r/VOXEL • • Nov 25 '14

What is a Voxel?

87 Upvotes

A voxel is a portmanteau of the words "volume" and "pixel"--meaning a voxel is a volumetric-pixel.

If a pixel is a two-dimensional square, a voxel is a three-dimensional cube.

Currently voxels are used in medical fields to create three-dimensional maps of the human body, usually created by CAT-scan and associated scanning technologies. Voxel-tech in medical uses has proved to be computationally and storage intensive.

But this technology is very promising, and as computing power has improved other uses for voxels have been discovered and developed.

Recently voxel-fluid simulation has allowed engineers to replace wind-tunnels with accurate simulations..

And now voxel tech with Nvidia is improving lighting technology.

What new uses for voxels will people come up with tomorrow?


r/VOXEL • • 16h ago

[Dev] Dusk Diorama, what to do in it?

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9 Upvotes

Build you city, generate events, drive cars , take picture in camera mode or let the app generate the city for you. https://play.google.com/apps/testing/com.BeeGroove.DuskDiorama

In case you cannot install the via the previous link ,closed testing version is still available, you need to pick one of those access codes. https://beegroove.codeberg.page/website/doc/dusk_diorama_first_1000_access_code.txt

And use it in this page. https://play.google.com/redeem


r/VOXEL • • 20h ago

I've been making a voxel-style dodgeball action-adventure game using MagicaVoxel

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3 Upvotes

Hey everyone! I'm the developer of Dodgeball Blast, a voxel-style dodgeball action game I've been working on.

It features 10 unique bosses, different abilities, minigames, and both co-op and versus multiplayer.

I wanted to share the trailer here since the voxel aesthetic is a big part of the game's identity. Would love to hear what you think of the visuals!


r/VOXEL • • 1d ago

Terrain, rivers, 12 biomes and caves from a world generator written entirely in x86-64 assembly (top-down render of one seed)

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5 Upvotes

r/VOXEL • • 2d ago

Teaser of new maps for my game

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21 Upvotes

r/VOXEL • • 1d ago

Working on the improve the Voxel Editor for my engine

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3 Upvotes

Just cross posting since I think you guys will find this interesting :)


r/VOXEL • • 1d ago

I couldn’t settle on an evolution effect for my voxel creatures, so I tried eight different approaches

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1 Upvotes

I’ve been experimenting with how evolution should look in my voxel RPG, Vexalia.

The creatures themselves are made of voxels, but I’ve been exploring very different ways to transform them.
What I’m still trying to figure out is how far I can push the effects before they stop feeling like they belong with the art style.

Some are much more dramatic than others, and I’m not necessarily convinced that more dramatic means better.

I’m curious which one feels most natural for a voxel game.


r/VOXEL • • 1d ago

World

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0 Upvotes

Title: Voxel Winter Survival

I've Built a House, Backrooms, a World, and Daily Blocks


r/VOXEL • • 3d ago

Voxel Totoro.

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18 Upvotes

Voxel Totoro.


r/VOXEL • • 2d ago

Juego Voxel Isometrico, Que les parece?

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0 Upvotes

r/VOXEL • • 5d ago

v1.7 — survival

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310 Upvotes

r/VOXEL • • 4d ago

Office

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7 Upvotes

r/VOXEL • • 4d ago

[Devlog Week 3] Iron, prosthetics, and cyborgs... Adding 2 new factions to my voxel RPG 'Ashes'!

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1 Upvotes

r/VOXEL • • 5d ago

Building a ray-traced voxel engine

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16 Upvotes

r/VOXEL • • 5d ago

Robot in Disguise

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6 Upvotes

r/VOXEL • • 7d ago

Forest Flight- Side Effects of Optimization

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6 Upvotes

Built a tool to help me understand bottle necks and keep visual continuity. Enjoyed running this test so I thought I'd share!


r/VOXEL • • 8d ago

Started to work on voxel animations

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23 Upvotes

Everything is rendered by images and internal voxel structure no 3d models are used in game, custom lighting solution with shadows also implemented

Finally game is progressing bit by bit, can't wait to start working on proper fighting with enemies


r/VOXEL • • 7d ago

What if you could turn your room in a voxel world and explore it at miniature scale?

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3 Upvotes

r/VOXEL • • 7d ago

I'm building a 3D voxel renderer for Cataclysm: DDA (fork, open source)

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3 Upvotes

r/VOXEL • • 7d ago

Took a screenshot from MagicaVoxel in the middle of the night, thought it looks cool. Slowly working on my cozy isometric game

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2 Upvotes

r/VOXEL • • 9d ago

Voxel world in my indie (M)MORPG

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63 Upvotes

r/VOXEL • • 8d ago

Sorry for the silence! Spent weeks fixing caravans, added pack animals, and here is a look at the living world of Ashes 🌄

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5 Upvotes

r/VOXEL • • 9d ago

Security Bot Blades modular game asset

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6 Upvotes

r/VOXEL • • 9d ago

Player movement and enviroment

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6 Upvotes

r/VOXEL • • 9d ago

Some palm trees🌴

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13 Upvotes