r/Warframe • • 23h ago

Discussion When did team play die?

5 Upvotes

I could be missing something; I'm a returning player, so I haven't covered every new aspect of the game, but honestly, as far as I can see, the game has lost the thing that made its community so great.

Crowd control is dead, support frames are dead, the closest I've seen to team play since I've gotten back is farming teams with dedicated roles; every Warframe is the same: kill as fast as you can.

Is this what the devs wanted? What was the point of Steel Path or any of the new content if you can nuke everything all the same?

Why have the devs left half their warframes to rot while constantly promoting damage over everything?

No wonder I keep seeing people comment that the community is more toxic and whiny; the gameplay has 0 support aspects anymore- every man for himself.

Have the devs ever commented on this? It's a little disheartening to see honestly.


r/Warframe • • 10h ago

Discussion We never getting hard content

0 Upvotes

I was farming Shrine Defense SP and my lord people can't read. Let me preface this with the lowest MR player was 22. Ever single mission people run around like rabid dogs unable to read why we're here. Offering just sit until I get to them, very rarely I would fine one other person who could pick them up. You'd think, OK they are killing stuff right....no.

I kid you not I did a test one mission where I waited for them to pick up the blessing, almost 5 minutes later they finally pick up one...

Do these people even know why they're doing a node cause if they do they might finish they're grind in 2 years.


r/Warframe • • 21h ago

Screenshot wha-? I- how?

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14 Upvotes

Is this... even possible? I didn't even earn for her to take that much. WHY IS SHE LEAVING ME IN THE REDS?


r/Warframe • • 12h ago

Suggestion Radiation Should Radiate: A Cascading Half-Life Status Rework

2 Upvotes

I've been thinking about Radiation's status effect and how it could better reflect its namesake.

Heat burns, Toxin poisons, and Electricity electrocutes. Each behaves in a way we'd naturally associate with its element.

Yet Radiation causes enemies to become confused and attack one another.

While confusion certainly has its uses, I've always felt Radiation could have a more fitting identity.

Radiation should radiate.

My proposal is to turn Radiation into an uncapped damage-over-time status, with a unique mechanic inspired by radioactive half-life and cascading propagation.

Rather than simply being another DoT, Radiation would spread outward through enemies, becoming weaker, faster, and shorter-ranged with each successive decay.

How would it work?

When Radiation is applied, a six-second decay countdown begins.

Radiation stacks would deal damage over time, with damage scaling according to the number of stacks.

Once the countdown expires, the stacks halve (rounding down), and the reduced stacks propagate to every eligible enemy within range.

Each successive decay would also take half as long.

For example, an enemy with 10 stacks:

Time Stacks Next decay
0s 10 6s
6s 5 3s
9s 2 1.5s
10.5s 1 0.75s
11.25s 0 Expired

At each decay, the remaining stacks propagate outward, potentially creating new radioactive sources.

An enemy with only one stack would still suffer damage but couldn't propagate the status further.

Additional Radiation applications would strengthen existing effects without resetting their decay countdowns.

Propagation Radius

I'd also suggest that Radiation's propagation radius scale with its stacks, with diminishing returns.

For example:

  • 2 stacks: 3 metres
  • 5 stacks: 5 metres
  • 10 stacks: 8 metres (soft cap)
  • 20 stacks: 8.5 metres
  • 40 stacks: 9 metres
  • 160+ stacks: 10 metres maximum

The radius would be calculated using the stacks present before decay.

This means each successive propagation would become smaller, reflecting the diminishing strength of the original Radiation.

Death-Triggered Propagation

Since Warframe has fast-paced combat, waiting six seconds for Radiation to spread could be impractical.

Therefore, killing an irradiated enemy would immediately trigger its next decay and propagation.

This would allow players to deliberately accelerate Radiation cascades by killing affected enemies.

Independent Chains and No Backtracking

Each Radiation chain would retain its own propagation history.

An enemy could only be affected once by a particular chain, preventing the same Radiation from endlessly bouncing between targets.

However, independently originating chains could affect the same enemies.

For example, Radiation originating from Enemy A couldn't eventually propagate back to A. But a separate chain originating from Enemy C could still affect A.

This would allow multiple Radiation cascades to overlap without individual chains repeatedly re-infecting the same targets.

Unique Radiation Interactions

I also think this could create interesting opportunities for three Radiation-focused Warframes.

Nyx: Confusing Radiation

Radiation originating from Nyx's abilities could additionally confuse enemies through her passive.

Chaos could apply Radiation stacks that spread confusion through subsequent cascades, allowing it to affect newly arriving enemies in exchange for a shorter initial duration.

Oberon: Righteous Radiation

Radiation originating from Oberon's abilities could additionally weaken enemy defences, reflecting the Armour reduction already present in his kit.

Qorvex: Ruinous Radiation

Radiation originating from Qorvex's abilities could trigger additional damage bursts whenever stacks decay, scaling with the number of stacks lost.

His Crucible Blast could potentially accelerate existing Radiation decay, complementing his current explosive chain reactions.

Why Change Radiation?

I think this would give Radiation a distinctive identity compared with Electricity and Gas.

Electricity damages enemies around an affected target. Gas creates persistent damaging clouds.

Radiation would instead create expanding chains of contamination, with each generation becoming weaker, faster, and shorter-ranged.

It could also make Radiation a more appealing progenitor bonus for Kuva and Tenet weapons.

Obviously, damage scaling, propagation radius, and overlapping chains would need balancing.

My goal isn't necessarily to make Radiation stronger than every other status.

It's to make Radiation behave in a way that reflects what it actually represents.

I've written a more detailed proposal covering the mechanics, examples, potential balancing concerns, and Warframe interactions on the official forums:

Full proposal: https://forums.warframe.com/topic/1530565-radiation-status-rework-what-if-radiation-actually-radiated/

I'd love to hear what other players think. Would a cascading half-life mechanic make Radiation more interesting, or are there potential problems I'm overlooking?


r/Warframe • • 17h ago

Question/Request Hi, I’m a returning player, is this new?

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3 Upvotes

r/Warframe • • 15h ago

Riven Weak point Riven traits & AOE weapon interaction

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0 Upvotes

Don’t be a dummy like me. I’ve become addicted to Big-Ass Crits, ever since the weak point crit options became available on rivens. When the riven dispositions went away, I saw a golden opportunity to have some fun with an old friend, Kuva Bramma. A few dozen riven rolls later, and I thought I had a respectable set of traits.

Imagine my surprise when I take this bad boy out on a mission and rarely, if ever, see a crit happen. I’m embarrassed to say I’ve gone about a week before trying to research if it was a bug, or I was doing something wrong. I was, in fact, doing something wrong. Apparently, radial attacks from weapons have a 1x multiplier for weak point/headshot, and don’t trigger conditions based on getting a weak point hit or kill, unless you hit them with the base projectile.

Anyways, lesson learned. Good luck, Tenno.


r/Warframe • • 16h ago

Question/Request Curious.... How was new war received gameplay/structure wise when it came out?

2 Upvotes

I know the story was very well received, not what I'm asking here. I was curious to hear how it was received as the game part of it. Since it was very ambitious, and a lot longer than most live service story updates for any game, not just warframe alone. Especially how it had you playing even different characters, and not just in your warframe.


r/Warframe • • 3h ago

Screenshot Hit MR 30 today after 980 hours played

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1 Upvotes

The final push was a k-drive that I was postponing for a year.

I love this game


r/Warframe • • 17h ago

Question/Request Did the models change?

0 Upvotes

Sorry for the cranky English, it's not my first language...

Anyway, did the models change? I havent played since a little after follie released and now that i came back i can't help but feel like the hex and Lotus looks different

Is it just me? I might be imagining things...


r/Warframe • • 5h ago

Screenshot Joined the 100 forma club :D

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0 Upvotes

Now to wait patiently for pablo to let me cast her 2 and 3 while in peacemaker


r/Warframe • • 8h ago

Question/Request What is going on in this community? (Icebind rant.)

64 Upvotes

I'm an on and off player, but I'm MR 29. I've been playing for half of my life and have experienced so much due to this game. I've known Warframe for its positive community. I've gifted, been gifted, given advice, shared advice, taught, teaching etc. Obviously, 100% of the community isn't positive. There are and will always be bad eggs.

In endgame, like EDA, ETA, and some specifics like Meta Arbitrations, there are some toxic groups. That requires certain things, have VERY specific rules, and if you don't follow under these unspecified rules, then you get ditched, or even maybe someone rude will comment. This isn't so very common. It's mostly good experiences and people.

But as of Icebind, I swear this has changed. I've watched various videos on how to do Icebind, so for the most part, I know what to do. It's just executing it. Finding a group is an even bigger problem, so I'll share my experiences here to maybe help whomever is reading this the purpose of my post.

Exhibit 1 - I joined an Icebind group because this guy was hosting one. Everyone else was LR+, and the host said he used the wrong "copy and paste" and is looking for LR+ only. So they all left after mind you, I was invited and already told to run a specific frame/loadout. Being Legendary Rank doesn't even mean you're automatically busted.

Exhibit 2 - I was invited to an Icebind. I was Banshee. The host didn't specify who to use, but we were both Banshee. Instead of asking me if I could swap (which I absolutely did NOT mind swapping...) I just get ditched.

Exhibit 3 - I joined another Icebind! I was told to run Wisp. Someone else asked me to share the config I was running. No biggie since I'm used to sharing my configs due to Arbitrations. I share my build, which is what (I think) is a classic Nourish set up. I get asked to leave because the build isn't what they align with? Why not ask me to use someone else? Or give me a build?

Exhibit 4 - I give it another try. I'm the last person to join. I'm not asked for my build, I was using a different warframe, and I was even told to use whoever I'm comfortable with! Everyone's random MRs. But I get ditched. I message one I'm was ignored. The second guy said his other friend wanted to join, and he's "so sorry."

These are the more BAFFLING experiences. I have way more, but these are the ones that pissed me off the most. How can I learn and execute Icebind when everyone has hidden rules and specifications?


r/Warframe • • 9h ago

Discussion What are some things you really want removed?

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0 Upvotes

This thing with Desolate Hands and Elude needs to go. IT IS NOT HELPFUL, it’s a detriment, it only makes it harder for me to keep Restraint down. Damn Up-to-down design.

Another is Warframe waiting time. Now for me it’s not a big issue, but I would like to be 24 hours. Just because.


r/Warframe • • 19h ago

Question/Request Does Hydroid make the game laggy for console players?

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14 Upvotes

Had a 14k hour Oberon asking my why i don't do solo with Hydroid in a pub match and then ignored me when i asked if it makes the game run bad for console players. Does Hydroid ruin it for console players, or is this just a guy complaining about what randoms use in a pub match?

Edit: I didn't use my 4th ability (the lifting tentacles) the whole match so idk.


r/Warframe • • 25m ago

Question/Request Dev Request, clothing specific

• Upvotes

As I write this me and my friends are playing warframe and while playing and messing around with the cosmetics My friend makes a comment of how we need to have female specific clothing. After a while of doing cosmetics of my own, I gotta agree with that sentiment. So I'm here to ask this to the devs If they are reading this.

In the next updates, could you make mail and female cosmetics as far as clothing wise. Because I've been dying to make A Queen of Duviri, or something similar to the sexyness of Minerva. Although the attachments do work in some capacity, I kind of want some female focused closing for both Operator and Drifter. I got up a lot of ideas for the male, but not too much for the female. I think the most I've gotten was the Goth clothing But other than that, i've been mostly blank when it comes to the tenno.

So again devs if you're reading this, please give us feminine clothing to work with.


r/Warframe • • 13h ago

Tool/Guide Blue mining nodes in plains of eidolon

0 Upvotes

WHERE ON EARTH ARE THEY! I HAVEN'T FOUND A SINGLE ONE IN THE LAST 10 HOURS OF FARMING


r/Warframe • • 15h ago

Question/Request How is this Xaku build? Give suggestions

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0 Upvotes

r/Warframe • • 11h ago

Fluff I'm tired of all the Qorvex slander. Qorvex is great!

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52 Upvotes

r/Warframe • • 15h ago

Build Fun Excalibur build without exalted blade?

0 Upvotes

Title says it pretty much. I want to have some fun with excalibur but get tired of just spamming exalted blade. Any idea is appreciated.


r/Warframe • • 23h ago

Question/Request I require thoughts and opinions

0 Upvotes

So Lavos Prime has been my main boi for a while now and I love the guy he's basically my day one but, I don't know what to think as I got the devil of Tau and I love playing Uriel because as far as I'm aware from playing I just leave an inferno in my wake while as a AC-130 angel of death and with Uriel having a better self heal I feel conflicted, I don't know whether I want to burn everything to ash and eventually bring Uriel to Tau when we get there so he can tear it a new one again or bring Lavos to Tau so he can show everything just what he's made out of (maybe even Umbra because lore man but that's besides the point) but the main question is who the hell should I go with cuz I love Uriel but I love Lavos and I have his Cedo Prime too but Uriel on his own is so good and I just AAAAAAAAAAAAAAAAAA


r/Warframe • • 9h ago

Suggestion There should be a mod for people that don't like high fire-rate modifier in weapons.

1 Upvotes

I know that Semi-Rifle Cannonade exists, but is only equipable in non-auto weapons. Here a idea that crossed my mind of how it could probably work:

Mod name: Steady Serration
Effect:

  • 80% damage
  • Fire Rate is locked to the weapon's base value.
  • Fire Rate bonuses from other sources are converted to Damage at a 0.5:1 ratio.

If i equip a Vile Acceleration (90% firerate) and a Primed Shred (55% firerate) i get:

a = (0.50.9) = 45% ​
b = (0.50.55) = 27.5%

total: ​45% + 27.5% + 80% = 152.5%, which is still less than serration but is something i guess.


r/Warframe • • 17h ago

Discussion Nuke frame drama

0 Upvotes

I think from some recent posts in this reddit and from what i've seen online a lot of anger and distaste comes from nuking frames / cyte and sobek. Warframe is a game that allows builds. It has for a very long time. Some builds and interactions are going to be stronger then others that's just how almost every game with builds works even borderlands has that and that is just a simple skill tree and some unique items. I understand the frustration that comes from not being able to kill enemies in public matches but there is a lot of game modes, mission types, events etc even boss fights, eidolon etc. I think it is also kind of selfish it's a video game after all you are responsible for your own fun at the end of the day. If someone is nuking as well you can go a couple rooms away and enemies will spawn around you... most of the time nukers will just want to brain off stand in one spot so you will split the spawns between yourselves kinda. Theres just many ways around it idk and complaining and saying nuking should be remove would make the game into basically duviri because a lot of the nuking mods/arcanes etc come from the warframe itself or a combo of mods and ik no one wants that lmao. I think we all need to take a deep breathe and just relax a bit. I want the wholesome chungus community back.


r/Warframe • • 12h ago

Video/Audio Apparently acid shells was the issue according to someone!

Enable HLS to view with audio, or disable this notification

0 Upvotes

I'm not really that annoyed about the sobek nerf since I got a lot of my rivens buffed. But the issue is pretty plain to see here.

edit: okay so I should probably clear up a few things, I'm not fully against the acid shells nerf but I'm still salty about the other mods that got caught in the crossfire, especially Vulcan Blitz.

I mainly made this post to showcase cyte and how he's the one that was enabling everything that was the issue yet he got off scot-free.

The other reason for this post is to showcase the kuva zarr with the new riven buffs, eventually there'll be people complaining about this for of gameplay. Will DE nerf aoe weapons even more then?


r/Warframe • • 14h ago

Discussion Hot take: Stug incarnon is what the Torid should have been.

14 Upvotes

NOW HEAR ME OUT

I love destroying an entire room in 2 seconds by just pointing in their general direction, just like everyone else. But I’ve finally built up my Stug after getting the incarnon, and gosh, this thing is so much fun. The incarnon actually feels like an upgrade to the base weapon, and not just a completely different gun slapped onto it with the same name.

I also appreciate that it’s not powerful enough to be meta. It’s still powerful enough for steel path, for sure, but I tend to get bored of the extremely powerful weapons pretty quickly. I enjoy having to build in some synergy into my kit for weapons like this. Torid, once I built it and had some fun with, just got pushed to the back of the shelf because it’s too easy to use. I like having to work for my kills a bit.

Anyways, agree with me or not, I think the Stug is what an incarnon really should be, so good job DE.


r/Warframe • • 15h ago

Riven What stats should I look for when rolling a riven with a spliced stat?

0 Upvotes

Before it was very often MS, CC, CD

But say I have spliced Viral, what are the two other stats I want? I know it's a case by case basis but what is a good rule of thumb I should follow now?

Let's take the Acceltra as an example, it hits 102 CC and 7.8x CD for me, Would I want Viral, MS, CD? Or maybe even Viral, MS, CC?

How do I know when CC outscales CD? Or when CC CD becomes better than Multishot?

Would love to know if someone has some insight on this or if someone knows of a tool that can calculate this (overframe is shit)


r/Warframe • • 8h ago

Discussion Heirloom Skins

1 Upvotes

With the nezah heirloom on the horizon, who do you think is in line for the next skin after nezha?

Im hoping for Atlas or Limbo