r/VoxelGameDev • u/leonardosalvatore • 4h ago
Question DuskDiorama city building/interactive game.
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Hello.
who wants to give a try to this game (in beta testing)?
Dusk Diorama is made with the Godot Engine and written entirely in GDScript.
The voxel cities are generated procedural basically made with ArrayMesh and MultiMesh geometry.
I wrote easy and basic custom shaders to create the blur effect that should create a tilt-shift miniature look, the rain and light pools.
It uses the lightweight GL Compatibility renderer and runs on Android , Linux and all the platforms the Godot supports.
I'm now planning to extend this given the ability to load and save the cities.... but is taking time. Which format do you suggest?
What do you think about release on Steam or maybe some other game platforms? I have only experience on Android!
The game will allow you to build your city, hopefully in an easy way, generate events, drive cars , take picture in camera mode or let the app generate the city for you.
https://play.google.com/apps/testing/com.BeeGroove.DuskDiorama
Looking for feedback!
In case you cannot install the via the previous link ,closed testing version is still available, you need to pick one of those access codes. https://beegroove.codeberg.page/website/doc/dusk_diorama_first_1000_access_code.txt
And use it in this page. https://play.google.com/redeem




