r/HillClimbRacing • u/Unhappy-Resort-479 • 2h ago
New re- re re re re re re re re re re re re re re re re re re re re re re re re re re re re
Enable HLS to view with audio, or disable this notification
r/HillClimbRacing • u/Unhappy-Resort-479 • 2h ago
Enable HLS to view with audio, or disable this notification
r/HillClimbRacing • u/Overall-Category-159 • 12h ago
Enable HLS to view with audio, or disable this notification
r/HillClimbRacing • u/BeginningwithN • 15h ago
Which one of these is better to unlock? They are pretty pricey using adventure points so I will likely only be getting one. I’ve got the off-roader selected right now but but figured I would double check
r/HillClimbRacing • u/ButterscotchWarm8476 • 1d ago
After unlocking all four masteries, which vehicle is the fastest overall in Hill Climb Racing 2?
I'm talking about the fastest vehicle with all four masteries equipped, considering its maximum speed on flat ground and overall performance. Which vehicle actually comes out on top, and why?
I'd appreciate answers from players who've tested this themselves!
r/HillClimbRacing • u/jack-oid • 1d ago
Im tryna run HCR2 on my laptop which should be easy all things considered because if has ten fold the processing power of my ancient android phone and by all means should be running smooth as a baby's bottom but instead my computer is overloaded and I have a screen darker than my future playing HCR2 music salting the wound of my unsucess. Any suggestions on workarounds that dont potatofy my computer?
r/HillClimbRacing • u/Decent-Ice8284 • 1d ago
We are looking for active players for our team, Roberto Team⚡️. Team rules: drive at least 50 km per week; participation in team events is mandatory. So, if you’re looking for a team, please join us—we still have spots available! What are you waiting for? Join my team now and support us—thank you!
r/HillClimbRacing • u/skepticalskyspy • 1d ago
Finally got to 1 million, wondering which one to do.
r/HillClimbRacing • u/TCone97 • 2d ago
Enable HLS to view with audio, or disable this notification
r/HillClimbRacing • u/swadcha • 1d ago
r/HillClimbRacing • u/zzxzxzxzxzxzxx • 2d ago
The recent evolution of the game closely mimics certain concepts that are widely prevalent in gachas, although the main issue (imo) is that some things have been handled carelessly, resulting in the current situation of vehicles getting too op and the game requiring an excessive amount of grinding.
Mythics, for one, are hcr2's stand-in for the 50/50 system present in pretty much every single gacha when it comes to banners. The move towards more subscription based (recurring payment) features is more so present in the larger global market, but it is noteworthy (i.e. VIP diamond, event pass, and team spirit). Something else that is a personal pet peeve of mine and which is far too widespread in the mobile games environment (also present in many gachas) is what I'd call "currency overpopulation" (too many different kinds of currencies to keep up with, designed with the end goal of getting you to spend more money). --> Quick list: coins, gems, adventure tokens (and everything derivative from them), purple chips (team shop), bolts, scrap, blueprints, styles coins, special tickets, event points, and mastery xp (not truly but almost). Following closely to that is the implementation of "energy systems" (notorious in the mobile games space) in the game, which is how moon tickets, PE tickets, CS tickets, TE tickets, and weekly challenges operate. (I'm not saying all of these singular things are problematic or annoying, but rather that their collective is -- except the mythics situation, that IS problematic AND annoying)
For what pertains to the grinding part, the biggest offenders are the farm for adventure tokens and mastery xp. Doing masteries is not nearly as bad as when they were originally being implemented, but I still consider the grind it takes to be more than should be warranted considering the fact you're also having to spend a million coins on top of that. As for adventure tokens, the grind is absolutely horrendous. If you're actually trying to keep up with all adventure chests and all other general in-game activities, you GENUINELY have to be unemployed and have little to no other hobbies (exaggerating a bit, but it is still preposterous).
However, what is ruining the game the most (imo) for good players that already have a lot of progression is how the "power creep", a very prevalent process in gachas and other live service games, is being handled. The way it works fundamentally is that when new content is introduced, it includes items that are more powerful than previous stuff. The way this maps to hcr2 is that we've gotten progressively more OP vehicles and parts (ever since glider and the addition of masteries). The problem is that there has not been enough additional content that matches the power creep to keep things balanced, and also the power creep has just been way too OP.
Some additional things to note: first is the ad situation. There's no way it needs to be as bad as it is, and that goes for 99% of mobile games. Second is moonlander echo, there's literally no reason not to bring it back at this point. Third, I'm a big time believer that cosmetics should be one of the main means of monetization, but styles are kinda mid rn and 99.999% of players would not fathom purchasing a styles chest.
r/HillClimbRacing • u/Realistic-Leg-6686 • 2d ago
Hey guys just wanted to cherish my milestone. I'm completely F2P. It feels so good after 4 months of grinding.
Fully Maxed Cars lvl 20 - 6 (Glider, Offroader, Muscle, Rally, Dune, Havoc)
Cars with level 18- 4 (Stocker, Raider, Rock bouncer, Racing truck)
Lvl 15 - 7
None of the fully maxed ones have mastery!
Also any suggestions would be helpful! Thank you!
First screenshot is me today
Second screenshot is mid july
r/HillClimbRacing • u/rootedrun • 2d ago
I missed the old version where we could tap the vehicles and ended up messing our garage.. 🤣
r/HillClimbRacing • u/Y8fKZyZrSn • 2d ago
Removed a lot of people recently who were not playing and have some spots open. 6000gp minimum.
Music City
r/HillClimbRacing • u/No-Hunter-1002 • 2d ago
I saw this person getting this absurd time on today's event
r/HillClimbRacing • u/rootedrun • 2d ago
Can you find me? I think there is almost another 4 havoc and zombies in the picture 🥲..
r/HillClimbRacing • u/MonikonPerfekti • 2d ago
I found out in summer that I had about 12 k untouchable Adventury tokens. I didn't know before they can be used to something usable 😅. So I bought mostly win strike shields. Today I hit 100 shields. I have driven every day every adventure task since I found out their usefulness especially in masterys. It gives double experience points. Win strike has many very good features. Win strike of 4612 races is the result of enhacing cars and I guess some skill too.
r/HillClimbRacing • u/corilyn82 • 3d ago
I unlocked Havoc a few days ago, and since it seems that's what everyone is using for the public event, that's what I'm using. I can sometimes get a pretty good time, but it feels like pure luck more than anything. I hold down boost and many times, the nose starts tipping up and flipping backwards. What am I doing wrong?
r/HillClimbRacing • u/Outside-Golf1776 • 2d ago
i found this comment at a short made by fingersoft to promote the automobile at hcr1