r/gameDevPromotion • u/turfxplore • 15m left
r/gameDevPromotion • u/LizardGamesss • 28m ago
We made a cozy desktop companion where a little rooster paints while you work or relax
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Atelier en Provence launches on January 12, 2027, and you can already wishlist it on Steam!
r/gameDevPromotion • u/jakejigsaw • 50m ago
4 Player Action RPG - Abandon All Hope.
I built combat first, the rest of the game happened around that.
5ish hour campaign, End Game modes lean into power fantasy, seamless co-op, loot explosion.
Team Size: 1
Time cooking: all together 3 years.
r/gameDevPromotion • u/Friendly_Talk6811 • 1h ago
How do you keep playtesters coming back every few days? (solo dev, 4-player co-op)
I’m a solo dev working on a 4-player physics co-op game (getaway van, loot falls out, cops ram you). Last week I ran my first test with two strangers instead of friends, and a few things surprised me:
• They laughed most at things I never planned, like someone falling off the roof mid-sentence while proximity chat faded them out.
• 10-minute rounds were the sweet spot. Longer and the chaos got repetitive.
• Watching them play taught me more than any written feedback form.
My problem now: I build small updates every few days and need the same people to test them regularly, but one-off testers rarely come back.
For those who’ve done this: how did you build a small group of regular testers? Fixed schedule or flexible? Did you give them anything (credits, keys, a role)? How short do sessions need to be so people actually show up?
r/gameDevPromotion • u/jcbconway • 1h ago
I made a game where friends can color the same page together
galleryr/gameDevPromotion • u/PatientArachnid8975 • 1h ago
The urgent priority is to add it to your wishlist, in an attempt to counter the imminent HEXTINCTION protocol 🤖🚨
r/gameDevPromotion • u/trust-me1922 • 1h ago
Endless Skies: a free Android bullet-heaven where your plane grows into a whole flying convoy
Hi! I'm the developer of Endless Skies: Hollow Choir, a bullet-heaven / roguelite for Android. It's free on Google Play.
Google Play: https://play.google.com/store/apps/details?id=com.marv.endlessskies
Trailer: https://www.youtube.com/watch?v=OSzvketDAPw
What makes it different:
- You start with one small plane. At every station you buy more planes and modules, and they line up behind you into a convoy. Every plane in the convoy carries its own gun.
- Two-thumb controls: one thumb steers, a dash button gets you through bullet walls.
- 12 weapons that you can merge and evolve, plus elemental combos (fire + ice = shatter).
- 18 bosses, including multi-phase superbosses, across 8 zones and 400 stations up to the final boss.
- Free with optional rewarded ads (revive, double loot) and an occasional ad between runs. A one-time purchase removes the ads.
It's out now, and I'm still updating it every few days. If you try it, I'd love to hear how the first 10 minutes feel: too slow, too hard, or just right? I read and answer every comment.
r/gameDevPromotion • u/Admirable-Base-8798 • 3h ago
🎃 Halloween Update is LIVE – The Pumpkin King Rises!
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r/gameDevPromotion • u/UsualCryptographer54 • 3h ago
I released Super Retro Race on Steam today. Here's the launch trailer
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I'm the developer of Super Retro Race, which launched on Steam today for Windows and macOS. The driving is built around traffic, nitro and reaching checkpoints before the clock runs out.
I put together this trailer with gameplay and in-game cinematic shots of the coast, police chases and UFO encounters. You can play the full game now on Steam: https://store.steampowered.com/app/5348290/Super_Retro_Race/
r/gameDevPromotion • u/imarinLabs • 3h ago
Got More? - A bullet heaven roguelite with weapon evolutions, companions and boss fights
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Hey everyone! I’m Giannis, the developer of Got More?, an upcoming bullet heaven roguelite for PC.
Fight monster hordes with automatic attacks and combine guns, melee weapons and skills into different builds. Evolve your weapons, unlock companions, and upgrade your gear between runs to tackle the next chapter and its bosses.
You can also customize your character’s appearance - you’ll see a few different outfits and loadouts in the gameplay trailer!
The Steam page is now live. If it looks like your kind of game, a wishlist would mean a lot:
Thanks for taking a look! Happy to answer any questions.
r/gameDevPromotion • u/FrontConsideration39 • 4h ago
I just released my cozy animal sorting game on Steam! Giving away free keys!
Hey everyone!
I'm a solo indie developer from Malaysia, and my game Too Many Animals! is finally out on Steam!
Imagine Librarian: Tidy Up the Arcane Library!, but instead of books, you're sorting thousands of cute animals! You can even throw them around!
🎁 Steam Key Giveaway!
I have some extra Steam keys to share!
Comment your favorite animal in real life, and I'll randomly pick some lucky commenters to receive a free key!
Steam: https://store.steampowered.com/app/5324570/Too_Many_Animals/
AI Disclosure: AI was used only to assist with localization. No generative AI was used to create the game's artwork, models, or other game assets.
Thanks for your support!
r/gameDevPromotion • u/Lnttapps • 4h ago
[Developer] Entangled Chaos is now on Android — a cosmic chain-reaction puzzle
I'm the developer of Entangled Chaos, a mobile puzzle game built with Godot. It is now available on Google Play.
Android download: https://play.google.com/store/apps/details?id=com.lntt.entangledchaos
The idea is simple: watch moving particles, choose your moment and tap to start a chain reaction. Each round limits your taps, and particle abilities change the plan: Entangled pairs connect distant reactions, Comets can ignite the field, and Black Holes make secondary explosions dangerous.
Rounds can be played offline. Optional purchases and rewarded ads are available where supported. The abilities are fictional mechanics inspired by physics.
Gameplay trailer: https://www.youtube.com/watch?v=DnlSnyNppb4
I'd welcome feedback on the first few rounds, especially whether the tap and hazard introductions make sense. The trailer uses synthetic English narration; development and marketing have used AI assistance.
r/gameDevPromotion • u/Last_Tumbleweed3900 • 5h ago
Naan Rush Game Launched! 🔥
🇵🇰 Naan Rush – My First Game Is Out Now!
Hey everyone! I've just launched Naan Rush, a Pakistani-themed 2D idle clicker game, on Google Play! 🎮
In this game, you can tap to earn flour and enjoy a simple, casual clicker experience inspired by Pakistani naan culture.
This is my very first game, and I'm really excited to share it with everyone! I put effort into bringing this little project to life, and I'd really appreciate your support.
If you enjoy idle clicker games, please give it a try and let me know what you think!
🔗 Download Naan Rush:
https://play.google.com/store/apps/details?id=com.yjgames.naanrush
Thanks for supporting an indie game developer from Pakistan! ❤️
r/gameDevPromotion • u/EverythingMatt • 9h ago
HUD update!
Every time I think the look is solidified I come up with something new to add or change. What do you think of this updated look?
r/gameDevPromotion • u/Small-Worker-190 • 9h ago
Hi, Am making a game called:Zing survival island
r/gameDevPromotion • u/VJPlayapp • 10h ago
WedgeWreck Rally — my truck combat racer is free to try in your browser
Hey, I'm the developer of WedgeWreck Rally at Forbidden Fruit Productions. It's a combat racer with some pretty ridiculous trucks, drifting and stackable power-ups.
You can play the browser version free here:
https://www.crazygames.com/game/wedgewreck-rally-pcz
The weapons have three layers: machine guns, collected powers and a special weapon for each truck. I'd love feedback on whether those are clear during a first race, and how the handling feels.
Disclosure: the game uses AI-assisted graphics. AI also helped draft this post.
r/gameDevPromotion • u/nsazonov • 10h ago
I'm starting to prepare my game for a release in AppStore and Google Play.
galleryr/gameDevPromotion • u/Adaptive-NPC • 19h ago
Just released my demo | ⚽ Beyond 90: A Footballer's Life
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r/gameDevPromotion • u/That-Which-Remains • 11h ago
That Which Remains is OUT NOW on Steam! https://store.steampowered.com/.../view/699905862545702913
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r/gameDevPromotion • u/VJPlayapp • 11h ago
RunGun Riot is out in Windows Early Access — neon 2D battle royale (developer post)
Hey, I'm the developer of RunGun Riot at Forbidden Fruit Productions. It's a paid Windows Early Access game that launched on Steam on October 27.
Pick from eight fighters, scavenge gear and stay ahead of the storm. You can try the Practice Range and offline bot matches, or play online Singles and Duos (with bots filling empty slots). Online capacity and busy-match performance are still being improved.
https://store.steampowered.com/app/5223590/
Disclosure: the game uses generative AI artwork, music, voices and sound effects, including promotional art. It doesn't generate AI content during play. AI helped draft this post too.
If you give it a go, I'd love to hear whether fights are easy to read.
r/gameDevPromotion • u/forgerchoicestudios • 11h ago