r/AndroidNativePorts • • 15h ago

Gears of War 2 Android Port

25 Upvotes

Gears of War 2 on a Samsung s26 Ultra I'm having lots of stuttering and graphical issues I didn't see anywhere where I could add a custom graphics driver either


r/AndroidNativePorts • • 21h ago

📸 [SHOWCASE] NFS MW Black Edition on Poco X7 Pro

26 Upvotes

The creator of this port pulled off a hat trick with 3 well-optimized ports.

Simply the best version of the game running above 60 FPS (unlocked FPS) with FXAA (SSAOx2 is too demanding) and without that orange filter that I don't really like.

For those wondering how the graphics look on the X7 Pro, you can rejoice because it runs at maximum settings at 60 FPS (do not use SSAOx2).


r/AndroidNativePorts • • 19h ago

🟢 [PORT] CALL OF DUTY BLACK OPS 2 ANDROID PORT

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24 Upvotes

r/AndroidNativePorts • • 9h ago

🟢 [PORT] Prototype Recomp Android Native Port

23 Upvotes

Exynos 2600

Xclipse 960

12 ram

Gamepad


r/AndroidNativePorts • • 10h ago

🟢 [PORT] Pokémon escudo

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25 Upvotes

Corre de manera fluida en el f6 , a 30 fps y sin errores gráficos , para el autor que subió ayer el repositorio una chulada la verdad


r/AndroidNativePorts • • 17h ago

Mario Tennis GBC Update

24 Upvotes

Hi again! Two weeks of work on **MTenn3D**, my 3D remake of Mario Tennis for the Game Boy Color, built with Claude Code. It went from version 0.10 to **0.35.90**, and there's an Android build you can install and try (link at the bottom).

**The big one: no emulator anymore**

- The whole cartridge is now ported to JavaScript, about 4,480 routines: the story engine, text, every menu, the matches, the mini-games and drills, and the story scripts.

- Every part is checked against the original: recordings of real play run on both, and the game state is compared frame by frame.

- Since 0.35.72 there's no emulated Game Boy at all. No CPU, no emulated hardware: the picture comes from the app's own renderer and the sound from its own synthesiser. Your ROM only supplies the graphics, music and text.

**The campus in 3D**

- Trees, bushes, palms and potted plants are 3D and sway in the wind. Fences, glass walls, furniture, fountains and flower beds stand up too, and the Training Center has its own indoor lighting.

- New ground detail: dense grass, mown in stripes on the school grounds, stone kerbs along the paths and grit on the dirt.

- The road by the café now has hills and a little town on the horizon, and joins the courtyard seamlessly (pic 3).

- Lighting with time of day: shadows, night lamps, floodlights, a soft tilt-shift blur.

- Voxel sprites are the default, with rounded characters and detailed sprites that change expression.

**Matches and stadiums**

- Every court has a 3D stadium in its own style, and the finals are played in a giant stadium.

- A walk-out intro before each match, a crowd that reacts with banners and sound, ball kids, line judges, a TV crane and flags in the wind.

- Weather can turn mid-match (rain, puddles, umbrellas), floodlights come on bank by bank, and the courts wear and keep ball marks.

- TV replays of long rallies, line calls on close bounces, a rally counter, changeover stats, a momentum bar ("ON FIRE") and a trophy ceremony.

- A new TV-style pause: a broadcast score bar while the camera moves round the stadium and closes in on each player (pic 2).

**Gameplay**

- **STAMINA**, a fifth stat you train at level-up. Running and swinging tire you (charged shots most of all), with a stamina bar for each player.

- Optional Enhanced and 120 Hz physics, and analog stick support.

- **TOUR+**: rankings, rivals, training, equipment, a day schedule and sponsors. After a ranking win you see yourself climb the ladder past the player you beat.

- The level-up screen shows what a point actually does in real units: serve speed in km/h, running speed, how wide you can aim (pic 4). The EXP screen shows each player's next levels and what they cost.

**Menus and looks**

- Every menu uses one new ball-wheel style with HD fonts, and the options are inside the game.

- The character creator has redrawn portraits and new hairstyles (afro, puffs, cornrows, locs, box braids, fade).

- The VS screen shows close-ups of the players' faces, and there's a new title screen with the venues flying by behind PRESS START.

**On phones**

- Android app with a portrait layout, support for folding phones and 120 Hz screens, a resolution scaler for slower phones, and run-ahead to cut input lag.

**Try it**

The Android APK is in the repo's releases folder, and it contains **no game data**. On first start you pick your own legal dump of *Mario Tennis* (USA) for Game Boy Color. The app checks it (SHA-1 starting `414ba583`), keeps it on your phone and never uploads it.

- Download the APK: https://github.com/akeem000-ship-it/re-skill/tree/claude/re-skill-reverse-engineer-p4564i/projects/mario-tennis-gbc/releases

- The code and the full changelog: https://github.com/akeem000-ship-it/re-skill/tree/claude/re-skill-reverse-engineer-p4564i/projects/mario-tennis-gbc

Bug reports are very welcome. The app has a REC button, and a recording or a screenshot of anything that looks off helps a lot.


r/AndroidNativePorts • • 23h ago

🟢 [PORT] [Naruto Storm Mobile] Corrigi o bug no Galaxy S24 (Exynos) + Widescreen e tradução PT-BR! 🍥

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24 Upvotes

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Opa, galera! Dessa vez resolvi fazer um port do port 😂

Pra quem não sabe, a versão mobile de Naruto: Ultimate Ninja Storm estava apresentando problemas em dispositivos da Samsung com processadores Exynos, como o Galaxy S24.

Depois de algumas tentativas, consegui corrigir o problema e fazer o jogo funcionar no meu S24!

Já que estava mexendo no APK, aproveitei para fazer algumas melhorias:

  • ✅ Correção para Exynos — jogo funcionando no Galaxy S24.
  • ✅ Widescreen — adaptei o jogo para aproveitar melhor a tela.
  • ✅ Tradução PT-BR — menus e textos traduzidos para português brasileiro.

Tudo isso foi feito modificando a versão Android original (1.2.10), sem precisar de emulação.

📦 Sobre o APK

Como o projeto é baseado na descompilação e modificação do APK original, e não em uma recompilação independente a partir do código-fonte, não disponibilizei os arquivos do jogo no GitHub por questões de direitos autorais.

Porém, para facilitar os testes, subi no Google Drive uma versão do APK já com as correções e melhorias aplicadas.

🔗 Links:

Por enquanto, os ajustes foram testados no meu Galaxy S24. Ainda existem alguns detalhes para melhorar, principalmente o suporte a controles externos.

Se alguém tiver outro dispositivo com Exynos e quiser testar, seria interessante saber se funciona também!

Qualquer feedback ou contribuição é bem-vindo! 😁🍥

#NarutoStorm #NarutoUltimateNinjaStorm #NarutoMobile #AndroidGaming #AndroidNativePorts #GalaxyS24 #Exynos #ExynosFix #Widescreen #PTBR #GameModding #APKModding


r/AndroidNativePorts • • 19h ago

🟢 [PORT] short clip of trying out stalker anomaly on mobile.

23 Upvotes

r/AndroidNativePorts • • 9h ago

Jet Set Radio Future Unleashed

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20 Upvotes

It just occurred to me I don't think I have seen anyone post about this yet. The other day I found Jet Set Radio future has an android port. I tried it out on my Ayn Thor and it runs soo good. I'm not at home right now otherwise I would post up some gameplay. Definitely download it and give it a shot people, it's soo much fun to finally have it portable and running great.

https://github.com/JuMatt/JetSetRadioFuture-Unleashed


r/AndroidNativePorts • • 17h ago

📸 [SHOWCASE] NFS MW Black Edition port on Poco F7 SD 8s Gen4

19 Upvotes

A really good port, I liked it more than the Xbox 360 port from another developer


r/AndroidNativePorts • • 19h ago

🤔 [Question] Skyrim port run on Mali gpu, But with no voice dialogue

18 Upvotes

Same thing happened when I'd try it on gamehub.. still no voice dialogue only sound effects


r/AndroidNativePorts • • 4h ago

🟢 [PORT] Skyrim on a Galaxy A54 💀

18 Upvotes

Thanks to a Mali driver, the graphics glitch problem was solved, but it runs terribly haha 💀, Galaxy A54 Mali-G68 8GB RAM

Port: https://github.com/ttom795/Skyrim_Android/

Driver that I use: https://github.com/faux123/panvk-faux123-driver-ace/releases/tag/v1.1.2


r/AndroidNativePorts • • 13h ago

🟢 [PORT] GT3 Port Mediatek Helio! 60fps

16 Upvotes

Even on potato end devices, this port works excellently; you just need to configure it properly.


r/AndroidNativePorts • • 17h ago

📸 [SHOWCASE] 2026 JRPG golden age

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17 Upvotes

And more jrpg =)


r/AndroidNativePorts • • 14h ago

Need for speed most wanted black edition Samsung S23 ultra grafics 105%

15 Upvotes

8 gen 2 8gb adreno 740


r/AndroidNativePorts • • 20h ago

📸 [SHOWCASE] COD 2 Port on Poco X7 Pro

15 Upvotes

Ignore the on-screen HUD; I forgot to disable it in the options.

Another classic brought to mobile thanks to Brazilian YouTuber Bruno Sousa.

The game offers several preset options for you to choose from and test; in the video, I used the Cold preset.

The setting that leaves the resolution at 720p and FPS at 30 without FSR and FXAA experienced occasional drops to 27 FPS, but generally maintained 30. I also tested the smooth preset, which lowers the resolution further and sets the FPS to 60.

In that game, I achieved between 45-50 FPS without any drops below that.

It will still receive performance and compatibility updates, but you can already enjoy playing while you wait for that.

Link:

https://boky.in/COD2APK

Game files

https://boky.in/COD2ARQUIVOS

The links are shortened to support his work.


r/AndroidNativePorts • • 1h ago

🔵 [PORT UPDATE] Sleeping Dogs Port New Update

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14 Upvotes

This version supports mali too

anyone tested or played it yet?


r/AndroidNativePorts • • 12h ago

🟢 [PORT] FIFA STREET 2012 ANDROID PORT

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15 Upvotes

r/AndroidNativePorts • • 19h ago

The game run perfect but where the sound 😂 any fix?

14 Upvotes

r/AndroidNativePorts • • 3h ago

📸 [SHOWCASE] Wasnt much of a roguelike player, now thanks to these ports, i love the genre

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12 Upvotes

These ports run exceptional well and are customizable, being able to play on the go while being mobile phone friendly thanks to autosaves, you can pick up and play anytime anywhere


r/AndroidNativePorts • • 4h ago

📸 [SHOWCASE] Skyrim Android 0.25 - with sound fixed and Mali support (hopefully)!

12 Upvotes

r/AndroidNativePorts • • 5h ago

We eating good lads

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12 Upvotes

Need to sort out my icons


r/AndroidNativePorts • • 9h ago

🟣 [WIP] Work in Progress Estoy trabajando en un day of defeat en android port

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13 Upvotes

Alguno avise si quieren ayudarme


r/AndroidNativePorts • • 9h ago

🔵 [PORT UPDATE] Cult of The Lamb Woolhaven

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14 Upvotes

The port of Cult Of The Lamb just got the Woolhaven expansion!

Here's the link; https://gofile.io/d/WJq1LBTo


r/AndroidNativePorts • • 11h ago

🐛 [BUG] Why is my Skyrim+ like this? I have a Mali g68, CPU Exynos 1280

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14 Upvotes

Everything is on low