r/Splintercell • • 10h ago

Conviction (2010) Killing in Motion (Mod Showcase) | Splinter Cell: Conviction

https://youtu.be/uW1Xm1T8aBM

Hello there! I've been working on bringing Splinter Cell: Blacklist's 'Killing in Motion' CQC takedowns into Splinter Cell: Conviction, and I'm proud to say that it's finally in a playable state!

You can now move towards a marked enemy and Execute within melee range to grab them, shoot the other marked enemies, and then finish off the held enemy with one of Blacklist's contextual CQC takedowns.

It's still a work in progress, with some issues to iron out, but I'm really happy with how far the project has come!

Check out the mod here: https://www.nexusmods.com/splintercellconviction/mods/33

11 Upvotes

2 comments sorted by

2

u/coolchillman 9h ago

Very cool and great work I was hoping a mod like this would be made.

Would it be possible to also have kill in motion without melee takedowns like Blacklist did? Like you start an active sprint, press E while holding W and just execute the marked targets while in motion. Like basically your marking and executing while sprinting, not stopping your movement.

2

u/CamoFlash7- 9h ago

Thank you! I did initially try to get the movement-based 'Killing in Motion' system working, but I encountered some issues with Splinter Cell: Conviction's movement systems early on, so I decided to focus on the CQC aspect of the mod for the time being. I might look into incorporating the functionality you're referring to at some point though!