r/blender • • 2m ago

Discussion The AI Hypocrisy of This Sub

• Upvotes

Hi, I’ve been a programmer (both as a hobby and professionally) for close to 30 years and was also a contributor to Blender itself. It’s disheartening to see that this community which is rightfully critical of “visual” gen AI when it destroys their job or hobby (and outright bans AI pictures). Cheers and upvotes AI-generated code/scripts/plugins, etc. It’s absurdly hypocritical to read a post complaining about “Feels like AI is everywhere now and real artworks get buried,” and then, 3 posts later, see a vibecoded plugin with 1,000+ upvotes. Sorry, but this just feels sad.


r/blender • • 22h ago

Need Help! New to modeling and asking for advice.

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0 Upvotes

First I want to disclaim the last image is made with something like a 45% AI to 55% my work.

Everything before that (Being the purple cap) is 100% my work.

I feel like compared to to What the AI helped me with on the other hat (The base, the lantern, the plates on the first segment and the ropes), my base on this hat just feels bland and off. Honestly it took me like 2 days to make the hat and I am just unsure where to go with it from here. Don't get me wrong, I had fun learning how to use blender, but I really am just stumped.

I don't want to ask the AI to add crap because I genuinely had fun and want to learn more myself.


r/blender • • 3h ago

Need Help! Name of this material type

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0 Upvotes

I am trying to recreate this material. But I don't really now how to call it. I attached an image. If someone has a name for it it would be really helpful. Thank you.


r/blender • • 6h ago

Original Content Showcase My first "humans"

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0 Upvotes

r/blender • • 20h ago

Discussion Remember Blender Game Engine, Cause I'm Forking it (Project Development Announcement)

1 Upvotes

I began development on a fork of Blender 2.79b with the goal of adding modding support to its game engine. I made this video to gauge in this topic. I would highly appreciate feedback as it is the first time I'm editing a video.

https://www.youtube.com/watch?v=GsDHyU5rTEU


r/blender • • 20h ago

Need Help! Blender beginer here. What did I do right?

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1 Upvotes

r/blender • • 1h ago

Need Help! Is there any way to achieve this effect without geometry nodes?

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• Upvotes

Temporarily highlighting an object and dimming the rest


r/blender • • 19h ago

Solved How do I get the plane array to stay flat on the curve?

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0 Upvotes

r/blender • • 8h ago

Discussion Finally finished my ASYNC-inspired Backrooms render. What do you guys think?

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0 Upvotes

r/blender • • 21h ago

Need Help! Having a hard time doing proper low poly characters

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8 Upvotes

I recently started 3D modelling with a focus on low poly because I thought it would be easier to manage expectations if the model doesn't require high topology or a high level of detail. And I also like the look. I completed the course from Grantt Abbitt, and to avoid falling into tutorial hell, I started to go on my own with what I learned.

I decided to go and try my first character without following a tutorial, and oh boy, I'm so lost. I'm now looking for your input and any suggestions you can give me on character modelling. I have been avoiding sculpting because it seems more complicated than this.

In my last attempt, I used AI to generate a reference image, and then tried to follow it... You can judge the result.


r/blender • • 12h ago

Critique My Work I create this Grand Canyon render, but I feel that the mountain is a little off

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0 Upvotes

Any though? How can I make my mountain feel better? Do I need to pay for any add on?


r/blender • • 16h ago

Original Content Showcase noclip irl

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3 Upvotes

i photoscanned my house so now i can noclip in my house.

i'm planning to scan the entire thing also for anyone wondering i used an app called polyscan but only for iphones with lidars scanners .


r/blender • • 19h ago

Original Content Showcase Using a crappy "blender" website that can't even move properly

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1 Upvotes

Was laughing since I'm a beginner in blender and somehow made this 4th dimensional origami, captured the exact moment the power went out (for the 4th time this day in my university) and came back all while struggling with the shitty lag lmfao

Shitty shit


r/blender • • 30m ago

Job Offer [PAID] Blender artist wanted to help finish a short film

• Upvotes

Hi all,

I’m finishing a ~90 second dark, moody, stop-motion-feel short film in Blender 5.2. Most of it is built and the rough takes are done. I’m looking for someone friendly and experienced to help me get it over the line.

The work includes:

  • One character animation shot (a throw and catch)
  • Tidying up new shots using rigs that already exist
  • Some lighting and polish fixes, then final renders

You’ll need to be comfortable in Blender 5 with animation, lighting and working in someone else’s file. I’ve got a shot list and notes so you won’t be starting blind.

Paid, with a small paid test shot first so we both know it’s a fit.

DM me a portfolio link, a rough idea of your rates and your availability. Thanks!


r/blender • • 5h ago

Original Content Showcase Still relatively new to Blender. Tried it years ago. And lost the opportunity. Now, I'm trying to be more consistent. Now that i have it again.

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3 Upvotes

So, i made a lil house. It's crude. But, a massive step up from where i was a short time ago. This has been my 3rd day consistently getting on Blender every night for a few hours. I can't wait to get even better.

I'd have filled in the roof gaps. But, i ran out of time. I'm honestly strangely proud of it. Even though it's hilariously bad.

The house even has a doorframe. Though, it's bit hard to see in my late night screen capture.

I tried to mirror the walls. Like a true bLendEr pRo. But, it wasn't working. So i said, fuck it. And just copy pasted them. And shrunk sizes accordingly.

Also, ignore my ludicrous scribbles. I was messing with the annotater. And i couldn't resist writing something dumb.


r/blender • • 13h ago

Critique My Work Estoy haciendo un warframe🤭 Spoiler

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0 Upvotes

Estoy haciendo un concepto de warframe nuevo, aunque se parece uno que ya existe🤭 (no fue intencional)

Las manos son temporales porque no me salieron bien


r/blender • • 6h ago

Paid Product/Service Promotion Made this Doctor Doom model, fully rigged with cloth sim

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74 Upvotes

Spent 3 months on this one, modelled and rigged on blender and textured on Adobe substance painter. Its available on Gumroad and Cgtrader


r/blender • • 6h ago

Original Content Showcase Cycles / Blender -> Unreal Alternative - Real Time Renderer

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0 Upvotes

Most of what I do is Archvis/ 4d animations.

My current workflow of sending everything Blender to Unreal means maintaining every scene twice, and I'm really only using it to render my blender scene. EEVEE doesn't hold up for the big outdoor scenes, Cycles looks great but is slow, and I much prefer working in Blender, so I've been building a render engine that runs in Blender.

Currently working - volumetric clouds and atmosphere, GI, moving lights, displacement from height maps, large foliage scenes, glass, wind driving foliage/waves/clouds, a live 2D water sim and big oceans.

The main video is captured straight from the viewport on the highest setting (2560x1072 on a 4090), averaging about 180 ms a frame. At the end of the video is a clip showing the raw screen recording of the viewport on the cinematic and other faster presets, running between 10 fps to around 60 fps, including a forest scene with over 2 million trees, and another sceen that basically has everything in it.

The side by side with Cycles is about 60 ms vs 16 s a frame. Obviously it's not the same quality: Cycles is path tracing. Direct light is pretty close, but bounce light and metal/glass reflections are behind, and that's what I'm working on next.

It runs on a custom Blender 5.1 build at the moment, and there's no release yet; it's built around my own work for now.

it's vibecoded (I know..), and also I know most of you won't have a 24 GB card (Bought it second hand before prices went up and terrified I'll cook it.), so was really an exercise to see what could be built/what is possible.

Keen to hear what people think, especially anyone else stuck between Cycles and Blender -> Unreal workflow.


r/blender • • 10h ago

Need Help! Is there a way i could make this model animated into growing into the final form of itself?

0 Upvotes
This is the almost finished model I was making, its already rigged as well and did a few anims already
The part I want to animate is the wood part appearing from the right to the left (looking from this image) and being able to port that animation into Unity later on, so I can make a "first equipping gun" animation where the guy throws the gun a bit in the air whilst the gun ends forming itself

I know that I already have some ships sailed... such as working on the bezier curves, I sadly lack that information now at this stage...

I want to separate the two that comes into my mind for this that I dont know how to pull off and if they transfer properly into unity or if i should just do that inside unity itself, any other method is well received and I need coming into how to do any of these two

  • I know that there are some way to use the UVs and shaders in such a way that I make the mesh compare itself towards the place of an empty and that I can move that empty towards the end of the weapon to start making everything else visible,
  • The other way I think could work is by scanning the UVs from the bottom of it towards the top which would be a bit more interesting visually

r/blender • • 2h ago

Need Help! Is there away to have both a painterly shader and white almost cell shady lighting

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0 Upvotes

The first image is the outlines I mean from a yt video, the second is my current node tree


r/blender • • 2h ago

Original Content Showcase made this goofy mummy janitor for my game

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0 Upvotes

One of the best parts of game development is seeing your hard work come to life in engine. Blender is my favourite Swiss Army knife for modeling, rigging, and animation, Here’s how my mummy cleaner turned out in my game club sanguine


r/blender • • 17h ago

Original Content Showcase Deslo- ... Okay, nevermind. Sonic & Sarah Connor are preventing Judgement Day

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0 Upvotes

r/blender • • 6h ago

Original Content Showcase Wow the upgrade is insane

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0 Upvotes

Currently in the process of learning blender and how to sculpt for animation and the head went through huge upgrade its insane how the process works


r/blender • • 11h ago

Discussion how do you guys actually FINISH personal portfolio pieces instead of constantly starting better ones lol

4 Upvotes

ive been noticing this pattern with personal creative projects and im curious if its common here

you start something and youre super into it

then maybe youre 50-70% through it and now you can see everything thats wrong with it

meanwhile you learned something new or saw some insane work online and suddenly you have another idea that feels 10x better

so you start that

then same thing happens again

and eventually you somehow have a folder full of half finished stuff but barely anything you actually wanna put in a portfolio 😭

what makes it worse is tutorials make starting something new really easy because theres always some new technique/style/software thing you wanna try

im curious how ppl who actually built a strong portfolio dealt with this

do you literally force yourself to finish pieces you already know arent gonna be your best work?

or do you have some rule for deciding when something is actually worth abandoning vs when youre just chasing the excitement of starting something new

also curious how many unfinished blender/maya/animation projects everyone has rn because im starting to think the answer is gonna be insane lol


r/blender • • 23h ago

Discussion How to Get Clients in the 3D Industry

0 Upvotes

I’ve spent the past two years developing my skills in 3D asset modeling, character modeling, texturing, and optimization. I believe I’ve reached a professional level and am now looking to turn my skills into freelance opportunities.

What are the best platforms, strategies, and approaches to find clients who need these services and start building a strong portfolio of professional projects?