r/Kaiserreich • • 6d ago

Other France Rework Dev Stream VOD

300 Upvotes

If you missed the dev stream that happened today, fear not, it is uploaded to YouTube. I apologize for the poor resolution of the stream.

https://www.youtube.com/watch?v=f8v0cC25UNg


r/Kaiserreich • • Sep 18 '26

Announcement Kaiserreich 1.7 - 'Crossroads of Civilisation'

561 Upvotes

For centuries, Afghanistan has stood between worlds, bridging the east and the west. From the outside, its land holds great strategic value for both armies and merchants, yet internally, its people are in conflict. The nation came out the other side of the Weltkrieg relatively unscathed, and won further accolades in the Fourth Anglo-Afghan War, unifying with its countrymen previously under Indian rule. But what it has become cannot continue, as its people must choose between further social and political reform and preserving their links to their forebears and traditions, all the while keeping an eye on the growing influence and manipulation of interested Great Powers.

This release includes the Kingdom of Afghanistan, in an expansive and all-encompassing update that brings full content to one of the few remaining countries in the mod without it - but of course, that is not all.

Moving through Asia and ascending the Himalayas, we revisit the Kingdom of Bhutan, the small mountainous realm itself dealing with its own internal struggles. Building extensively on the unique gameplay of the previous Bhutan content from five years ago, this rework sheds new light on and explores in further detail the inner workings of the court of the Druk Gyalpo.

And naturally, it goes without saying that this large release also includes multiple wide-reaching changes to many other aspects of the mod, such as new leaders, updated character formatting, extensive performance changes, careful rebalancing, and plenty of new portraits and icons for you all to enjoy.

For the mod as a whole, this release marks another step forward on our long-stated goal of having unique content and focus trees for every starting country in the game. Considering new content and reworks, several countries are currently being worked on simultaneously, with some closer to completion than others. And while we know you are hungry for even more new content, we hope you enjoy this trip to the heart of Asia, for at the crossroads of civilisation, there are many roads to take...

- The KR4 team


The full patch notes can be viewed on the Kaiserreich wiki page.


Changes

Notable Additions

  • Kaiserreich now requires HOI4 1.19.3.
  • All characters from participants of the Second American Civil War, Australasia, Brazil and its splinters, Canada, New Zealand, South Africa, the United Kingdom and Uruguay now use the more customarily used forms of their names.
  • Implemented hundreds of instances of Paradox's new scripting features, allowing the same in-game calculations to be performed at considerably less performance cost, increasing the game speed significantly.
  • The division limiter has similarly been upgraded: diminishing returns will now occur at a slower rate than before, and Army Headquarters are now excluded.
  • Updated the allegiances and roles of multiple characters involved with the participants of the Second American Civil War.
  • The CNT-FAI has been renamed. It is now known as the Spanish Workers' Front during the Spanish Civil War, and if victorious, becomes the Spanish Confederation or Spanish Federal Republic if Syndicalist or RadSoc, respectively. The name is updated accordingly if a united Iberia is formed. Each of its possible flags has also been updated.
  • Rebalanced multiple military national spirits for Germany and Russia.
  • Updated the leaders and party names of several puppet German splinters and added options to release them as monarchies or republics.
  • Updated the map colours for Cambodia and Laos.
  • Countries now appear in the "Nation Buffs" tab in the Game Rules in the same order as they appear in the "Country Paths".

New Focus Trees

  • Afghanistan
  • Pathanistan

Reworked Focus Trees

  • Bhutan

Tweaked Focus Trees

  • Indian governments - added a new national focus for dealing with Afghan-owned Peshawar

New Events

  • Added news events for Cuba.
  • Added an event for Indian governments responding to foreign intervention in the Indian Civil War, declaring war on the foreign power.
  • Added an annexation event for Zanzibar.
  • Added an event for Fengtian regarding the New People's Society.
  • Added an event for MarLib Russia regarding a new party Chairman.

New Decisions

  • Added a decision for Japan to claim Qiongya and potentially seize it from its puppet.
  • Added a decision for Persia to declare war on Iraq, following the Levant Crisis.

New Game Rules

  • Added custom difficulty settings for Afghanistan, Australasia and Flanders-Wallonia
  • Afghanistan
  • Afghan Foreign Policy
  • Bhutan (updated current options)
  • Pathanistan Revolt

New Achievements

  • Added two achievements for Afghanistan

Notable Fixes

  • Fixed crashes to desktop caused by dynamic countries having no Headquarter templates defined.

GFX

  • New portraits
    • Afghanistan: Ajab Khan Afridi, Asal Noor Khan Afridi, Ghulam Jailani Khan Charkhi, Ghulam Nabi Khan Charkhi, Mohammad Wali Khan Darwazi, Abdul Hadi Dawi, Abdul Hai Habibi, Mohammad Ghobar, Amanullah Khan (x2 variants), Inayatullah Khan, Mohammad Hashim Khan (civilian & military), Shah Mahmud Khan, Abdur Rahim Khan, Mohammad Zahir Khan, Mir Zaman Khan, Mohammad Gul Khan Momand (civilian & military), Abdul Tawab Khan Tarzi
    • Bavaria: Franz von Epp, Ernst Toller
    • Bukhara: Nisar Muhammad Yousafzai (x2 variants)
    • American Constitutional Coalition: Bronson Cutting, Edwin C. Johnson
    • Ireland: Gearóid Ó Cuinneagáin
    • Fengtian: Bao Wenyue, Wu Zanshou
    • Haiti: Charles-Terres Weymann
    • Japan: Tōjō Hideki
    • Montenegro: Sava Kovačević, Savo Orović
    • Morocco: Taqi-ud-Din al-Hilali
    • North German Federation: Minna Faßhauer, Gustav Noske
    • Pathanistan: Aurangzeb Khan Gandapur, Abdul Ghaffar Khan, Nasir ul-Mulk, Abdur Rahim Popalzai (civilian & military), Sukhdev Thapar, Mirzali Khan Wazir
    • Persia: Iraj Eskandari, Ja'far Pishevari, Avetis Soltanzadeh, Hassan Taqizadeh
    • Prussia: Albert Grzesinski, Otto Hoetzsch, Werner Scholem
    • Rhineland: Hans Adam Dorten, Josef Friedrich Matthes
    • Russia: Lev Dovator, Aleksandr Rodzyanko, Andrey Shkuro, Pitirim Sorokin
    • Serbia: Milan Gavrilović, Danilo Kalafatović, Dobrosav Milenković, Milan M. Radenković, Nikola Uzunović, Sreten Žujović
    • South Africa: E.G. Jansen, J.B. Marks, Daniel Pienaar, Stefan Meiring Naudé (scientist), Basil Schonland (scientist), I.B. Tabata, Abraham du Toit (scientist), Christiaan du Toit, H.S. Wakefield
    • United States of America: Paul V. McNutt
    • Workers' Congress of America: Jack Altman
    • Zanzibar: Abeid Karume
  • Tweaked portraits
    • Afghanistan: Mohammad Daoud Khan
  • New advisor portraits
    • Afghanistan: Habibullah Khan Abawi, Ghulam Mohiuddin Arti, Abdul Hussain Aziz, Abdul Rauf Benawa, Amir Chand Bombwal, Shahzada Rehmatullah Khan Durrani, Sanober Hussain Kakaji, Qiamuddin Khadim, Mohammad Aziz Khan, Muhammad Ihsan Khan, Ali Muhammad Khan, Dost Muhammad Khan, Mohammad Naim Khan, Ivan Alexandrovich Loiko, Abdul Rahman Loudin, Abdul Ahad Malikyar, Fazl Omar Mojadidi, Mohammad Sadiq Mojadidi, Sher Khan Nashir, Muhammad Younus Qureshi, Sayed Qassem Reshtia, Franz Ruff, Mian Akbar Shah, Berthold Albert Speer, Jamna Das Talwar, Hari Kishan Talwar, Ghulam Yahya Tarzi, Najibullah Torwayana, Abdul Ahad Wardak, Abdul Majid Zabuli, Faiz Mohammad Khan Zikeria
    • American Constitutional Coalition: Upton Sinclair
    • American People's Government: Eugene Talmadge
    • Bhutan: Sey Dopola, Ugyen Dorji Tangbi, Tsham Go Seb, Nob Gyaltsen
    • El Salvador: Alfonso Marroquín Calvo, Tito Tomas Calvo, Joaquín Adolfo Fermán, José Antonio Lorenzana, Antonio Claramount Lucero, José Asensio Menéndez, Felix de Jesús Osegueda
    • Fengtian: Wang Yinchuan
    • Ireland: Gearóid Ó Cuinneagáin
    • New Zealand: Kenneth Folkes
    • Pathanistan: Abdul Jabbar Khan
    • Serbia: Dragoljub Jovanović, Kosta Novaković
    • South Africa: I.B. Tabata, Carruthers Beattie, James Calata, Roy Campbell, A.W.G. Champion, J.L. Dube, James La Guma, Moses Kotane, Z.K. Matthews, Josie Mpama, H. Selby Msimang, Johannes Nkosi, Albert van der Sandt Centlivres, James M. Thaele
    • Workers' Congress of America: Henry A. Wallace
  • Added six new Serbian generic commander portraits.
  • Added new event pictures for Serbia
  • Added new flags for socialist Liberia, NatPop Sultanate of Morocco, NatPop Republic of Morocco, and socialist Morocco, and socialist Spain/Iberia.
  • Removed the text from the flag of the Spanish Workers' Front during the Spanish Civil War.
  • Added a new national focus icon for the Philippines.
  • Added new generic national focus icons, including some specific to different ideology coalitions.
  • Added new national spirit icons for Finland, Flanders-Wallonia and the Ottoman Empire.
  • Added new Military Industrial Organisation icons for Afghanistan and White Ruthenia.
  • Added several new event pictures for Afghanistan and Bulgaria.
  • Added several new plane technology icons for Japan, with associated descriptions.
  • Updated national focus icons for Anqing, the Kumul Khanate, League of Eight Provinces, Left Kuomintang, Ottoman Empire, Qing, Russia, Shandong and Sweden.
  • Updated several general national focus icons.
  • Updated national spirit icons for Bulgaria, the Commune of France and Japan.
  • Updated several generic national spirit icons.
  • Updated the flag renders for Liberia and Morocco.
  • Updated the scale used for several vehicle models from the base game.
  • Replaced the Sten Gun with the Owen Gun for countries in the British Empire, updating several unit animations accordingly.
  • Reverted the icon used for the Johnson M41 to that from the "Man the Guns" DLC.
  • Fixed the icon for Xinjiang's "Cultivating a New Guard" national spirit.

Music Submod

  • Added "Ārezū-ye 'Āsheq" (Lover's Desire), "Asadollāh Jān" (Dear Asadullah), "Chahārbeitī-ye Siāhmū va Jalāli" (Quatrain of Siah Mu and Jalali), "Da Gol-e Sorkh Naghmeh" (Melody of the Tulips), "Jām-e Arghavānī" (Red Cup of Wine), "Jāmeh-ye Nārenjī" (Tangerine Dress), "Naghmeh-ye Kashāl (rāga Beirū)" (Improvisation on Raga Beiru), "Naghmeh-ye Kashāl (rāga Bhīmpalāsī)" (Improvisation on Raga Bhimpalasi), "Rabāb" (Rubab Solo), "Rīg-e Bīābān" (Song of the Desert), and "Zīrbaghalī" (Zerbaphali Solo) to Afghanistan.
  • Removed "Da Pukhto Tair Hair Awazona" from Afghanistan due to its low quality and unknown origin.

Model Submods

  • Kaiserreich Models - Base Game:
    • Entente and friendly countries now use the Owen Gun, with updated infantry animations to account for its foregrip.
    • Entente and friendly countries now use 25-pdr and 2-pdr artillery models.
    • The Philippines now uses the United States's amphibious tank model.
    • Cuba, Ireland, the Netherlands, the Dutch East Indies, the Philippines, Puerto Rico, and the United States now use the Johnson M41 model from "Man the Guns".
    • Base game vehicles and tank models now use adjusted scales, including a slightly smaller Tiger.
    • The United States and its successors now use ship models from "Man the Guns" for every hull.
    • Canada and South Africa infantry models now use marching animations with backpack support from "Together for Victory".
    • Portugal now uses more thematic infantry weapons, with updated animations to match.
  • Kaiserreich Models - Allied Armor DLC:
    • French Interwar Light Tank models now use corrected exhaust locations, with the model size slightly reduced.

Mapping

  • Added Chitral and Landi Kotal as victory points for Afghanistan.
  • Added Agen, Angoulême, Auxerre, Beauvais, Brive, Cannes, Carcassonne, Chalon-sur-Saône, Chartres, Épinal, Narbonne, Nevers, Poitiers and Saint-Brieuc as victory points for the Commune of France.
  • Added Kalat as a victory point for the Dominion of India.
  • Added Ayutthaya as a victory point for Siam.
  • Updated the provinces in Peshawar in Afghanistan.
  • Updated the coastline and port placement in Albania.
  • Updated the state and province borders and the terrain in the Commune of France and West Africa.
  • Updated the state borders in the Dominion of India.
  • Added the Aisne, Creuse, Dordogne, Durance and Oise rivers to the Commune of France.
  • Altered the properties of the Impassable states so that their control is tied to other specific states.
  • Added a railway through Reno, Nevada, in the United States of America.
  • Updated the terrain in Vancouver in Canada.
  • Updated Peshawar's victory point value.
  • Standardised Korea's state and victory point names to consistently use McCune-Reischauer romanisation.
  • Updated Ukrainian renames for Novorossiysk, Taganrog and Taurida.
  • Fixed the province east of George Town in German East Asia causing irregular frontlines.

Other Changes

  • North America

    • The League of American States now uses the same faction icon as the Organisation of American States.
    • Added a warning to the participants of the Second American Civil War, stating that the war will not be considered over if peace with Canada is not chosen when it is offered.
    • Added Bronson Cutting to replace Henry A. Wallace as SocDem president of the American Constitutional Coalition.
    • Swapped the American Constitutional Coalition's SocLib president Paul Douglas with Scott Lucas.
    • Moved Upton Sinclair to the American Constitutional Coalition from the Workers' Congress of America, where he is now an advisor.
    • Added Eugene Talmadge to the American People's Government as an advisor.
    • The American People's Government will no longer install a native leader when it puppets South Africa.
    • Removed the United States of America's SocLib president Culbert Olson, swapping him for Sheridan Downey.
    • Added Edwin C. Johnson to replace Sheridan Downey as SocLib president of the United States of America.
    • Added Paul V. McNutt to replace Scott Lucas as SocLib president of the United States of America.
    • The United States' "The Washington Massacre" event now removes manpower.
    • Moved Paul Douglas to the Workers' Congress of America from the United States of America, where he is now SocLib leader.
    • Moved Henry A. Wallace to the Workers' Congress of America from the American Constitutional Coalition, where he is now SocDem leader and an advisor.
    • Added Jack Altman as a RadSoc leader to the Workers' Congress of America, removing Upton Sinclair.
    • Removed Eleanor Roosevelt as a Syndicalist leader of the Workers' Congress of America, leaving her only as an advisor in New England.
    • Updated the text of the Workers' Congress of America's "Family Code" events.
  • Central America & the Caribbean

    • Renamed puppet Antilles-Guyana to Antilles-Guyane, Antilles, or Guyane, depending on whether or not it is united.
    • Added Gratien Candace, Alexis Léger, Jacques Foccart and Jules Marcel Monnerot as SocDem, MarLib, SocCon and NatPop leaders of Antilles-Guyane, respectively.
    • Added new party names for Antilles-Guyane.
    • Upon the unification of Centroamérica, the field marshals of its constituents are now demoted to generals, with the exception of those belonging to its unifier.
    • Democratic Centroamérica's Lázaro Chacón is now a default field marshal.
    • Improved the effects of Centroamérica's "Central American Doctrine" military national foci.
    • Centroamérica's flavour events are no longer tied to state ownership, and fire for Centroamérica or the country where the event originally happens.
    • Updated the national focus prerequisites of two of Centroamérica's national foci.
    • AI-led Centroamérica will now try to seize Belize if its owner is AI-led and losing a war, or if the West Indies Federation is undergoing a socialist uprising.
    • Ferrer-led SocDem Costa Rica's decision to attack Centroamérica now has a 30-day timeout, rather than being instant, and its associated modifier has been converted to a national spirit. The decision requires the founding of the Democratic Alliance of the Caribbean, and so can no longer be completed if Centroamérica is in the same faction, removing the chance for the faction leader to pick a side between the two.
    • Updated the requirements and effects of Ferrer-led SocDem Costa Rica's "Supply Rebels" decisions.
    • Costa Rica's United Fruit Company decisions are now more consistently available, have improved AI behaviour, and give a refund if cancelled.
    • Cuba's decision to remove American-backed Dissidents will no longer activate if it no longer has the relevant national spirit.
    • Added Alfonso Marroquín Calvo, Tito Tomas Calvo, José Antonio Lorenzana, Antonio Claramount Lucero and Felix de Jesús Osegueda as military advisors for El Salvador.
    • Added Joaquín Adolfo Fermán as a spymaster to El Salvador.
    • El Salvador's Mauro Espinola Castro is now only available to its PatAuts and NatPops.
    • El Salvador's José Asensio Menéndez is now only available to democratic or socialist paths.
    • Updated the Military High Command trait of El Salvador's Humberto Aberle, removed his Chief of Air role, and added a Theorist role.
    • Updated the Military High Command trait of El Salvador's Joaquín Valdés.
    • Improved the effects and updated the durations of El Salvador's "Guerrilla Warfare" military national foci.
    • Added Charles-Terres Weymann as a scientist for Haiti.
    • Nicaragua's "Spread the Revolution" national focus now autocompletes.
    • Updated the dates on which Nicaragua's hurricane events occur.
  • Western / Southern Europe

    • Ireland's "Architects on the Run" event now gives some NatPop popularity.
    • Added a tooltip to PatAut and NatPop Ireland, clarifying that it can no longer join the Entente if Northern Ireland has rebelled.
    • Clarified some tooltips for Ireland, relating to the Ulster Privileges and the Direction of the National Union.
    • Ireland's "Compulsory Purchase Orders" national focus now gives an off-map civilian factory if the Gateway to the Atlantic has already ended.
    • Decreased the conscription bonus from the Papal States' "Culture of Virtue" national spirit.
    • The Kingdom of Spain's "Ensure Guard Loyalty" and "Increase the Regent's Security" decisions are now removed when the Assassination Plot begins.
    • Increased the bonuses given in the Kingdom of the Two Sicilies national foci.
  • Central / Northern Europe

    • Austria's crownlands now gain Austria's military national spirits.
    • Improved the AI for Austria and its crownlands in their national focus priorities and advisor selection.
    • Added increased conscription to status quo Austria's "Faith in the Kaiser" national spirit.
    • Austria's "k.u.k. Fliegerkorps" national spirit is now upgraded by the "Found the k.u.k. Flugschule" national focus, with status quo Austria gaining additional bonuses.
    • Improved status quo Austria's AI when choosing its national foci.
    • Added a tooltip to Austria, clarifying that releasing Illyria prevents further centralisation.
    • Puppet Bavaria can now be released as a Monarchy or Republic.
    • Added Ernst Toller, Eugen Bolz, and Franz von Epp as Totalist/Syndicalist/RadSoc, SocDem/SocLib/MarLib/SocCon, and AutDem/PatAut/NatPop leaders of Bavaria, respectively, with new descriptions for each. Kurt Eisner has been removed.
    • Added a leader description for Bavaria's Rupprecht von Bayern.
    • Improved Finland's AI in managing its frontlines, advisor selection, decision completion, and national focus prioritisation.
    • Updated and improved multiple tooltips used in Germany's Black Monday mechanic.
    • Improved Germany's AI choices and priorities with national focus pathing, characters, decisions, construction, frontline management and political power spending.
    • Updated the effect of SocDem Germany's "The Professional Core" national spirit to decrease its recruitable population debuff, decrease its experience loss debuff, and decrease its experience gain debuff.
    • Germany's "Mobile Warfare" national spirit now gives 15% damage reduction from enemy close air support aircraft.
    • Increased the effect of Germany's "Reform the HWA Aerial Section" national focus in increasing plane construction speed, and made the AI more likely to take the focus.
    • Updated Germany's decisions to invite the Ottoman Empire and Afghanistan to the Reichspakt to account for the Russo-Ottoman Convention and the new content, respectively.
    • Buffed the effect of the Nordic Federation's "Investment in Public Services" national spirit.
    • Puppet North German Federation can now be released as a Monarchy or Republic.
    • Updated the party names of the North German Federation puppet. The Totalist and Syndicalist party is now the Norddeutsche Linksradikale, or North German Left Radicals. The RadSoc party is now the Sozialistische Partei, or Socialist Party.
    • Added Minna Faßhauer, Gustav Noske and Heinrich Langwost as Totalist/Syndicalist/RadSoc, SocDem/SocLib/MarLib and SocCon/AutDem/PatAut/NatPop leaders of the North German Federation, respectively, with new descriptions for each. Franz Jacob has been removed.
    • Added Ernst August von Braunschweig as a potential puppet King of the North German Federation.
    • Increased how likely SocCon Poland is to stay loyal to Germany.
    • Puppet Prussia can now be released as a Monarchy or Republic.
    • Added Werner Scholem, Albert Grzesinski, and Otto Hoetzsch as Totalist/Syndicalist/RadSoc, SocDem/SocLib/MarLib, and SocCon/AutDem/PatAut/NatPop leaders of Prussia, respectively, with new descriptions for each. Karl Liebknecht has been removed.
    • Added Eitel Friedrich von Preußen as potential puppet King of Prussia.
    • Updated the party names of the Rhineland puppet. The Totalist and Syndicalist party is now the Rheinische Arbeiterpartei, or Rhenish Workers' Party. The SocDem and RadSoc party is now the Rheinisch-Republikanische Volkspartei, or Rhenish Republican People's Party. The SocLib and MarLib party is now the Rheinischer Unabhängigkeitsbund, or Rhenish Independence League. The SocCon, AutDem, PatAut and NatPop party is now the Rheinische Volksvereinigung, or Rhenish People's Union.
    • Added George Kunz, Josef Smeets, Josef Friedrich Matthes, and Hans Adam Dorten as Totalist/Syndicalist, RadSoc/SocDem, SocLib/MarLib, and SocCon/AutDem/PatAut/NatPop leaders of the Rhineland, respectively, with new descriptions for each. George Kunz and Josef Smeets replace Paul Frölich in the Rhineland, who remains in puppet Germany.
    • Moved Zdenko Ulepić as Chief of Air to Slovenia from Serbia.
  • Eastern / Southeast Europe & Central Asia

    • Bukhara's advisor Nisar Muhammad Yousafzai is now also a commander.
    • Puppet Bukhara, Kazakhstan, Khiva and Turkestan now have access to their post-Central Asian war economic and military trees.
    • Montenegro now starts the game with Arsenije Jovanović, who still transfers to Serbia as part of its content, and now also transfers to Serbia when the Serbian socialist uprising against reactionary Serbia occurs.
    • Riga can now integrate Latvia and Estonia if it controls the states without owning them.
    • Updated the occupied states required for Russia's scripted peace with China, Japan, or Mongolia. Any three of Vladivostok, Irkutsk, Nikolayevsk, Omsk, Novonikolayevsk, or Tashkent must now be occupied for peace to occur.
    • Russia's national focus inlay now has functioning progress bars for its initial Balance of Power.
    • Russia will no longer demand Galicia if its owner is aligned with the Third Internationale.
    • Worsened the effect of the "Collateral of Russo-German Trade War" national spirit.
    • Russia will now start building military factories earlier.
    • Updated the effects of Savinkov's leader traits for Russia.
    • Russia's "Vozdushno-Desantnaya Diviziya" paratrooper unit template no longer has support artillery, allowing it to be paradropped.
    • Zinovyev's version of the Union Bill for Russia now locks him out of the "Awaken Proletarian Consciousness" national focus.
    • Updated the requirements of Russia's VST-Right decisions for inviting countries to its faction.
    • Updated several Russian technology names and descriptions.
    • Added tooltips to Russia's postwar national foci informing players that the "Liberal Intelligentsia" national focus is upgraded if the "Sponsor the Intelligentsia" national focus is completed.
    • Updated Russia's decisions targeting Afghanistan to account for its new content.
    • Improved Serbia's management of its "The Nation of the South Slavs" minigame and updated its interface.
    • Updated multiple event pictures of Serbia.
    • Updated the text for the news event regarding monarchist Serbia.
    • Updated the likelihoods that Serbia will go down each of its paths.
    • Added Danilo Kalafatović, Sava Kovačević, Savo Orović, Dobrosav Milenković, Milan M. Radenković and Sreten Žujović as commanders for Serbia. Dobrosav Milenković and Milan M. Radenković are available to all Serbian paths. Danilo Kalafatović is available to non-socialist paths. Sava Kovačević, Savo Orović and Sreten Žujović are recruited by socialist Serbia through its national foci and by Syndicalist Serbia during its uprising when the Konspiracija gains too much influence.
    • Updated the traits for Serbia's commanders Arsenije Jovanović and Konstantin Popović.
    • Socialist Serbia's commander Arsenije Jovanović will now also be recruited in Syndicalist Serbia's uprising when the Konspiracija gains too much influence.
    • Added Dragoljub Jovanović and Kosta Novaković as advisors to non-authoritarian and socialist Serbia, respectively.
    • Added Đorđe Jovanović as a Chief of Air for Serbia, replacing Zdenko Ulepić.
    • Serbia's national foci that only require a certain amount of Konspiracija influence will now continue, even if invalid, with the exception of the "Open the Turica Hydroelectric Plant" national focus.
    • Serbian-led Yugoslavia now only receives Croatian and Slovene commanders through the "Recruit Former Illyrian Officers" national focus.
    • Serbia's "Abolish Sharecropping in Croatia-Slavonia" now improves the state category of Slavonia.
    • Serbia's Chetnik uprising against Bulgaria now uses a slightly different map colour when they declare themselves as Serbia and declare war on any other existing Serbia.
    • Ukraine's "Anatra" Military Industrial Organisation now focuses on close air support, rather than naval aircraft.
    • Increased the air superiority bonus from the Eastern European Defence Cooperation's "Joint Eastern European Air Command" national spirit.
  • Africa

    • East Africa no longer starts the game with a core on Zanzibar but can now core it at 50% compliance.
    • Mauretania's Ahmed Ould Deïd and Merebbi Rebbu are now AutDem/PatAut and NatPop leaders, respectively, rather than NatPop/PatAut and AutDem. Merebbi Rebbu is now also called Mrabih Rabou and has a leader description.
    • Added leader descriptions to Mauretania's Horma Ould Babana and Sidi el-Mokhtar N'Diaye.
    • AutDem Mauretania is now called the Emirate of Trarza, and NatPop Mauretania is now the Imamate of Bilad Chinqit.
    • Added descriptions and icons to Mittelafrika's "state of interest" territories.
    • The remnants of Mittelafrika in South West Africa no longer have the Reichskolonialamt as second-in-command, increasing its available manpower.
    • Updated the on-map names for Morocco.
    • NatPop Sultanate and Republic of Morocco are now known as the Darqawi Sultanate of Morocco and the Islamic Republic of Morocco, respectively.
    • Expanded the annexation event options for NatPop Sultanate and Republic of Morocco.
    • Added Taqi-ud-Din al-Hilali as leader of NatPop republic of Morocco.
    • Syndicalist and RadSoc Morocco are now known as the Socialist Republic of Morocco, rather than the Commune of Morocco, which Totalist Morocco is still referred to as.
    • Added an option for the rest of Somalia to be released as a puppet, while retaining Hargeisa as the leader of the British Empire.
    • Added H.S. Wakefield as a commander to South Africa, and J.B. Marks and I.B. Tabata as commanders and military advisors to socialist South Africa.
    • Added Carruthers Beattie, James Calata, Roy Campbell, A.W.G. Champion, J.L. Dube, Z.K. Matthews, Josie Mpama, H. Selby Msimang, Johannes Nkosi, Albert van der Sandt Centlivres and James M. Thaele as advisors to South Africa.
    • Decreased the amount of volunteers sent to the Second Rand Revolt.
    • Zanzibar now starts with a core on the Zanzibar state.
    • Added Abeid Karume as RadSoc, Syndicalist and Totalist leader for Zanzibar.
    • Zanzibar's Khalifa II ibn Harub Al-Said is now the SocDem, SocLib, MarLib, SocCon and NatPop leader, in addition to already being the AutDem and PatAut leader.
  • Caucasus & Middle East

    • AI-led Persia will no longer invade Iraq or Bahrain while in a faction that it is not leading and when it is supposed to remain neutral.
    • Updated the Ottoman Empire's foreign policy options and events to further account for the Russo-Ottoman Convention.
    • Improved the Ottoman Empire's national focus prioritisation for the Fevzi- and Endeavour Front-led paths.
    • The Ottoman Empire's Eretz Israel divisions are now locked and will now disband after the war with Syria.
    • Improved the Ottoman Empire's foreign policy national focus prioritisation.
  • East Asia

    • The leader of the Chinese United Front will not be able to capitulate for 60 days, preventing edge cases where the new faction leader cannot invite other members.
    • Limited the number of times China and India can start a border war over Aksai Chin and Tawang.
    • Chinese splinters outside the participants of the South China War can now only offer an alliance to the participants of the war after 1938.
    • Chinese splinters that claim Outer Manchuria can now claim the state in the Second Treaty of Aigun, even without having completed their focuses to gain claims beforehand, though they now need to bring Russia to more surrender progress.
    • Updated the party description for Fengtian's "New People's Society" and added Wu Zanshou as a commander associated with it.
    • Added Tōjō Hideki as a commander for Japan, who starts the game in Fengtian and rejoins Japan if Fengtian breaks with it.
    • Added a description for Japan's admiral Yamamoto Isoroku.
    • Japan will no longer puppet player-controlled members of the Co-Prosperity Sphere.
    • Lowered Japan's priority for its naval-related Co-Prosperity Sphere decisions.
    • Japan is now more likely to attack Russia through its late-game decision.
    • AI-led Japan now avoids upgrading to Total Mobilisation through its national focus.
    • Updated Japan's starting air wings and plane production.
    • Rebalanced the Left Kuomintang's "Popular Support" national spirits to give more war support and less stability.
    • Reduced the cost for the Left and Right Kuomintang to invite countries into their "Minsheng Partnership" Economic Sphere.
    • Updated the populations of Liangguang's Guanzhong and Shanxi's Yulin.
    • Sichuan's foreign policy game rule for aligning with Qing now also applies to joining other Zhili governments.
    • Tibet now starts the game with a core on Tawang.
    • Tibet now cores its claims through the standard compliance system.
    • Updated the effects of Yunnan's research slot national foci so that Yunnan can no longer gain five research slots prior to unification.
    • Improved the tooltip for Yunnan's "Spiritual Authoritarianism" national focus.
    • Right Kuomintang-led Yunnan will not attack Left Kuomintang-led Liangguang if the former previously received support from the MinGan Insurgency.
    • Added several more opportunities for Yunnan to lessen the Dian-Qian Divide.
  • South Asia & Oceania

    • Afghanistan's intelligence agency is now called the "Directorate of Intelligence Records".
    • Added political power gain debuffs to the Bharatiya People's Republic, and reduced its starting equipment.
    • Updated the text for responses to the Bharatiya People's Republic's request to join the Third Internationale.
    • Added descriptions and icons to German East Asia's "state of interest" territories.
    • Added a new "Marine Officer" trait to German East Asia's Hermann Ehrhardt and Wilhelm Henningsen.
    • Removed the political power penalty that the Dominion of India receives as part of Black Monday.
    • Added a civilian factory to the Dominion of India from the Bharatiya People's Republic.
    • Updated the names used for RadSoc, Syndicalist, Totalist and Left Kuomintang-aligned Malaya and Malaysia.
    • Removed Nancy Wake as a political advisor from New Zealand, as she was already in Australasia. Replaced her with Kenneth Folkes.
    • Increased how frequently the Philippines will go down its Roxas-led AutDem path, and decreased how frequently it will be Aguinaldo-led AutDem, SocLib and Syndicalist.
    • Removed Ralph Cochrane as a possible Chief of Air in New Zealand, as he is already in the Union of Britain.
    • Puppet Princely Federation no longer receives characters from Punjab.
    • Updated Siam's starting technologies and division templates.
  • Miscellaneous

    • Re-ordered several of the difficulty sliders and Japan's path rule in the Game Rules.
    • Clarified the requirements for Ukraine's RadSoc game rule.
    • Introduced new and adjusted existing equipment groups for America's and Russia's Military Industrial Organisations to make the equipment preview window easier to view.
    • Updated the AI management of naval taskforces for the Union of Britain, participants of the Second American Civil War, Japan and Russia.
    • Improved the AI management of naval invasions by major countries.
    • All participants of the Second American Civil War now use the naval models from the "Man the Guns" DLC.
    • Updated the icon used for the "Integration" occupation law.
    • Updated the AI's behaviour with force concentration and lend leases.
    • Updated some national focus icons used by the American People's Government, Bulgaria, Germany, Korea, Lithuania, Netherlands, the Papal States, Paraguay, Peru, Qing, Romania, Serbia, Sichuan, Turkestan, Ukraine and the United Baltic Duchy.
    • Updated some national spirit icons used by Finland, the Netherlands and Persia.
    • Updated the state of interest icon used by the Ottoman Empire.
    • Updated state modifier icons used by Bulgaria and Serbia.
    • Updated event pictures used by Bulgaria.
    • Updated the country introduction text for Colombia and Ecuador.
    • Updated the path guide for Costa Rica.
    • Updated the text on Kaiserreich's credits.

The full patch notes can be viewed on the Kaiserreich wiki page.


Previously Released via Hotfix

1.6.4a (13 June 2026)

  • Fixed the Free Russian Army not inheriting Russia's technology.
  • Fixed several technology transfers between countries not working properly.

1.6.4b (23 June 2026)

  • Kaiserreich now requires HOI4 1.19.1.
  • Implemented a new country selection screen using new user interface modding features and added several new country descriptions.
  • Fixed crashes to desktop and save file corruption caused by missing TOZ medals in Russia.

1.6.4c (1 July 2026)

  • Kaiserreich now requires HOI4 1.19.2.
  • Fixed Turkestan's Black Monday modifier.
  • Fixed Qing's German Influence decisions adding MarLib popularity when they should remove it.
  • Fixed save file corruption caused by an erroneous TOZ medal check in Russia.

We hope you enjoy playing Kaiserreich as much as we did making it!

- The KR4 Team: Amber, Andrey, Angel, Anthony OliveOil, Arvidus, AwsomeGuy49, Blackfalcon501, Carmain, Cassrabbit, Cazadorian, Chiang Kai-shrek, Chiron29, ClawedAsh, Cody, D0H-A, Deliberus, DerEherneRächer, Deutero, DidSomethingOnce, El Daddy, falling_robin, Fedex, FestivePuppet, Flamefang, Frill Shark, Gaboemi, Georgy, Goose, Gre, Hamfast, Hazel, Hazo, Hexcron, Ido, Igor050301, JazzyHugh, jerv, Jonny BL, Kano, Kara, katieluka, kergely, Klyntar King, Krčo, Kwendish, lehmannmo, marimari, Matoro, Mikha, MrMano, ~mw~ // miwaco., Nightsay, Noot, Pelmen, PPsyrius, Rnk, Sasha, Sheep, Shiroe, Sonny O'Cad, SuperGreenBeans, tan_mi.ya, The Alpha Dog, The Don Golian, The Irredentista, The Italian Jojo, Toaster, Vidyaország, VladimirLemon, yacchan~, and Zimbabwe Salt Co.


r/Kaiserreich • • 9h ago

Image Disco Elysium Reference in upcoming 3I rework ❤

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398 Upvotes

R5: From the recent Twitch stream. For anyone who hasn't played the game, this is basically the opening plot.


r/Kaiserreich • • 1h ago

Image Welcome back, Eight Years War of Resistance

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• Upvotes

A time traveller moved a chair.

Nothing happens, but Zhang Zongchang took the seat somehow.


r/Kaiserreich • • 13h ago

Meme National France meme

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188 Upvotes

r/Kaiserreich • • 13h ago

Meme Never seen before images of a Japanese cultural ambassador visiting Huey Long to congratulate his victory on the Civil War

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100 Upvotes

r/Kaiserreich • • 18h ago

Question Oh my god, Hoi4 1.19.4 update brings so much QoL. Please bring Kaiserreich up to compatibility with it NOW. This is a threat.

187 Upvotes

Seriously though, some features work while some do not in KR right now. Important missing ones are automatic resource imports, automatic diplomatic request settings and advisor filters by their category. u/katieluka please tell me its coming an hour ago because thats when I need it


r/Kaiserreich • • 21h ago

Suggestion Kunming is in the wrong location

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314 Upvotes

Even if my overlaying skills weren't the best, you can still see the MASSIVE difference in actual location of Kunming. It should be one province down southeast and surprise there's already a perfect province for it. This is literally unplayable as kunming can be directly attacked by those addicted sichuaners. They fixed Xi'an but not Kunming? Justice for Kunming!


r/Kaiserreich • • 10h ago

Question Why no Contingent Election in 1929?

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44 Upvotes

KR 1.7? Afghanistan content? 3I rework teaser?! What are you talking about? As I write this, it's August 16th, 2024, and Almaron just posted a rework proposal to the 2AWC; everyone's talking about it!

Okay so ya I'm super late to this, but in my defence, I never really gave it much thought until recently.

Anyways, on to my question: In Almaron's rework proposal, his idea for the 1928 Election is that the hijinks caused by the Great Depression and the subsequent mishandling of it by the "fiscally conservative republican president" (which ended up being Frank Lowden) caused a great enough third-party influence to force a contingent election, which the Republicans won; however, this is not the case in-game (shown above). So, like, why?

In my personal opinion, the idea of the beginning of the red belt, John Reed's peak in relevancy (before the 2ACW, of course), and another four years of ineffective Republican presidency because of a "stolen" contingent election, is all really interesting to me. I also would imagine that this would be a far greater motivator in the upcoming civil war than just, "Oh, the Democrats might have swept in 1928, but then they stole the 1932 contingent elections, bro, I swear, can you believe they're not following through on their promise?" The idea that the Democrats finally won over the god-forbiden Republicans and their 8 years of decline, just for them to do nothing, would be far more outrageous to the 1936 KRTL American than what little expectations were given to Al Smith in 1928 past, "just get Lowden out of office," not being met.

Unplayable.


r/Kaiserreich • • 22h ago

Image French Federation Faction Historical Flowchart

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183 Upvotes

Attached above is a flowchart I made showing the historical progression of the major socialist factions in the French Federation. If I got anything wrong, please let me know, I'd be happy to correct it!


r/Kaiserreich • • 12h ago

Discussion "The Rotenacht" - A Pitch for a Kaiserreich Cold War Mod Set in the 1950s!

27 Upvotes
The Red Night on the Atlantic - 1950

This is my take on a Cold War scenario set in 1950 in the Kaiserreich universe, presented as a mod. The Cold War here would ultimately be set between a victorious Reichspakt, named the Wehrpakt here, and the Fourth Internationale under the leadership of a victorious Workers' Commonwealth of America. The Atlantic would be in deep ideological gridlock and stalemate. Meanwhile, other nations would try to carve out their place in history in the shadows of the two superpowers. The concept for the mod is set around two major factions, proxy wars with a buildup to a Third Weltkrieg, and having some unaligned players that can go their own way.

German reaction and prussianism would dominate Europe. A continent crowned by the Kaiser against a revolutionary New World, one which is building and preparing the figurative Marxist new world. It would culminate in a massive Atlantic carrier/naval war, in an ultimate clash of labor and capital.

Major conflict points:

The Commonwealth of Britain/UoB would survive the 2nd Weltkrieg. Britain would become totalist or vanguardist after the war with Germany - a paranoid regime propped up by the radical socialist SPA in America. It is surrounded in its waters by the Germans on all sides, making it vulnerable to blockade.

Atlantic barrier on britain

After Savinkov's death in the WK2, army leadership would overthrow the SZRS and make peace with the Free Russian Army and Germany, compromising by making Semyonov the new president of Russia. Semyonov would even be president for life and preside over a most unstable dictatorship, with Russia facing its own 'years of lead' a la Italy. Additionally, Russia faces many unfair treaties and concessions to Germany, which a player would have to carefully remove one by one before starting a 3rd war with Germany to reclaim lost lands.

South East Asia witnesses the decay of German influence in the region, and the United Provinces of China and the People's Republic of India are set to spread their spheres as the colonies fall apart. The Chinese player would endure the hardships of a young democracy in China caught in the sail winds of the two superpowers.

Asia map
Ideology Map
Faction Map

I can answer any questions; I can explain my reasoning behind or my plans for certain regions. THIS IS NOT A MOD. I MADE THIS WITH MINOR CODE EDITS.


r/Kaiserreich • • 19h ago

Question How can Austria occupy and gain claims on friuli?

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83 Upvotes

I need it for my larpstria german unification run


r/Kaiserreich • • 1d ago

Suggestion Australasia should own the Solomon Islands.

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279 Upvotes

The British OTL tried to sell Australia the islands after WW2, considering Britain’s worse fiscal position after WW1 and the need to compensate Australia for its “loss” of German New Guinea, a post war transfer would make sense.
Even if Britain does not transfer it before 1926, the islands are close enough to Australian New Guinea that the Entente losing control of this otherwise passive protectorate seems unlikely.
Germany’s excuse for seizing other colonies of preventing anarchy or Socialism doesn’t really stand here either.


r/Kaiserreich • • 12h ago

Discussion Entente-3I-Moscow Accord Cold War

16 Upvotes

What says on the title. How could such a scenario come to be? I wanted to make a map, a personal work of mine, about such a scenario, and i thought how could it come to be. I always liked the idea of 3I vs MA, but, I always felt that fell in the "OTL but reversed" side of things, so, I trying to add the Entente (Be it led by the exiles in Canada, MacArthurist America, or anything like that) to make it three-way. How could this layout work post 2nd Weltkrieg?

(Disclaimer: I just recently got a PC, and that burned all my money, so I couldn't afford HOI4, but still i love the KR lore regardless and i want to be part of the community. Thx for anyone who's reading or answering me)


r/Kaiserreich • • 17h ago

Question Which warlord is the easiest for uniting China?

25 Upvotes

r/Kaiserreich • • 15h ago

Lore Altiero Spinelli in Kaiserreich?

12 Upvotes

With some form of a Socialist EU being confirmed with the 3I rework, does Altiero Spinelli, a pioneer in terms of socialist Eurofederalism thought, play any sort of role?

He is a bit young for KR's timeframe (just 29 in 1936) which makes me only more curious whether or not he was even considered.


r/Kaiserreich • • 1d ago

Suggestion Revisiting the Western Borders after Versailles: A Detailed Map and an Alternative to German Verviers

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265 Upvotes

Hi everyone!

This project originally started with a fairly simple idea: I wanted to make a detailed, period-style map showing the changes to France’s and Belgium’s borders after Kaiserreich’s Treaty of Versailles of 6 November 1919, with the borders of 1914 included for comparison.

Having learned that the upcoming French rework will also involve changes to the Franco-Belgian border, I started thinking about what a slightly different settlement might look like. In particular, the directly annexed German province of Verviers has always bothered me. That eventually turned a cartography project into a small lore suggestion.

What follows is my own proposal, not an attempt to describe the forthcoming rework. The basic idea is to distinguish more clearly between permanent annexations, temporary military occupation, and territories administered as bargaining chips.

1. Luxembourg: keeping the existing starting point

Two elements remain unchanged from the mod’s current, pre-French-rework setup:

  • Luxembourg becomes a constituent state of the German Empire.
  • It expands into the German-speaking Belgian border areas around Arlon/Arel and Beho/Bochholz.

My additional suggestion concerns the temporary administration of the rest of Belgian Luxembourg, which I will explain below.

2. The German-Belgian border: annexations and a military government

Rather than annexing the whole Verviers area outright, I would split Germany’s gains into two distinct categories.

Direct annexations to Prussia

The German-speaking or historically German-speaking border areas around Plombières/Bleyberg, Montzen, Welkenraedt/Welkenrath and Limbourg/Limburg would be incorporated directly into the Prussian Rhine Province.

This would also include the eastern part of what is now Voeren/Fuhren, together with the former territory of Neutral Moresnet.

The Military Government of Liège

The French-speaking Walloon territory around Verviers would instead form the Military Government of Liège — Militärgouvernement Lüttich in German.

The premise is that Germany initially demanded considerably more. Drawing on the September Programme’s ambitions concerning Liège and Verviers, German negotiators wanted direct control over the strategically important approaches to Liège and its fortifications. British opposition, however, forced a compromise: instead of an immediate annexation, a defined territory would remain under German military administration pending a later settlement.

On the map, its southern boundary starts near Malmedy and broadly follows the Amblève and Ourthe. There are a few crossings to the opposite banks to keep the railway connection towards Liège within the territory. Near Embourg, the boundary turns to follow the terrain, enclosing the Liège forts east of the Meuse. It then runs northeast to meet the directly annexed border strip near Sint-Pieters-Voeren/Sankt Petersfuhren.

The distinction matters: the border strip becomes ordinary Prussian territory, while the military government remains a separate territory whose ultimate sovereignty is unresolved.

3. Belgian administration of Maubeuge and Givet

As compensation for the indefinite German occupation of the Liège–Verviers area, Belgium would be allowed to administer French territories around Maubeuge and Givet.

The inspiration here is their wartime administrative connection to German-occupied Belgium. In this proposed settlement, that arrangement would be repurposed as a diplomatic bargaining mechanism.

These French territories would be returned to France if and when the Military Government of Liège was returned to Belgium.

That creates a deliberately awkward arrangement: Belgium has lost control of part of its own territory but administers French territory in compensation. Its position is therefore tied to the unresolved German-Belgian dispute.

I have intentionally left the eventual outcome open. Whether Germany annexes the military government, returns it, or continues to postpone a decision could remain a live political issue.

4. Temporary Luxembourg administration of Belgian Luxembourg

The remaining Belgian province of Luxembourg would temporarily be administered by the enlarged Grand Duchy until Belgium had paid its war indemnities in full.

This is admittedly a peculiar arrangement, but that is partly the point. Luxembourg is now a member state of the German Empire, so Germany effectively controls the territory without the treaty formally calling it a German occupation zone.

It would serve two purposes:

  • Give the occupation a less overtly German administrative label.
  • Facilitate the incorporation of Arlon/Arel and Beho/Bochholz into the Grand Duchy.

Unlike the unresolved Liège arrangement, this occupation would already have ended by the game’s start: Belgian Luxembourg would be fully back under Belgian administration by 1936.

5. Smaller Dutch gains and the question of Dunkirk

I also included two small transfers to the Netherlands:

  • The western part of present-day Voeren, from around Schophem westwards.
  • Baarle-Hertog.

Both would follow somewhat questionable plebiscites. Within the setting, it could be widely suspected that Germany encouraged these transfers to cultivate Dutch goodwill. Baarle-Hertog in particular provides an interesting case, given the difficulties its enclave situation caused during the war.

Elsewhere, the Franco-Belgian border remains at its 1914 position, apart from the two French territories under provisional Belgian administration.

In my proposed negotiations, Germany also pushed for Dunkirk to be transferred to Belgium, invoking the area’s Flemish-speaking population while seeking to weaken France further. British negotiators rejected that demand.

6. The German-French border

The proposed German-French border stays fairly close to the mod’s current arrangement. Most of my changes concern the exact line rather than the overall scale of the annexations.

The Longwy–Briey ore basin

Germany’s principal demand in the peace negotiantions would be the Longwy–Briey ore basin.

The arrondissement of Briey and the canton of Spincourt would be annexed, with a few adjustments. Most of this territory would be incorporated into the Imperial Territory of Alsace-Lorraine. The exception would be the formerly French town of Longwy, which would instead be incorporated directly into the enlarged Grand Duchy of Luxembourg. It would be the only permanently ceded French territory assigned to Luxembourg rather than Alsace-Lorraine.

Compared with the current border, my version pushes slightly farther west in places to provide a buffer in front of the mining district.

Smaller adjustments in Lorraine

Between the mining basin and the Vosges, several additional communes would join the District of Lorraine.

For these adjustments, I took inspiration from territories included in the provisional German administration during the Franco-Prussian War but left to France when the final border was settled in 1871.

Avricourt, divided by the border since 1871, would be reunited under German rule.

A narrower, terrain-based annexation in the Vosges

The existing border in the Vosges has always felt a little too expansive to me. I therefore used the September Programme’s reference to the possible annexation of the western slopes as the starting point for a more limited strategic frontier.

I wrote a Python script to help trace a defensible line along the terrain, without advancing unnecessarily far into the French interior or annexing the towns of Saint-Dié or Gérardmer.

This produces a more restrained but locally awkward frontier. Most of Saint-Dié remains French, while the Kellermann district and railway station pass to Germany and become a separate town called Kellermann. The name comes from the existing district, originally named after the French Revolutionary general François-Christophe Kellermann.

So Avricourt is reunited, but Saint-Dié is divided — one of the less tidy consequences of a frontier justified primarily on strategic grounds.

Belfort

Finally, the Territoire de Belfort would be annexed to Alsace-Lorraine. Its acquisition was explicitly considered in the September Programme, although the decision on whether to demand it was left to the military authorities. Beyond the military and strategic rationale, I also drew inspiration from the provisional territorial arrangements of 1870–71 as a precedent that German negotiators might invoke after victory.

7. Occupation zones and dismantled fortifications

In addition to the permanent annexations, Germany would retain seven French departments as security until France’s war indemnities had been paid in full.

The intended parallel is the final occupation zone retained by Germany after the Franco-Prussian War, before the evacuation of 1873. The map distinguishes these occupied departments from territory permanently incorporated into the Empire.

I also marked the forts and military installations in France and Belgium that would have to be dismantled under the settlement.

8. Economic concessions not shown on the map

Two other aspects of the settlement would be important but are harder to represent at this scale:

  • Expansion of the Iron Rhine railway to Germany’s advantage.
  • Increased influence for German industrial and commercial interests in the port of Antwerp.

One possibility I considered was a small German-leased port area in Antwerp, loosely analogous to the Czechoslovak port arrangements in Hamburg and Stettin. In this scenario, however, British objections would mean an explicit prohibition on military use.

I see this as an optional addition rather than an essential part of the proposal.

What I am trying to achieve

The intention is not simply to give Germany more territory. It is to make the settlement’s different mechanisms more legible:

  • Permanent annexation for selected border territories and strategic or industrial objectives.
  • Temporary occupation to secure indemnities.
  • Provisional administration as compensation and diplomatic leverage.
  • An unresolved military government around Liège and Verviers, rather than a straightforward German province.

It would still be a coercive peace, but one containing compromises and unfinished disputes rather than treating every German demand as an outright annexation.

Ultimately, this all grew out of wanting to draw a nice “1914 versus post-Versailles” map. I would be interested to hear what people think, especially about replacing German Verviers with the military government and linking its future to Belgian administration of Maubeuge and Givet.

Feedback on the borders, the diplomatic logic, or the map itself is very welcome!

PS: Enjoy the Map in English or if you so prefer in French on the 2nd slide.


r/Kaiserreich • • 23h ago

Image Austria having a vacation while Berlin burns to the ground...

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46 Upvotes

Can the Reichspakt recover from this?


r/Kaiserreich • • 21h ago

Lore Spain in Kaiserreich

28 Upvotes

Hi!

New fan here. I recently became interested in the lore of Kaiserreich and I admire how well planned it is but I have a question. What is Spain's role in this alt history? I mean, like what changes related to Spanish history are part of it.

Thanks in advance!


r/Kaiserreich • • 20h ago

Question What Chinese paths are pro-Japanese?

17 Upvotes

Obviously Fengtian can be pro-Japanese and Anqing can be, as well as the SocCon regionalist path in Liangguang, but are there any others?


r/Kaiserreich • • 1d ago

Discussion What WW2 things do you think would have major reputation changes in Kaiserrech

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223 Upvotes

Got thinking how context dependent a lot of success/failures in our world and had some random thoughts of WW2 things may have drastically changed reputations in the KR timeline.

M3lee, in OTL it was a stopgap midwar design with several key flaws that made it a disaster in the open fields and desserts against experienced German tank and flak crews. But take it from 1940 North Africa to 1940 civil war America, but barring international forces pouring in tanks it could easily be the biggest thing fighting in many places. Likely mostly fighting militias its reputation could change from a failed stop gap early tank to a decisive element in the end of the 2ACW, before then also being undergunned in a international intervention again.

American tank destroyer doctrine. Going against concentrated heavy German armor many have criticized the seek strike and destroy doctrine. But in the large theater of American operations quick glass canons as corps level assets may be more than adequate for the rare tank concentration.

Char B1. Historically it has a mixed reputation. 1 on 1 it could take nearly anything the germans had in 1940. But it was also a 1920s design with delayed production and hampered on a cautious french doctrine. But say a more dynamic French commune throws it into production when its designed and now instead of it being a delayed cutting edge it may be by the 1930s a reserve tank capable of blurting german counterattacks around the main force. No longer the key factor surrounded and undersupplied, but a backup punching well above its weight.

What do you guys think would be some interesting changes to how we remember certain tech, vehicles, and strategies in a world where germany won?


r/Kaiserreich • • 1d ago

Question there is any possibility to form an EU like state whit the 3I rework?

20 Upvotes

r/Kaiserreich • • 1d ago

Guide Document On How Japan's Naval Invasions Work During The Second Sino-Japanese War by vireler

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95 Upvotes

r/Kaiserreich • • 1d ago

Discussion How would the Kaiserreich Universe Version of Wolfenstein look like ?

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90 Upvotes

r/Kaiserreich • • 1d ago

Question How much navy do I need to know to play Japan?

20 Upvotes

Japan sounds interesting but I couldn't properly design a ship or build a navy to save my life so I'd have to work with the starting navy plus whatever starter design ships I end up crapping out. Would that be sufficient to fight GEA and just pray that the Reichspakt gets screwed in Europe or should I just avoid Japan?