r/castlevania • • 16h ago

Castlevania: Belmont’s Curse (2026) I want to thank silvaneojunior for the Respectful Shrines mod

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0 Upvotes

I really liked the game, but one detail on it that really put me off was the fact that you destroy Virgin Mary statues for XP. This mod adds the option to have Rose kneel and pray in front of the statues to recieve the XP as a gift instead of destroying them. Now I think I can enjoy this game without this weight in my conscience, since I was raised profoundly catholic.

If you're interested, the mod is in this link:https://www.nexusmods.com/castlevaniabelmontscurse/mods/118?tab=description

It also requires the Bepinex tool for Castlevania to run the mod. Link:https://www.nexusmods.com/castlevaniabelmontscurse/mods/3


r/castlevania • • 18h ago

Discussion Ready to not have a good time I guess

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0 Upvotes

Psych! I’m predisposed to love anything Castlevania, even if I gotta say it through gritted teeth.


r/castlevania • • 5h ago

Discussion Why so much love for Lament of Innocence & Curse of Darkness?

3 Upvotes

Inflammatory title, but what I mean is -- these are titles that were generally universally panned, or at least considered failed experiments coming after the peak of the series' 2D incarnation. Nobody can argue that they're nearly as well regarded as Symphony, Aria or even, if you press me, Ecclesia or Lords of Shadow. For Tomb Raider fans, they're sort of the 'Chronicles' and 'Angel of Darkness' of the series.

And yet, the resurrection of Castlevania in the last 5 years has been peppered with references to LoS and CoD. Hector and Isaac are pillars of the Netflix show, Belmont's Curse is a direct sequel to CoD, Leon Belmont casts a long shadow over Netflixvania and Belmont's Curse... You can tell there's fans of these games in charge, but I'm always surprised at how much the new things tie back to these two, largely lower-profile games.


r/castlevania • • 2h ago

Discussion Castlevania Tier List

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0 Upvotes

This is my Castlevania Tier List after finishing Belmont's Curse. I plan on going back and doing full runs of all of the DS games because its been a while. This is where I would place them though just from recent memory. Lets touch base on a few games and how they placed quick just to give everyone insight on how I ranked everything.

  1. Castlevania 3 does everything the original does, but does it better. Branching paths, multiple characters, and challenge. Playing this game as a kid, blew me away.
  2. Castlevania 4 love it, presentation and music are off the charts. The challenge however gets lost because you can just whip your way through the entire game.
  3. Curse Of Darkness gives you so much to do between weapon crafting, stealing, and devil forging. Its a 3d metroidvania, the one downside is running through the castle can be sluggish at times.
  4. Simons Quest is not a bad game, it has its problems, but it layed the groundwork for SOTN. Without Simons Quest we may have never got SOTN.
  5. SOTN believe it or not I have a very small love hate relationship with. It gets S Tier for how it pushed the franchise to new heights, but my god is it EASY, even on a first playthough. The challenge lies in getting the 200.6% and the discovery of the castle and its Items. Outside of a small few every boss can be melted in what feels like 60 secounds.
  6. Lastly Belmonts Curse, Loved every second of it. It doesnt quite hit the S Tier height. The Music is good, but not quite on the level of other Castlevania's. I love how Belmonts Curse fits into the series from a Lore perspective. It has some great build variety with platforming sections that are fun and traversal that feels smooth. The Mirror Zone is really cool, but came to late in the game. Lastly It would have been nice to have enemy item drops, a bestiary, and maybe a vendor. On my second playthough I felt like I was done a little to soon and a New Game+ would'nt offer a whole lot.

If I overlooked any Castlevania you feel deserves another look let me know, like I said its been a bit and I am always open to a fresh perspective.


r/castlevania • • 8h ago

Castlevania: Belmont’s Curse (2026) Stuck at 99% at clock tower

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1 Upvotes

I’ve gotten everything all weapons, arcana, relics, and health and mana upgrades. And this is the only spot not complete on the map. Please help


r/castlevania • • 22h ago

Question Am i playing wrong?

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24 Upvotes

I just wanted to remember my childhood by swooping evil demons butts with my whip.

I bought the Belmont's Curse and only got my whip after 4 hours.

I am disabled (hands) and this game is strangely hard to me, specially the plataform parkours (hate u holy light+whip parkour), i suffered SO much from pain and boring retrying this game that i'm now using the NO DEATH option, because i can't play without pain, which impacts my gameplay.

But the thing i wanna know is: Am i playing wrong? Sometimes i feel so guilty, but now i only strugle with some of the parkours.


r/castlevania • • 11h ago

Castlevania: Belmont’s Curse (2026) My biggest complaint

0 Upvotes

Is that i am constantly lost as to what to do next. I feel like im a metroidvania vet and been playing these my whole life, but this game is awful about explaining what i should be doing.

I follow the same loop. Wander around for hours with no clue as to what i need to be doing, finally give in and look up a guide, and then i am incredulous about how i was supposed to figure that out without a guide. I cant stand that this game requires a guide just to progress basically. At the very least some kind of objective pointer is all i really ask so im not spending hours in the wrong part of the castle doing nothing. How on earth you are supposed to figure out the basic path of the game on your own is beyond me. Honestly, frustrating to no end.


r/castlevania • • 14h ago

Castlevania: Belmont’s Curse (2026) I reviewed Castlevania: Belmont’s Curse, and I found the story great!

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0 Upvotes

It’s my first ever YouTube review, but doing it with this game felt like the right call. I’ve been seeing everyone talk in here the last few days on their thoughts about the game, so I figured I’d add mine to the mix!

Spoilers in the video, just so you’re aware.

Things I liked:
- The characters and voice acting
- The immersion I felt and how it kept me engrossed
- The visuals were stunning to look at!
- The gameplay was engaging and gave a lot of variation depending on what I was looking for that day!

Things I was okay with:
- The music was great in some places and okay in others. Lots of heavy bass influence and I missed some orchestrations, but they hit the right notes.
- The story is definitely different if you’re a classic Castlevania fan, but with 20 years since a 2d Castlevania, I think it’s great to bring new life into it.
- Some of the puzzles weren’t super clear to solve, but that’s more my age than anything else.

Things I didn’t like at all:
- The Fast Travel system was clunky and a mess to use. I used the boats and navigated more than the mirrors in a zone.
- Again, some of the bass in the music dominates the score and makes it not super fun to listen too.
- Isaac’s boss fight was harder than Dracula and that felt strange to me.
- I wanted more of two characters we didn’t get, unfortunately.

Let me know what you think and where you think it shines, but this felt like the right community to share this with!


r/castlevania • • 7h ago

Castlevania: Belmont’s Curse (2026) Are some people not aware of the difficulty sliders in the game settings for Belmont's Curse?

6 Upvotes

I've been avoiding this sub somewhat because I'm still working through the game and want to avoid spoilers. But it seems like there is a lot of discussion about game difficulty, overpowered weapons/spells, etc. And I'm wondering if people aren't aware they can adjust damage dealt and damage taken up and down.

Personally, I really like what they did with the difficulty in this game. I've been playing through doing half damage and taking 50% more, and it feels pretty good. I'm glad they gave players more direct control over how challenging they want the game to be. It's not perfect, ofc, as it doesn't do much for platforming and what not, but it's still something I'd like to see more game devs implement, where it makes sense.

The discussions about this game's difficulty seem weird to me, especially when I see folks saying it is too easy, or certain options make the game too easy. You can literally take triple damage and do 1/10th damage if you really want. I'm sure the game is plenty difficult for most players if you adjust the sliders appropriately.


r/castlevania • • 2h ago

Meme “Castlevania music is not electronic”

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26 Upvotes

r/castlevania • • 17h ago

Castlevania: Belmont’s Curse (2026) Can we talk—without any hate—about the influences and echoes we find in *Belmont Curse*?

4 Upvotes

For example, I noticed some resemblance to *Hades*, and the platforming sections gave me a *Ori and the Blind Forest* vibe—though it’s worth noting that the influences from those games actually stem from the *Castlevania* franchise.


r/castlevania • • 16h ago

Castlevania: Belmont’s Curse (2026) I don't like how hollow knightish the new Castlevania feels

0 Upvotes

Anyone else feel the same?


r/castlevania • • 2h ago

Season 1 Spoilers Dropped Castlevania After 4 Episodes, and It Destroyed My Expectations Spoiler

0 Upvotes

I know some of you will probably hate my opinion, but I really love Castlevania’s lore, so I can’t just ignore these changes.

I never expected a 1:1 adaptation, and I have no problem with corrupt priests or religious institutions being portrayed negatively. My issue is how much the show changes the lore and how these changes affect the story.

In the games, Lisa’s execution is associated with human cruelty and a witch hunt, which drives Dracula’s hatred toward humanity. Netflix instead makes a corrupt bishop directly responsible for her death. Why make that change? The original premise already worked without making the Church such a central part of the conflict.

Another thing that bothers me is how the show portrays the Church as corrupt while still using Christian imagery and religious objects like holy water to fight evil. I’ve even read spoilers about a zombie bishop being able to produce holy water. I’m not saying holy water should stop working just because a priest is evil, but I wish the show would explore these ideas more consistently instead of making the Church a major source of evil while retaining its religious elements whenever they’re useful to the protagonists.

My other issue is Dracula’s role. I know he’s evil, and his desire for revenge makes sense within the story. But after four episodes, the bishop felt more like the main villain, and resolving that conflict made the story feel as though it had already dealt with its immediate antagonist. I expected Dracula to feel like the central threat looming over the entire story, but I wasn’t getting that feeling.

The first four episodes completely destroyed my expectations. I don’t need a 1:1 adaptation; I just want changes that respect the source material’s core identity and make sense within its world.


r/castlevania • • 17h ago

Meme Igavania only players when they face even the mildest platforming challenge in Belmont’s Curse

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870 Upvotes

r/castlevania • • 11h ago

Castlevania: Belmont’s Curse (2026) You know Belmont's Curse is a true Castlevania game because people are arguing it's not a true Castlevania game

135 Upvotes

Such was the fate of the original "Metroidvania" and the 3D games and then the other 3D games etc.


r/castlevania • • 23h ago

Castlevania: Belmont’s Curse (2026) I haven't played Belmont's Curse. Here's my opinion on it

58 Upvotes

Haven't played it.


r/castlevania • • 14h ago

Meme I think Google Gemini might be a little bias...is the new castlevania game good?

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81 Upvotes

This is meant to be joke don't kill me please and thank you. Made by: u/Chl344 (me) in google drawing.


r/castlevania • • 15h ago

Discussion Who in the castlevania series would you let play you like a fiddle(in the event that they don’t kill you). These are my picks

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0 Upvotes

r/castlevania • • 12h ago

Artificial Intelligence Google agrees. Brauner is one of the hardest bosses.

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80 Upvotes

>Brauner: Frequently cited by veteran players as one of the most punishing and skill-intensive fights in the game.


r/castlevania • • 4h ago

Meme Regarding Belmont's Curse soundtrack:

Enable HLS to view with audio, or disable this notification

122 Upvotes

r/castlevania • • 2h ago

Meme I just created the definitive Castlevania

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16 Upvotes

r/castlevania • • 15h ago

Season 4 Spoilers Do you think lenore x hector was wasted potential? Spoiler

0 Upvotes

Started off great in s3 (s3 set up and buult up so much stuff in general that just didn’t pay off or was rushed in a timeskip to s4) but then became a nothing burger in s4 wher ethey were already friendly or lovers with each other? S4 was very unmemorable so i don’t even remember any lenore plus hector scenes besides lenore turning to dust of whatever. I honestly think they wasted it so much but that was s4 in general.


r/castlevania • • 14h ago

Castlevania: Belmont’s Curse (2026) Belmonts Curse: how to figure out what to do to progress

3 Upvotes

Hi all. I realize I may be dumb, but I haven’t played a Castlevania game since Symphony of the Night released. (Well I played through most of Bloodtstained, but I find that game vastly different than this one)

I feel like I am constantly lost on where to go. I met with Issac and Camille, went through the main hall, a lot of the clock tower, and can’t progress because I am lacking the tools (like the smash ability). I feel like I’m running in circles.

I’m just wondering if there is an easy way to determine what I need to do next. I have a bunch of Tarot Cards with a clue or 2 each on them, and I feel they really aren’t helping me determine what to. Like, is there are order I should be following according to the clues, or is it really just using the help of guides and such? Thanks in advance!


r/castlevania • • 14h ago

Discussion Talos

7 Upvotes

I kept hearing people say that the talos fight was hard but im really curious as to why people thought that. The fight itself was really simple and the timed part wasnt all that bad. Took me 2 tries. Can anyone give any insight on what everyone was having trouble with.


r/castlevania • • 8h ago

Castlevania: Belmont’s Curse (2026) Castlevania: Belmont’s Curse Help Spoiler

0 Upvotes

I just entered Castlevania and went down the hall to the save point. I walked out back toward the entrance and walked into a basic mob. Its stuck me for 75% of my health. Like what the hell! I just fought the boss Issic at the entrance, and he didn't do that kind of damage. 2 hits and I'm done, HUH! I'm level 38... that seems to mean nothing. Why is the damage so high?