r/blenderhelp • • Mar 22 '24

Meta PLEASE READ BEFORE POSTING QUESTIONS!

183 Upvotes

Looking for quick and helpful answers? Follow these rules and make helping you as easy as possible!

  • Title: Choose a meaningful title concerning your problem.
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r/blenderhelp • • 14h ago

Unsolved how do you sculpt anime figures' hair??

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357 Upvotes

in blender, the easiest way to go about sculpting hair is with the nurbs curves and things, right? but at some point when you're done you have to remesh and smooth it, in which a lot of pieces of hair kind of just melt together at the ends.

in programs like zbrush, which a lot of pros use, you can see the individual hair clusters they added and detailed very neatly, like in the example i found (couldnt find og artist but creds to them). i know this could be solved if i remesh very very small, but im afraid my computer will explode and die.

also, what sculpt brushes do you guys use to add details? at the moment i use crease, draw sharp, etc, but i dont love love the results they produce.

how do i get a similar hair sculpt as more offical figures/gks?


r/blenderhelp • • 1h ago

Unsolved Are these weird tension shades avoidable?

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11 Upvotes

Howdy everyone, i was modelng this sculture and when i extruded faces to do the head(the ball), where the head and the body joinns the is this weird marks of tension. Do i need better topology?


r/blenderhelp • • 2h ago

Unsolved Masking not hiding in render?

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8 Upvotes

I could be stupid,
let me explain my process,
i was trying to make a switch for a gunshot effect with a rig. I know about using particle emitters or just moving it for single frame, but i wanted to see if i can, and maybe make it simpler for animation?

I used a mask, I expected it to go invisible when enabled, it works only for viewport, but not rendered? is there a solution? if not, do you got any suggestions?


r/blenderhelp • • 4h ago

Unsolved How do you achieve the same look as Asura's Wrath ?

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5 Upvotes

Hello !
I'm currently trying to learn shaders and nodes and I wanted to know how could I get the same hatched / clay looking texture done in Asura's wrath ? (please and thank you)


r/blenderhelp • • 1d ago

Why my fractured cells just explode.

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357 Upvotes

I expected a brittle crack, but it just explodes into smithereens. Please help.


r/blenderhelp • • 7h ago

Unsolved What is the best way to separate the hat from the rest of this model?

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6 Upvotes

I have been attempting to remove this hat so I can use it for some digital kitbashing, I was able to do this once but it was pretty crude and the underside of the hat came out looking fucked up when I printed it. Part of the problem is the hat seems to be hollow so if I just chop the hat off I have a giant hole I cannot fill. I figured this time I could remove the hat from the model, then use that to do a boolean modifier on the base version to just leave the hat but with a bottom to it, but the boolean either wouldn't work or Blender would just crash


r/blenderhelp • • 16h ago

Unsolved How can I edit the opacity of this heart so that I can animate it and create the illusion that it appears out of nowhere?

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30 Upvotes

Hi, I need some help with transparency...

As you can see, everything is just about ready for animation. Regarding the heart shown in the image, I want to make it transparent so that it appears as if it’s emerging out of nowhere—but I don’t know how to do that.

Simply put, how can I edit the opacity of the heart? I want it to disappear—or rather, appear—magically, and I need to be able to animate that process.


r/blenderhelp • • 5h ago

Unsolved Offset existing bones across entire animation using the NLA editor for Blender 4.1?

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3 Upvotes

I am working with the Source Engine on an existing model that I modified. I imported a skeleton that has the animation I want to add to the model. This model already has weight paints that match the skeleton. However, these existing animations deform, or in my case twist the mesh in a way I don't want.

I've looked through this subreddit and the general consensus is to use the NLA editor to overlay a new animation onto the existing one. However, after trying to learn this editor I spent far too long trying to fix mistakes I made while trying to achieve my goal.

After loading a backup, I manually moved the right hand bone in a position where it works, but doing that for each keyframe would take far too long.

Is the NLA editor the most efficient way to continue?

Attached is a video showcasing my problem.


r/blenderhelp • • 4h ago

Solved The UV map isnt showing up in the UV editing tab?

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2 Upvotes

I was using the polyquilt tool to retopologize, and all the parts made with it don't show up as maps. I've selected the faces in edit mode and enabled overlays, but its still not visible. Is it something to do with the tool itself thats causing this? Also noticed the polyquilt parts are missing the gray zigzag arrow next to them, but i couldn't find what it is or how to fix it.


r/blenderhelp • • 11h ago

Unsolved How Can I Make My Array Wrap Around Properly?

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8 Upvotes

I did the snap for the cursor, I did the scale thingy, I checked the radius, I AM LOSING MY MIND! I wanna learn blender, I really do, PLEASE HELP ME!!!!!! I found a thread from three years ago, AND EVEN THEN, IT WAS UNSOLVED :(

(excuse the watermark, my obs is set to always include it!!!)


r/blenderhelp • • 58m ago

Unsolved Help with IK rig

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• Upvotes

Hi I am making a model of the valve gear on a steam loco and I have used an Ik rig to get so far but where the motion needs to be combined, I can’t get the two halves of the rod to stay rigid and move inline with the valves. Any help would be greatly appreciated!


r/blenderhelp • • 1h ago

Solved why does move arrows things appear on cursor instead of selected object ?

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• Upvotes

it happens for every object I select, how do I fix it?


r/blenderhelp • • 1h ago

Unsolved Fix Normals tutorial after merging 2 meshes

• Upvotes

I made a little tutorial. Always had issues with Normals. Hope it helps. https://youtu.be/k-UkUn21CBM


r/blenderhelp • • 8h ago

Unsolved does anybody know how i can create this handheld camera footage?

3 Upvotes

i know that theres a plugin that allows you to overlay handheld camera motion on top of existing animation, but i wanna know how kane did it


r/blenderhelp • • 2h ago

Unsolved Render suddenly got slower on Cycles GPU

1 Upvotes

Hello,
I have been rendering lots of a scene on my RTX 3070 recently, up until yesterday the scene has been rendering in about 11 minutes. However, now when I render either a still frame or as an animation, the scene takes upwards of 30 minutes.

Looking in HwInfo64, I can see that the GPU utilisation is 100%, but the GPU power only reaches a maximum of 80 watts. Indicating that something is wrong, as this card should draw more than 200 watts. The thermals look fine, and the other hardware is running fine. If I run a FurMark stress test, the GPU performs fine and once again pulls upwards of 200 watts.

If I try and render a different scene, like the Barbershop or Classroom demo files, the card draws 200 watts again. However, if I try any version of my scene (including backups form months ago), it still performs terribly and draws less than 80 watts.

I have tried appending all the objects from the original file into a new file, but the power remained capped at 80 watts.

I also tried upgrading my GPU drivers and clearing my Nvidia cache files.


r/blenderhelp • • 3h ago

Unsolved When moving any object but a reference picture only moves the objects' origin but not the objects themselves

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1 Upvotes

r/blenderhelp • • 6h ago

Unsolved Cloth simulation trouble

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1 Upvotes

Hello everyone. I’m having an issue with cloth simulation in Blender. I’m trying to create a skirt, but it keeps riding up. I’ve correctly assigned my 'pin' vertices and the character is set up for 'collision'... When I use the 'cloth dynamics (experimental)' node, it works, but it doesn't yet include self-collision, which is something I absolutely need. Does anyone have any ideas? Thanks in advance!


r/blenderhelp • • 16h ago

Solved Struggling to Remove Indent

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7 Upvotes

I'm not "new" to blender, I've used it on and off for a few years, but I'm definitely not good at it. This is a premade batman cowl I'm trying to 3D print, but I want a smoother finish to it, so I'm trying to remove the indent on the temple. I've tried just selecting the edge loops and filling them, but there's a LOT of polygons on the model. What's gotten me closest is just circling all the surrounding edges and filling it, and it looks relatively okay in blender, but when I export the model to my 3D printing software (Bambu Studio, if that's relevant) it get's a bunch of artifacts as seen in the 4th picture. Any help would be appreciated! If you need anymore info, let me know, I'd be happy to provide it.


r/blenderhelp • • 13h ago

Unsolved how can i make the ceiling less orange because of the floor?

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3 Upvotes

the light is bouncing off the floor and making the ceiling orange which is very ugly to me, how can i make it less orange without changing the floor or lowering light bounces?


r/blenderhelp • • 7h ago

Unsolved How to make a displacement map tile from 4 sides?

1 Upvotes

I'm working on a tileable structure similar to the last image but trying t make it procedural.

Currently using a displacement map to get this effcet but I want to create a tileable version for both top left right and bottom. Assuming I would need to make the displacement map tileable first and foremost but how do I save the texture?

Or is there a way I can proceed without needing the displacement map to be tileable?


r/blenderhelp • • 11h ago

Unsolved How to make the sky brighter/vibrant

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2 Upvotes

The sky is a bit desaturated compared to what I initially wanted, and I want it to look exactly like the color ramp. I tried to add emission, but it only made the sky whiter when I increased it. Is there any way to fix this?


r/blenderhelp • • 14h ago

Unsolved What's the right way to add these composition nodes to the ones already in the scene

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3 Upvotes

Hiya! I have some curiosity regarding a situation i'm in with some composition nodes

This first one, the simpler one, is a config that i found and would love to use it myself

I downloaded a scene from blenderkit but when i tried to change its composition nodes it looked like this already, the second more complex pic of nodes

had a friend look at it and he said that this one was specifically for a cam, instead of the whole scene, is that correct? Also, how could i integrate the first configs for this set up the scene already had?

I know NOTHING abt composition nodes so i'd love to understand the right way to integrate them, since it looks a bit messy :3


r/blenderhelp • • 13h ago

Solved why wont the damn uv color grid thing go away?

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2 Upvotes

I dont even know whats happening, i think the image texture is there but its being like overwritten by the uv grid texture image??

Every troubleshooting thing i found has been useless, genuienly so confused.


r/blenderhelp • • 14h ago

Unsolved Array is warping the object when I need them to be uniform

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2 Upvotes

The top and bottom seem to me thinner then the sides. Is this just how its being rendered in blender or are they really different. Also is there a way to get them to line up with the hexagon's edges in the modifier or do I just need to rotate it after?