r/dndmemes • • 18h ago

Treating me like a Cheap Tart when I'm in fact a Haughty Courtesan.

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4.8k Upvotes

r/dndmemes • • 13h ago

Other TTRPG meme Helping a drunk goth look for her phone in the dark while The Smiths are blasting through the speakers is low-key a magical experience and would make for a good encounter

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1.8k Upvotes

System: VtM TTRPG

Make sure to find a club where the people actually like to dance. Otherwise it's no fun 😆


r/dndmemes • • 5h ago

Discussion Topic as DM or fellow player how would you react to this?

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1.6k Upvotes

r/dndmemes • • 15h ago

Other TTRPG meme So basically there's...

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515 Upvotes

r/dndmemes • • 21h ago

Other TTRPG meme Please, someone else take a turn

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515 Upvotes

Sometimes when you start Drawing Steel, you just can't seem to stop Drawing Steel.


r/dndmemes • • 21h ago

Other TTRPG meme Somehow still balanced though

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377 Upvotes

r/dndmemes • • 5h ago

Other TTRPG meme They're Truly Nothing Alike

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372 Upvotes

r/dndmemes • • 15h ago

Other TTRPG meme For context: heavy artillery deals 14 damage. This build of feats can deal 17…

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229 Upvotes

r/dndmemes • • 10h ago

It’s not terrorism when the party does it. 👍🏻

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169 Upvotes

r/dndmemes • • 20h ago

Other TTRPG meme Each Class has its preferred method of monster hunting

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83 Upvotes

System: Monster of the Week TTRPG


r/dndmemes • • 17h ago

Campaign meme Our group's PC's as described by Dracula Flow

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64 Upvotes

First 6 characters are from our current Strahd campaign, last 6 characters are from an older Heckna campaign. All art is from myself


r/dndmemes • • 16h ago

Other TTRPG meme The Dynamic Duo strikes again

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63 Upvotes

r/dndmemes • • 19h ago

Other TTRPG meme With a Party like this, who needs enemies?!

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64 Upvotes

System: Monster of the Week TTRPG


r/dndmemes • • 17h ago

Every campaign has that one evil NPC

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36 Upvotes

r/dndmemes • • 4h ago

*sad DM noises* Bard: College of Metagaming

24 Upvotes

Bard: College of Metagaming

Bards of the College of Metagaming understand that a bardic performance is not merely a song or a story, but an active negotiation with the game engine. While other bards waste time with "emotion" and "artistic integrity," these performers understand that the purpose of a game is to win it at any cost.

Playtest Note: The College of Metagaming is intended for players who enjoy engaging deeply with the rules. DMs should be mindful that restricting these features may undermine player agency. During playtesting, several DMs expressed concerns about the balance of this subclass. We have elected not to incorporate their feedback, as it appeared to stem primarily from an adversarial DM-versus-player mindset.

Level 3: Schrödinger's Feature Selection

Whenever you finish a Long Rest, you may assume that the DM has forgotten about any skill proficiency, expertise, language, or spell selection that has not been used for more than two sessions. Mark the selected feature as blank, to be filled in later.

At any point during the session, you may fill a blank feature with a valid selection (no action required).

If the DM insists that they do remember you having a different feature, you may instead argue that you have an alternative build in mind that is much more thematically fitting. Roll Charisma (Deception) opposed by the DM's Wisdom (Insight). If you succeed, you may overrule the DM and replace the feature anyway.

Designer's Note: It is often difficult to predict if learning situational spells like Counterspell is worth it, and nobody keeps track of what languages a character knows anyway. Quantum superposition eliminates 'buyer's remorse' during character optimization.

Level 3: Retroactive Preparation

When you encounter a problem that could have been avoided by reasonable preparation, you may declare that your character anticipated it.

You may retroactively purchase equipment, prepare spells, or take other actions that would have been available to you during your last Long Rest.

You must pay any associated gold costs, unless you succeed on a Charisma (Persuasion) check against the DM's Wisdom (Insight).

Additionally, when you roll initiative, you may declare that your character would have cast spells or used abilities during the most recent scene transition. You may retroactively use these abilities.

Designer's Note: Players should not be punished for failing to remember information that their characters would reasonably have known.

Level 3: Talking is a Free Action

You cannot be silenced.

If you talk during another player's turn, you may give them the Help action as a free action.

Designer's Note: We found during playtesting that this quality of life feature is popular with other players, who become much less likely to get mad at us for giving them helpful advice if this comes with a mechanical benefit.

Level 5: Rules Lawyering

As a ten minute ritual (real time, not in game), you may show the DM a popular homebrew rule, RAW interpretation, RAI interpretation, a tweet on Twitter, or a precedent set by Critical Role.

The DM has to make a Wisdom Saving Throw against your Spell Save DC. If the DM has social anxiety, they have disadvantage on this Saving Throw. On a failure, your rule becomes canonical for the remainder of the session. On a success, you may not propose the same rule again until you have finished a Long Rest.

Designer's Note: D&D is a collaborative storytelling game. This feature prevents a single player (the DM) from dominating the narrative direction.

Designer's Note: Bards normally don't get subclass features at level 5, but we saw a homebrew that did it once, and it was very cool.

Level 6: Plot Optimization

Whenever you roll on a random encounter table, a loot table, or a weather table, you roll with Advantage. You decide which result is more advantageous.

If you get a result you don't like, you may use your reaction and expend one use of Bardic Inspiration to reroll. You must pick the cooler result.

Designer's Note: D&D is all about getting your character decked out in legendary items. However, these are sometimes unreasonably hard to get. This feature lets you become epic faster.

Level 14: Simplified Resource Tracking

When you use a spell slot, an ability with limited uses, or a consumable magic item, you may roll a Dexterity (Sleight of Hand) or Dexterity (Stealth) check opposed by the DM's Wisdom (Perception) check. If you succeed on the check, the spell slot, ability or item is not expended.

Designer's Note: D&D characters have a lot of features to keep track of at higher levels. This feature helps simplify these things by replacing feature expenditure with more dice rolls, which increases player agency and participation


r/dndmemes • • 16h ago

Call of Cthulu 🦑 Thanks outergods

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20 Upvotes

r/dndmemes • • 17h ago

Other TTRPG meme No he can't help it, and yes I'm going to use 'My Life For Yours' to heal him again

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14 Upvotes

Every. Single. Time.


r/dndmemes • • 17h ago

Safe for Work When your Dice Betray you!

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3 Upvotes