r/ModernMagic • • 12m ago

Article MTGO Modern Breakdown: Prison, Rakdos Moonshadow and Broodscale Combo win 9 of 12 Challenges, Prowess falls from 32 lists to 10

• Upvotes

This week’s Metagame report is late, but that’s because I’ve finally implemented my deck-naming system, which makes the entire pipeline independent of external data. Soon I’ll write a comprehensive, two-part article explaining why I did it this way, what was holding me back, and why it was worth putting so much work into it. For now, though, let’s focus on the latest report. This is still in the testing phase, so please report any errors, inaccuracies, or other issues right away. I’ll be fixing them as I go. Okay, now let’s move on to the updates:

  1. This entire analysis is based on data from MTGO Challenges. Why? Because it has complete decklists and standings, there are plenty of events throughout the week, and right now, it’s the only reliable and comprehensive source of information available to me. The whole concept behind my reviews has evolved from simple data to a focus on data, and now to where we are. Everything you see here can be tracked; it’s transparent and clear. That was very important to me.
  2. The time frame is now weekly, since I no longer track WRs; they’re too noisy, so I don’t have to focus on collecting WR data, which I consider unreliable, and I don’t have to aggregate them to arrive at any logical confidence intervals. From now on, the data will always be week-over-week.
  3. This leads to another change: by tracking week-to-week, it’s easier to see changes in a deck’s share at the finish line; what’s more, I’m able to determine whether this share represents a typical fluctuation or something that signals a trend. All of this will be noted in the text. From now on, I’ll describe changes by saying that something is +/- x.x pp, which simply means a change in a given deck’s percentage share compared to the previous week. I’ll also note when a change is statistically significant, and believe me, it’s not that often.
  4. Since I’m now building decks on my own, relying solely on available lists, I can do something that will definitely pique your interest. Namely, I’ll keep track of whether decks are changing the cards in their lists. I’ll be able to spot, for example, if a deck that’s somehow gotten a new card is winning, etc. All of this will be described and highlighted.
  5. I'm also not calculating the probability of a match, because my analyses pertain to challenges, not leagues. The same goes for delta; I don't calculate it because it's redundant with other data I collect.
  6. I'm also able to track the number of players using specific decks, which will clearly show us whether a given deck is played by many players or just a few specialists.

That's all for now regarding the changes; as I mentioned, more details will be provided in dedicated articles. Soon, I'll also be launching a page with my deck rankings, where everyone can check out what each deck is all about. I think it will be a useful tool for the entire community.

 

As is now tradition, those who want a summary are welcome to check out my video recap, and for those who prefer illustrations, there's a version on Substack. Also, I post daily on X about the Modern meta, the Challenge League, and other things I find interesting from my perspective.

After this rather lengthy introduction, I invite you to read on.

 

TL;DR

  • Prowess share down 6.1 pp, beyond normal variation
  • Prowess 32 lists in week 42, 10 in week 43
  • Affinity share up 3.9 pp, beyond normal variation
  • Broodscale Combo Top 8 in 11 of 12 events
  • 12 trophies across 6 decks, maximum 3 per deck
  • Rakdos Moonshadow largest deck at 15%, 32 pilots

This week in numbers

  • 12 Modern Challenges, 371 published Top 32 lists
  • Participant coverage 58%, 371 of 637 players
  • Aggro 36%, Combo 24%, Midrange 15% of Top 32 lists
  • Control 9%, Graveyard 7%, Ramp 5%, Rogue & unclassified 4%
  • Ten decks are 65% of lists, 24 other decks 32%
  • 2 deck changes beyond variation, 0 archetype changes
  • 96 of Top 8 lists, representing 22 defined decks plus Rogue & unclassified lists.

Aggro

Aggro (archetype) | Aggro | Weekly change: stable | Share of Challenge Top 32: 36% | Change vs last week: +2.5 pp, within normal variation | Event presence: 12/12 | Top 8 lists: 35 | Trophies: 5 | Pilots: 80

 

Aggro is currently the most popular archetype in Modern; over a third of the decks in Challenges are aggro. This change is due to the fact that I’ve properly categorized the archetypes for each deck, and Rakdos Moonshadow is finally classified correctly, as well as the deck’s immense popularity; it’s performing exceptionally well.

 

Rakdos Moonshadow

Rakdos Moonshadow | Aggro | Weekly change: stable | Share of Challenge Top 32: 15% | Change vs last week: +1.6 pp, within normal variation | Event presence: 11/12 | Top 8 lists: 15 | Trophies: 3 | Pilots: 32

 

Currently, Rakdos Moonshadow is the most popular deck in Modern; a lot of players are using it because it’s new and trendy, and it can win challenges. The distribution of players is also very balanced; this week, the Rakdos deck was registered in challenges 54 times, and only 5 of those registrations belonged to a single player, which shows that a good result is due to the deck itself rather than to any one player. The deck also won three trophies, placing it among the top performers of the past week. Looking at the big picture, however, the deck doesn’t convert to Top 8 any better than others. This shows that it’s simply a good, solid deck that currently has nothing in it that could be considered broken. As a point of interest, I’m highlighting this week, the deck has started running Liliane of the Veil in the sideboard; this card appeared in 8 decks across 5 players.

 

Affinity

Affinity | Aggro | Weekly change: rise | Share of Challenge Top 32: 9% | Change vs last week: +3.9 pp, beyond normal variation | Event presence: 12/12 | Top 8 lists: 9 | Trophies: 1 | Pilots: 14

 

Robots is the only deck whose share has risen by more than 4 percentage points above the data noise. That’s a significant jump and shows that reducing Broodscale’s dominance and adjusting Affinity decks to play against it is paying off. Let’s keep in mind, however, that this increase in share isn’t accompanied by a significant rise in the deck’s T8 conversion rate, which is no different from that of other decks. Furthermore, Affinity is a more concentrated deck than Rakdos, as more than one-fifth of the lists are played by a single player. Still, this isn’t at a level where the deck can be considered concentrated on a single player. It’s encouraging that Affinity survived Broodscale’s dominance and wasn’t pushed out of the meta.

Card changes:

  • Sep to Oct: Vexing Bauble (SB) cut from 78% to 40% of decks: the lower number of Blink in the meta explains the move away from this card
  • Sep to Oct: Preordain added, 41% to 80% of lists:  A new tech that improves card selection and draws.
  • Sep to Oct: Disruptor Flute (SB) added, 2% to 29% of lists:  A great card for Broodscale, which the Robots use naturals have a weak MU
  • Sep–Oct: Krang, Master Mind cut, from 20% to 2% of lists: I think it was an experiment that simply didn't work out.
  • Sep to Oct: Pithing Needle added, 84% to 98% of lists: Same deal as with the Disruptor Flute, a great tech wind instrument for Broodscale.

 

Energy

Energy | Aggro | Weekly change: stable | Share of Challenge Top 32: 6% | Change vs last week: +1.0 pp, within normal variation | Event presence: 10/12 | Top 8 lists: 6 | Trophies: 0 | Pilots: 16

 

This week, I grouped the Energie decks into a single category with two variants: Boros, which had four lists in Top 8, and Jeskai, of which two lists made it to Top 8. This grouping stems from the fact that both decks have very similar strategies; one version plays more like a midrange deck (Jeskai), while the other is a typical aggro deck (Boros). Overall, it’s the third-strongest Aggro deck, though it didn’t win any trophies this week.

 

Card changes:

There were a few changes at Energy this week, and here's what happened:

  • Sep to Oct: Lightning Bolt added, 33% to 65% of lists: cheap Removal is essential against Rakdos
  • Sep to Oct: Haliya, Guided by Light was added, increasing its presence on decks from 17% to 46%, a very interesting synergy with Boros's overall strategy, and it buys a little time against other aggro decks.
  • Sep to Oct: Rest in Peace (SB) cut, from 46% to 23% of decks, A strange change given Rakdos's popularity, as this card completely takes him out of the game
  • Sep to Oct: Meltdown (SB) added, 6% to 28% of lists: Respond to the rise in the popularity of affinity
  • Sep to Oct: Prismatic Ending cut, from 29% to 9% of lists: it seems to have been replaced by Bolt.

 

Prowess

Prowess | Aggro | Weekly change: fall | Share of Challenge Top 32: 3% | Change vs last week: −6.1 pp, beyond normal variation | Event presence: 8/12 | Top 8 lists: 2 | Trophies: 0 | Pilots: 10

 

Prowess hasn't been performing very well for some time now, and this week it's the only deck to show a significant drop outside of the usual fluctuations in the meta. It also hasn’t won any trophies. The downward trend has been visible for some time, and this spike seems to be a result of Rakdos’s popularity; however, I’m not yet sure if this is a lasting trend or a temporary fluctuation. We’ll see in the coming weeks.

 

Card changes:

Judging by the number of changes, it's clear that Prowess is trying to adapt to the meta

  • Sep to Oct: Tormod's Crypt (SB) added, 26% to 63% of lists: A typical deck against Rakdos
  • Sep to Oct: Pompous Battlemage // Improvised Act added, 1% to 36% of decks: this is an experiment, partly promoted by content creators, and an attempt to introduce a card from the new expansion into the meta.
  • Sep to Oct: Surgical Extraction (SB) cut, from 64% to 29% of lists: Surgical Extraction as a spot GY card doesn't work well against Rakdos, and the decks it used to be effective against have somewhat fallen out of the meta.
  • Sep to Oct: Obsidian Charmaw (SB) added, 30% to 62% of lists: A great card for Broodscale and Tron.
  • Sep to Oct: Murktide Regent (SB) added; 6% to 30% of lists: A large, inexpensive flying creature is always a good choice.
  • Sep to Oct: "Boomerang Basics" added, 34%–57% of decks: This has been Prowess's best anti-Zoo card for quite some time now; it also works well with Broodscale and can even cheaply remove a large Moonshadow.
  • Sep to Oct: Unholy Heat nerfed from 45% to 22% of decks: fewer Riddlers in the meta make this card less useful.
  • Sep to Oct: Thundering Falls cut, from 99% to 84% of decks: it looks like Prowess wants to be faster and is cutting out the slower lands.

 

Combo

Combo (archetype) | Combo | Weekly change: stable | Share of Challenge Top 32: 24% | Change vs last week: −2.7 pp, within normal variation | Event presence: 12/12 | Top 8 lists: 31 | Trophies: 3 | Pilots: 53

 

Combo has dropped to second place, firstly, due to Rakdos’s reclassification, and secondly, because the rise of fast aggro decks has made it a bit harder for Broodscale to win. The archetype remains very strong and diverse, and it certainly hasn’t said its last word yet.

 

Broodscale Combo

Broodscale Combo | Combo | Weekly change: stable | Share of Challenge Top 32: 13% | Change vs last week: +1.4 pp, within normal variation | Event presence: 12/12 | Top 8 lists: 23 | Trophies: 3 | Pilots: 23

 

Broodscale is finally set up the way it should be, forming a single-deck population. Currently, it’s the second-ranked deck in the format, yet it remains very strong; it has won three trophies and is the only deck in the format to achieve higher placements in challenges than the other decks, while its T8 conversion rate is on par with the rest of the meta. What’s more, it does this despite a record number of lists in challenges and the hate directed at this deck by the entire format. This also indicates that the deck is strong, and although it outperforms the field average in final challenge placement, it does not dominate the rest. Additionally, this deck has a wide player base, as the top player accounts for only 6 out of the 47 decks entered into the T32. So its strong results aren’t due to a single person, which suggests that the deck itself is simply powerful. Is it too powerful? I don’t know, but its trophy count is on par with other strong builds, so there's no sign of dominance. 

 

Card changes:

The deck has seen a few changes to its decklists compared to last month:

  • Sep to Oct: Glaring Fleshraker cut, 73% to 22% of lists: The proposal suggests moving away from the ping plan in favor of Emarkula.
  • Sep to Oct: Thought-Knot Seer (SB) added, 24% to 75% of lists: This change is intended to protect the combo and introduce a strong counter against aggro decks.
  • Sep to Oct: Sire of Seven Deaths added, 18% to 68% of lists: It's the same here, Sire is a typical strategy for aggro and midrange decks because almost nothing can break through it.
  • Sep to Oct: Talisman of Resilience added, 24% to 68% of lists: Protection against opponents destroying your lands, and a way to get onto the ramp.
  • Sep to Oct: Yavimaya, Cradle of Growth cut, 74% to 35% of lists: A talisman likely serves this purpose.
  • Sep to Oct: Dismember (SB) cut, 81% to 44% of lists: When Rakdos appears, point removal that costs you a life becomes pointless.
  • Sep to Oct: Cavern of Souls cut, 86% to 54% of lists: It's hard for me to explain this change and the transition from MB to SB Cavern.
  • Sep to Oct: Cavern of Souls (SB) added, 13% to 39% of lists
  • Sep to Oct: The Stone Brain (SB) added, 0% to 21% of lists: A good way to remove, for example, "Consign to Memory" from your opponent's deck.
  • Sep to Oct: Six (SB) cut, 35% to 15% of lists: It looks like a failed experiment.
  • Sep to Oct: Sire of Seven Deaths (SB) cut, 81% to 63% of lists: He transferred from the SB to the MB
  • Sep to Oct: Soulless Jailer (SB) cut, 18% to 2% of lists: It looks like a failed experiment
  • Sep to Oct: Engineered Explosives (SB) added, 0% to 11% of lists: Affinity is gaining popularity, and that's some really good hate.
  • Sep to Oct: Ugin's Labyrinth added, 88% to 98% of lists: Maybe he jumped in instead of the cavern to speed up the ramp.

Amulet Titan

Amulet Titan | Combo | Weekly change: stable | Share of Challenge Top 32: 3% | Change vs last week: −0.6 pp, within normal variation | Event presence: 8/12 | Top 8 lists: 6 | Trophies: 0 | Pilots: 6

 

The arrival of Roiling Canopy has given the Amulet deck a new direction, and it has started to make a comeback in the T8 challenge, it looks like this deck might have a surprise in store. The Amulet has always been a strong deck, and while Canopy can’t replace the Lotus Field line, it certainly enhances the Amulet. Although there are no trophies this week, six decks have been introduced to T8. It’s worth keeping an eye on.

 

Midrange

Midrange (archetype) | Midrange | Weekly change: stable | Share of Challenge Top 32: 15% | Change vs last week: −2.8 pp, within normal variation | Event presence: 12/12 | Top 8 lists: 9 | Trophies: 1 | Pilots: 43

 

As I’ve been promising for some time, Blink is now classified directly under the Midrange archetype; furthermore, Rakdos has been removed from the archetype, and all Zoo and Blink decks now have their own variants. This organizes everything quite nicely and provides a clearer view of the format. The archetype itself did quite well, it won one trophy, made it into every T32, and had 9 decks reach the T8.

 

Zoo

Zoo | Midrange | Weekly change: stable | Share of Challenge Top 32: 5% | Change vs last week: −1.5 pp, within normal variation | Event presence: 11/12 | Top 8 lists: 4 | Trophies: 1 | Pilots: 13

 

My favorite archetype is doing pretty well, with one Top 4 finish in T8 and participation in 11 out of 12 challenges. Of course, the deck doesn’t win a huge number of trophies, but it’s a solid deck. The Zoo archetype currently has three variants: Nacatl/Flames had 11 in T32 and 1 in T8; Frog had 4 in T32 and 2 in T8; and Phelia had 2 in T32 and 1 in T8. These data provide a much more accurate picture of what’s being played and how well it converts, though the sample size is too small to draw any conclusions. Nonetheless, they demonstrate the diversity of the decks.

 

Card changes:

The zoo has seen several interesting changes to its lists:

  • New this week: Force of Despair (SB), 3 pilots, 4 lists: a card added to Frog's list, where there are more black cards than in the rest; a great counter to decks that like to spread out widely.
  • Sep to Oct: "Brotherhood's End" (SB) added; 8% to 69% of decks: a very good counter to Affinity and broad-based decks like Rakdos and Boros.
  • Sep to Oct: "Rest in Peace" (SB) added; 38%–69% of decks: This card takes Rakdos out of the game and is probably the best GY hate available to Zoo.
  • Sep to Oct: Containment Priest (SB) cut, 80% to 52% of lists: The lower popularity of Devoted Combo and Neobrand has led to this change.
  • Sep to Oct: Mystical Dispute (SB) added, 72% to 99% of lists: A very good response to Kappe in Affinity
  • Sep to Oct: Wear // Tear (SB) added, 52% to 96% of decks: A very good card for both Rakdos and Boros decks because it destroys Blood Moon and Detective's Phoenix. It also works well against Broodscale and the Amulet Titan, which is becoming increasingly prevalent. 

 

Blink

Blink | Midrange | Weekly change: stable | Share of Challenge Top 32: 3% | Change vs last week: −1.7 pp, within normal variation | Event presence: 8/12 | Top 8 lists: 2 | Trophies: 0 | Pilots: 11

 

As you may have noticed, Blink has been losing ground significantly for some time now, and this is evident here: it’s only present in 8 out of 12 challenges and has just two decks in the Top 8. The range of players is very wide, with 11 different players across 11 decks in the Top 32. The Nei archetype isn’t very popular and has two variants, Esper and Azorius, each of which has made it into the T8 once. It’s hard for me to say why Blink has fallen so far; the deck is good and has plenty of tools, but it seems to lack enough control to handle combos and doesn’t apply enough pressure to win a race against, say, Rakdos.

 

Card changes:

There have also been a few changes to the lists:

  • Sep to Oct: Ashiok, Dream Render (SB) added, 16% to 67% of lists: A typical build for Amulet
  • Sep to Oct: Containment Priest (SB) cut, 18% to 4% of lists: Just like at the Zoo, fewer Devoted Combo and Neobrand.
  • Sep to Oct: Fable of the Mirror-Breaker // Reflection of Kiki-Jiki added, 5% to 45% of decks: This card provides card draw, access to mana, and the ability to copy creatures, which, in the case of a blink deck, can generate enormous value.
  • Sep to Oct: "Force of Negation" added, 6% to 41% of lists: Blink currently can't afford to lose tempo or resources, so this counterplay could really shake things up.
  • Sep to Oct: Elesh Norn, Mother of Machines (SB) cut, 27% to 4% of lists:  It doesn't work in the current Meta.

 

Control

Control (archetype) | Control | Weekly change: stable | Share of Challenge Top 32: 9% | Change vs last week: +3.1 pp, within normal variation | Event presence: 11/12 | Top 8 lists: 10 | Trophies: 3 | Pilots: 22

 

It might not be obvious from the metagame share numbers, but this is the format’s third archetype. It has won three trophies, its share is slowly growing, and it has brought quite a few decks into the Top 8. Currently, Control consists mainly of Prison decks, which perform exceptionally well in a meta full of combo decks and, as we can see, fast Aggro decks as well. Playing against them isn’t exactly fun, but these excellent results give us reason to believe that this deck is here to stay.

 

Prison

Prison | Control | Weekly change: stable | Share of Challenge Top 32: 7% | Change vs last week: +1.5 pp, within normal variation | Event presence: 10/12 | Top 8 lists: 9 | Trophies: 3 | Pilots: 16

 

Although this may seem like a new deck, the inclusion of Prison in the list actually stems from the fact that I’ve classified it as such; this deck has been around for some time, but has been described in various ways, which has caused some confusion. Now we’ve separated typical control decks from those based on the Prison mechanic. And as you can see, it turns out that the latter dominate Modern, while classic control decks are practically nonexistent. The deck has two variants: Azorius and Jeskai. The former had 25 lists in the T32 and won two trophies; the latter had two lists and won one trophy. Interestingly, Prison isn’t played exclusively by specialists; it’s actually quite widely played. Last week, as many as 16 players took it to the T32, yet only 4 out of 27 lists belonged to the top player. This is a very interesting situation and shows that the deck can be mastered and played by a wider range of players; moreover, it suggests that its strong results stem largely from its design rather than from any single player perfectly mastering it.

 

Card changes:

  • Sep to Oct: "Silence" added; 23% to 94% of lists: the card proved itself and became a staple of the deck.
  • Sep to Oct: Supreme Verdict cut, 100% to 69% of lists: I can't explain this change
  • Sep to Oct: Theorist's Sanctum added, 2% to 28% of lists: A new land from the latest expansion—a typical control card that provides CA in the late game.
  • Sep to Oct: Erode added, 5% to 40% of lists: Very good removal; giving your opponent a land they won't use anyway costs nothing.
  • Sep to Oct: High Noon (SB) cut, from 100% to 76% of lists: Prowess is becoming less popular, so High Noon is losing its spot in the SB.

 

Graveyard

Graveyard (archetype) | Graveyard | Weekly change: stable | Share of Challenge Top 32: 7% | Change vs last week: +1.2 pp, within normal variation | Event presence: 12/12 | Top 8 lists: 4 | Trophies: 0 | Pilots: 19

 

Graveyard decks don’t have it easy; as I’ve written many times before, combo decks are faster than they are, and on top of that, Rakdos has led most decks to include dedicated graveyard cards. This makes it difficult for graveyard-based decks to win and achieve good results, and as a result, they aren’t gaining popularity. The data shows that players want to play them, their presence in every T32 proves it, but only four decks in the T8 suggest that sometimes good intentions aren’t enough.

 

Living End

Living End | Graveyard | Weekly change: stable | Share of Challenge Top 32: 3% | Change vs last week: +0.5 pp, within normal variation | Event presence: 8/12 | Top 8 lists: 2 | Trophies: 0 | Pilots: 6

 

The only deck from the archetype we’ll be discussing today, Living End, is an example of a deck that’s exceptionally concentrated around a single player, as more than one-third of all lists in T32 are played by just one person. The number of players isn’t very high either, with only 6 people playing this deck. The T8 results aren’t impressive either, as only 2 Living End decks made it to T8 and had a chance to compete for the trophy, though without success.

Card changes:

  • Sep to Oct: Inevitable Betrayal (SB) cut, 100% to 69% of lists: I think this is a very interesting experiment

 

Ramp

Ramp (archetype) | Ramp | Weekly change: stable | Share of Challenge Top 32: 5% | Change vs last week: −1.2 pp, within normal variation | Event presence: 9/12 | Top 8 lists: 4 | Trophies: 0 | Pilots: 15

 

I won’t be covering any decks in Ramp today, because this week I’m testing a rule where only the Top 10 decks in the format get a detailed breakdown. Let me know what you think of this. Tron just barely missed the Top 10, and it’s the main deck of the archetype. Ramp was present in 9 out of 12 challenges and had 4 lists make it to the Top 8. Unfortunately, it didn’t win any trophies. It’s worth noting, however, that Tron is a very good deck; along with Broodscale and Prison, its final challenge results are the farthest above the median (though not exceeding the noise). A clear trend is evident: while Tron may not win, it fights very bravely.

 

Here are some additional changes to the deck lists that weren't included in the main summary.

  • Devoted Combo, Sep to Oct: Keen-Eyed Curator (SB) cut, 36% to 6% of lists
  • Devoted Combo, Sep to Oct: Pick Your Poison (SB) cut, 39% to 10% of lists
  • Devoted Combo, Sep to Oct: Icetill Explorer (SB) cut, 42% to 14% of lists
  • Eldrazi Ramp, new this week: Mwonvuli Acid-Moss, 2 pilots, 3 lists
  • Icetill Lands, new this week: Disruptor Flute (SB), 2 pilots, 2 lists
  • Icetill Lands, new this week: Tireless Tracker (SB), 2 pilots, 2 lists
  • Icetill Lands, new this week: Torpor Orb (SB), 2 pilots, 2 lists
  • Icetill Lands, new this week: Trinisphere (SB), 2 pilots, 2 lists
  • Neobrand, new this week: Theorist's Proxy (SB), 3 pilots, 3 lists- A very interesting card that can stir things up a bit; if played at the right moment, it can make Neoform imposible to counter.
  • Ruby Storm, Sep to Oct: Twinned Vision added, 7% to 81% of lists: One of the biggest changes, and it looks like Twinned Vision has caught on in Storm for good.
  • Ruby Storm, Sep to Oct: Veil of Summer (SB) cut, 44% to 2% of lists: A Failed Experiment
  • Yawgmoth, new this week: Sanctum Prelate (SB), 2 pilots, 3 lists

On the Radar

  • Ruby Storm 10 lists in 7 of 12 events, 1 Top 8 list: It was left out of the summary because it wasn't on the T10 list for the week
  • Tron 10 lists in 7 of 12 events, 2 Top 8 lists: just like Storm
  • Goryo's Vengeance 8 lists, 2 Top 8 lists: It's still a very strong deck, but it didn't make the T10
  • Burn 6 lists, 2 Top 8 lists, 1 trophy: A very interesting lineup, fast, aggressive, it might spring a surprise.
  • Icetill Lands 3 lists, 4 new sideboard cards: Deck is trying to adjust to the finish line.
  • Rogue & unclassified 4%, −0.1 pp, within normal variation

Trophy distribution, all 12

  • 3: Prison, Rakdos Moonshadow, Broodscale Combo
  • 1: Affinity, Burn, Zoo
  • 6 decks with a trophy, none above 3
  • archetypes: Aggro 5, Combo 3, Control 3, Midrange 1
  • Energy 21 lists, 0 trophies, about 0.7 expected by share
  • Top 8 lists of the week per deck out of 96, stars count trophies; one Top 8 list each for nine further decks.

That’s all for today. This is my first attempt at analyzing the new data. I know it might not be perfect yet, and I’m counting on your feedback. We’ve finally got the data organized; soon, I’ll be sharing the full rules and a page with deck lists, etc. Everyone will be able to make use of this. I’m also thinking of expanding the data to include at least three lists per archetype, though the less popular ones will have incomplete data. I’m very proud of tracking the changes in the lists. This can be really useful to you, and I hope the rest of the data is as well. Building a system from scratch isn’t easy, and I realize there’s still some work to be done, but I believe it’s necessary. Just as with the early days of my previous reviews, the community has really helped me grow and produce better and better articles, so here, too, I’m counting on your constructive criticism and discussion; after all, I’m creating this for all of you.

 

Oh, and one more little thing, since you’ve made it to the end of the article and enjoyed it, you might want to consider buying me a coffee. My content will always be free, and there won’t be any paywalls or anything like that, but if you’d like to support me as a creator, even just to help cover the cost of renting my decks, I’d really appreciate it. This isn’t mandatory, and please don’t feel obligated in any way. My dream is to get a coffee only if you find what I do to be truly valuable 😊 Also, if you want to support me in another way, you may subscribe to my YT channel, leave a comment or a thumbs up 😉

 

See you next week

Karol Małota

aka WarLord1986pl / TribalFlamesInYourFace


r/ModernMagic • • 11h ago

Getting Started Edh player here, looking to get into modern

15 Upvotes

As the title suggests, I'm an edh player who's been playing the format for a few years at this point. I've been interested in getting into modern for a while, but I don't really know the first thing about 60 card formats in mtg. I'm not really trying to win any super big tournaments so I'm not too concerned with the meta, but I was hoping to get some advice on general deck building philosophies and what a game of modern typically feels like to play.


r/ModernMagic • • 15h ago

Deck Discussion Dimir Murktide(ONLY)

11 Upvotes

A month ago aspiring spike posted a video with this deck.

https://moxfield.com/decks/2H6Z2o9Xz0yJs76IlKMRPQ

https://www.youtube.com/watch?v=87r6lpnxTsA&t=2551s

Now, I'm not here asking if this is an amazing perfect tier 0 deck. Obviously, this is an off-meta deck.

I'm wondering if this can be at least competitive. I like the idea of playing murktide regent, this helps build a fetch and shock collection without being too expensive.

Now onto some deckbuilding concerns and choices.

How important is Wan-Shi?

Does Frog or Bilbo have a chance in here?

Some comments mentioned running Tombstalker as a one of, how viable do we think that would be?


r/ModernMagic • • 9h ago

Deck Discussion Mardu Energy

3 Upvotes

I’ve been working on my Mardu Energy list for a while now, and I’m curious what you guys think of my 60 rn and in how I can improve my sideboard especially since I haven’t been paying much attention to the meta shifts lately

Link: https://moxfield.com/decks/BIGhAcsoo3-CQ4mKbiOGnQ


r/ModernMagic • • 23h ago

Deck Discussion Jund Ruby Storm

2 Upvotes

Hi, I'm very new to modern and was looking through a couple Ruby Storm lists on Mtgtop8, because Storm is a deck that interested me. When looking through the lists, I found a couple people playing a Jund version of the deck. I was a bit confused by the card choice and tried finding out more about it online but couldn't find anything. So I thought maybe here somebody knows more about it. So I wanted to ask: Why do some people play Jund over Boros? And why are there Fatal push's in the sideboard? I can make sense of the Thoughtseize against some control players or something, but Fatal push's I don't get.

Thanks in advance for any information regarding these choices.