r/blenderhelp • u/OsanityOchanity • 14h ago
Unsolved how do you sculpt anime figures' hair??
in blender, the easiest way to go about sculpting hair is with the nurbs curves and things, right? but at some point when you're done you have to remesh and smooth it, in which a lot of pieces of hair kind of just melt together at the ends.
in programs like zbrush, which a lot of pros use, you can see the individual hair clusters they added and detailed very neatly, like in the example i found (couldnt find og artist but creds to them). i know this could be solved if i remesh very very small, but im afraid my computer will explode and die.
also, what sculpt brushes do you guys use to add details? at the moment i use crease, draw sharp, etc, but i dont love love the results they produce.
how do i get a similar hair sculpt as more offical figures/gks?



