r/SSBM • u/WaveDashSpeedKick • 15h ago
Discussion Uncomfortable melee truths
You don't know how to play the character, you just have a punish flowchart.
You don't have any reads, you just run an algorithm in certain situations. If falco (yes) > is enemy about to tech in corner (yes) > wavedash back (always).
You also don't have any ledge trap reads, your opponent just can't execute any meaningful mixups.
What you call pressure is just flinging yourself at the opponent, you even try to hit your opponents shield which entirely misses the point.
Just because you beat people with a mid-low tier, doesn't mean you're good at the game. They just don't know the situations and frame data to punish you.
You don't play positions, you play, 'can I hit my opponent'.
You don't have a style, you just run down the list of greediest options until one of them works.
You don't have a neutral game, you just cycle through the same options over and over.