i was more than happy 2 see this game running on my brick so i didnt even mind that

i still had lag issues ngl, but it was 4 the rising temperatures, and it consumes much less battery than, 4 example, roblox or free fire (idk i dont have better examples), so i think this port is worth a try 4 everyone c:


r/AndroidNativePorts • • 2h ago

🤔 [Question] is there a way to get halo CE port to run smoother? actual gameplay is dog shit on my pixel 10 pro max

2 Upvotes

just wondering if this game has any optimization settings, any help is appreciated, thanks!


r/AndroidNativePorts • • 3h ago

🤔 [Question] Best Driver for Adreno 810 To Play God Of War 3 Android Port

3 Upvotes

Phone Nothing Phone 3a 7s Gen 3


r/AndroidNativePorts • • 3h ago

🟢 [PORT] [Update] BOTWRecompAndroid 0.2.2 beta: Experimental Native Mode is here!

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59 Upvotes

Recording note: FPS dips slightly while recording this video. Without recording, this test runs at a stable 60 FPS, with only occasional drops.

I’m releasing BOTWRecompAndroid 0.2.2 beta, and the biggest addition is Native Mode. The game’s ARM64 code now runs directly on the phone’s CPU, so this mode skips the lengthy game-code compilation during setup. You can choose it when adding your game files, or switch to it later if you already set up the recompiled mode.

This update also adds an experimental 60 FPS option for in-engine cutscenes and fixes the white water and Link sinking into the ground while standing still.

Native Mode is still experimental. I’ve tested it with game versions 1.0.0 and 1.9.0, including saves and restarts; 1.6.0 and 1.8.2 still need testing in this mode. Expect bugs and performance differences across devices. The video was recorded on a POCO F7 Ultra with an Adreno 830 and a Turnip driver.

No game files are included. You’ll need your own legally obtained game dump. Download and details: BOTWRecompAndroid releases. If you encounter a problem, please open an issue and attach a log.


r/AndroidNativePorts • • 3h ago

🤔 [Question] Ports viejitos

1 Upvotes

Alguien sabe si están trabajando en alguno de estos? dinocrisis 1 y 2, gravity Rush 1 y 2. Octodad, uncharted golden abyss, resident revelations 1 y 2, code name Steam.

No he visto nada de ellos, también se que son un poco más rebuscado.

No los estoy pidiendo, solo pregunto.


r/AndroidNativePorts • • 3h ago

Alguien tiene el código fuente del port de call of duty black ops 2 para Android

2 Upvotes

Estaba buscando el código fuente pero en El repositorio oficial cuando uno descarga supuestamente el código fuente te diriges un link para que lo vuelvas a descargar así que estaba preguntando eso si alguien tiene el código fuente por favor


r/AndroidNativePorts • • 3h ago

Error gow 3 android 139

1 Upvotes

Ok eh estado intentando correr el gow 3 en una retroid pocket g2 que pasa , que sin frame generation lo corre a 30 fps 480p y con frame a 60 1080p, que pasa que cada cierto tiempo después de activar el frame generation me salta el error 139 y se queda congelado, también al iniciarlo con el frame generation prendido da el mismo error y no pasa de la pantalla de inicio , alguien sabe el porque y si ahora mismo hay una solución?


r/AndroidNativePorts • • 3h ago

Jet Set Radio Future Unleashed

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16 Upvotes

It just occurred to me I don't think I have seen anyone post about this yet. The other day I found Jet Set Radio future has an android port. I tried it out on my Ayn Thor and it runs soo good. I'm not at home right now otherwise I would post up some gameplay. Definitely download it and give it a shot people, it's soo much fun to finally have it portable and running great.

https://github.com/JuMatt/JetSetRadioFuture-Unleashed


r/AndroidNativePorts • • 3h ago

🟣 [WIP] Work in Progress Estoy trabajando en un day of defeat en android port

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13 Upvotes

Alguno avise si quieren ayudarme


r/AndroidNativePorts • • 3h ago

Port nativo de Animal Crossing (GameCube) para Android – texturas HD, controles de toque, widescreen e traduções

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62 Upvotes

Esse é um Port de Animal Crossing (GameCube) para Android. Ele roda o código do jogo de forma nativa (baseado na decompilação ac-decomp e no ACGC-PC-Port), com os gráficos traduzidos para OpenGL ES 3. Não é um emulador.

Recursos:

- Jogo completo, com saves GCI compatíveis com o Dolphin

- Widescreen (16:9, 16:10…) com interface ampliada

- Controles de toque na tela (layout de GameCube, personalizável), além de suporte a controle e teclado

- Pacote de texturas HD opcional: um toque para baixar e converter no próprio aparelho

- Textos em alemão, francês, italiano e espanhol, gerados a partir do seu próprio disco europeu

- Visita à cidade de um amigo por código (precisa de um servidorzinho próprio)

- Opções de qualidade de vida: texto mais rápido, sinos direto na carteira, pular o trabalho do Tom Nook, sincronizar o relógio

Importante: nenhum dado do jogo está incluído. Você precisa do seu próprio disco USA (GAFE01, Rev 0). As texturas HD e as traduções são baixadas ou geradas no seu aparelho.

Requisitos: Android 8.0+, CPU ARM, OpenGL ES 3.

Testado em: Moto G04s, Redmi 13C e AYN Odin 3.

Download: https://github.com/KaliKylee/AnimalCrossing

Agradeço aos playtesters ply_pedro (Mayo) e dev.korival (Novich), e às equipes do ac-decomp e do ACGC-PC-Port, cujo trabalho tornou isso possível.

Essa é a única versão que vou trabalhar, não pretendo fazer nada além, qualquer coisa se precisar, eu mesmo faço as mudanças.


r/AndroidNativePorts • • 3h ago

🟢 [PORT] Prototype Recomp Android Native Port

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17 Upvotes

Exynos 2600

Xclipse 960

12 ram

Gamepad


r/AndroidNativePorts • • 3h ago

Test Forza horizon 2 on dimensity 9500s

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2 Upvotes

i got smooth gameplay , there's no problem,when im not record it's stay on 60fps ,my god this port so good bro for dimensity,i wish more of it for dimenstity,and i wish i can play zelda breath of the wild too


r/AndroidNativePorts • • 4h ago

Does that recent Skyrim port have controller support? It's not picking up mine at all.

1 Upvotes

I've got that new Skyrim mobile port, but my Gamesir X5 Lite is not working on it at all.

Is there some setting that I didn't see on in the app to get it to work, or something?


r/AndroidNativePorts • • 4h ago

🔵 [PORT UPDATE] Cult of The Lamb Woolhaven

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10 Upvotes

The port of Cult Of The Lamb just got the Woolhaven expansion!

Here's the link; https://gofile.io/d/WJq1LBTo


r/AndroidNativePorts • • 4h ago

✅️ [Review] He probado COD Bo2 Port (T6requiem)

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8 Upvotes

I decided to give this port a try since it's a game I used to play quite a lot back in the day.

I recommend downloading the T6 version from Plutonium (it's only around 13 GB and available via torrent. If I find the link later, I'll share it here). The port is pretty good for some casual gaming.

A few minor bugs I've noticed: scorestreak rewards weren't working, such as the UAV and the non-rocket attack aircraft.

In my case (Snapdragon 8 Elite), the CPU temperature reaches around 44–45°C. I won't be using a cooler.

I hope this port keeps improving, and thanks to the developer for the amazing work!

Apk:

https://github.com/SoldadoGhost/T6Requiem-APK/releases


r/AndroidNativePorts • • 4h ago

🟢 [PORT] Pokémon escudo

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16 Upvotes

Corre de manera fluida en el f6 , a 30 fps y sin errores gráficos , para el autor que subió ayer el repositorio una chulada la verdad


r/AndroidNativePorts • • 5h ago

🤔 [Question] Persona 5 port es nativo o emulador?

7 Upvotes

Hola a todos buenos días o noches, estuve viendo noticias y comentarios y vi algunos diciendo que era eden disfrazado o algún emulador, Pero otros dicen que es nativo de verdad, me ayudan? Gracias