r/DnD • u/Screw_AI • 8h ago
Game Tales One of my players set the bar too high for his other DMs because of me
Using a freshly-made alt account for this post because I can already feel r/dndcirclejerk having fun with it
So for context, I'm a paid DM that works at a community center. Most of my players are first-timers, which means that I've been their first DM, their introduction to D&D and the one who taugh them the rules.
Side-note: I really don't mind it, this is the coolest job ever.
At the start of tonight's game, one of my players (M, somewhere in his 20's) told me that he joined another campaign recently with friends of his. I was really happy for him, until he told me that he hated his other DM's way of DMing. When I asked how it went, he kept pointing out everything this other DM did differently than me (stuff like calling for checks less often, narration being more railroady and player agency that felt like he was "kept on a leash", to quote him).
I totally get what he was trying to say: he tried someone else's DMing, and he vastly prefers mine. And I accept that compliment, really. But I can't help but to think that maybe I've accidentally set an unreal expectation for him: as I said, I'm litterally paid to run this game, of course I'll go the extra mile on all front for it to be worth the money. That other DM was (likely) running it for free, so expecting the same quality from this DM is unfair.
Now, maybe this DM was actually bad, I'll never know. But judging from what my player told me, they seemed... fine? I guess? No DM is running the same way, and this one was definitelly doing it differently than me. It really feels like I've brewed my own micro-version of the "Mercer effect", and I don't want it to ruin future games for him...how should I approach this situation? Like, obviously I'll talk to him about it, but I'm just unsure on how I'll explain it so it doesn't sound like a lecture.