r/AndroidNativePorts • • 10h ago

🟒 [PORT] FIFA STREET 2012 ANDROID PORT

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13 Upvotes

r/AndroidNativePorts • • 21h ago

Need For Speed: Most Wanted Black Edition by Rangga Casper

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112 Upvotes

Finally Most Wanted can run smoothly on my phone.


r/AndroidNativePorts • • 13h ago

Gears of War 2 Android Port

24 Upvotes

Gears of War 2 on a Samsung s26 Ultra I'm having lots of stuttering and graphical issues I didn't see anywhere where I could add a custom graphics driver either


r/AndroidNativePorts • • 4h ago

πŸ€” [Question] Black Ops 2 Launcher not open the game

3 Upvotes

I’ve already tried 2 different versions of the game (14 GB and 33 GB). I’ve also tried different drivers, but I simply can’t get it to launch.

Retroid Pocket G2

Snapdragon G2 Gen 2

8gb Ram

Anyone can help me?


r/AndroidNativePorts • • 2h ago

πŸ€” [Question] What gpu driver should i use for my sd8+gen1

3 Upvotes

r/AndroidNativePorts • • 15h ago

πŸ“Έ [SHOWCASE] Need for speed most wanted X360 port on Mali 9400+

27 Upvotes

NFSMW X360 recomp

I was originally playing it on my s26 phone but tried out the save export import feature and moved over to my S11 tablet dimensity 9400+ ,

And with few tweaks its playing good steady 60fps .

Anyone who's having shadow/sunlight problems, switch over to opengl option it fixed it for me .

Want planning on playing this game ,just wanted to test it out . But it got me hooked on and now im on blacklist 10 . Amazing game and port


r/AndroidNativePorts • • 9h ago

πŸ› [BUG] Why is my Skyrim+ like this? I have a Mali g68, CPU Exynos 1280

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10 Upvotes

Everything is on low


r/AndroidNativePorts • • 14h ago

πŸ€” [Question] How many ports that can run on snapdragon 695 6gb ram?

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26 Upvotes

i already tried P5R it runs playable 30fps but sometime drop to 24fps,im interested to play skyrim and lost oddysey but what you guys think? do you think my phone can play thoose games playable?.


r/AndroidNativePorts • • 17h ago

🟒 [PORT] Persona 5 Royal

44 Upvotes

DEVICE: Redmi k90 max Dimensity 9500

Apk settings: 1080p resolution + 1080p text, High graphics, 60fps, Shadows ON

i think this is more of a wrapper than native android port but nonetheless it works smoothly than using Eden on my device 😊

Reddit compressed the video so it might appear blurry but in person, graphics is CRISP ✨


r/AndroidNativePorts • • 5h ago

πŸ“Έ [SHOWCASE] mortal Kombat 9 gameplay test on poco f8 ultra

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4 Upvotes

only few stuttering, other than that run flawlessly on 60fps


r/AndroidNativePorts • • 20h ago

🟒 [PORT] Zelda Botw port crawling on mediatek ✌️πŸ₯΄

67 Upvotes

r/AndroidNativePorts • • 13h ago

Need for speed most wanted black edition Samsung S23 ultra grafics 105%

16 Upvotes

8 gen 2 8gb adreno 740


r/AndroidNativePorts • • 15h ago

Mario Tennis GBC Update

21 Upvotes

Hi again! Two weeks of work on **MTenn3D**, my 3D remake of Mario Tennis for the Game Boy Color, built with Claude Code. It went from version 0.10 to **0.35.90**, and there's an Android build you can install and try (link at the bottom).

**The big one: no emulator anymore**

- The whole cartridge is now ported to JavaScript, about 4,480 routines: the story engine, text, every menu, the matches, the mini-games and drills, and the story scripts.

- Every part is checked against the original: recordings of real play run on both, and the game state is compared frame by frame.

- Since 0.35.72 there's no emulated Game Boy at all. No CPU, no emulated hardware: the picture comes from the app's own renderer and the sound from its own synthesiser. Your ROM only supplies the graphics, music and text.

**The campus in 3D**

- Trees, bushes, palms and potted plants are 3D and sway in the wind. Fences, glass walls, furniture, fountains and flower beds stand up too, and the Training Center has its own indoor lighting.

- New ground detail: dense grass, mown in stripes on the school grounds, stone kerbs along the paths and grit on the dirt.

- The road by the cafΓ© now has hills and a little town on the horizon, and joins the courtyard seamlessly (pic 3).

- Lighting with time of day: shadows, night lamps, floodlights, a soft tilt-shift blur.

- Voxel sprites are the default, with rounded characters and detailed sprites that change expression.

**Matches and stadiums**

- Every court has a 3D stadium in its own style, and the finals are played in a giant stadium.

- A walk-out intro before each match, a crowd that reacts with banners and sound, ball kids, line judges, a TV crane and flags in the wind.

- Weather can turn mid-match (rain, puddles, umbrellas), floodlights come on bank by bank, and the courts wear and keep ball marks.

- TV replays of long rallies, line calls on close bounces, a rally counter, changeover stats, a momentum bar ("ON FIRE") and a trophy ceremony.

- A new TV-style pause: a broadcast score bar while the camera moves round the stadium and closes in on each player (pic 2).

**Gameplay**

- **STAMINA**, a fifth stat you train at level-up. Running and swinging tire you (charged shots most of all), with a stamina bar for each player.

- Optional Enhanced and 120 Hz physics, and analog stick support.

- **TOUR+**: rankings, rivals, training, equipment, a day schedule and sponsors. After a ranking win you see yourself climb the ladder past the player you beat.

- The level-up screen shows what a point actually does in real units: serve speed in km/h, running speed, how wide you can aim (pic 4). The EXP screen shows each player's next levels and what they cost.

**Menus and looks**

- Every menu uses one new ball-wheel style with HD fonts, and the options are inside the game.

- The character creator has redrawn portraits and new hairstyles (afro, puffs, cornrows, locs, box braids, fade).

- The VS screen shows close-ups of the players' faces, and there's a new title screen with the venues flying by behind PRESS START.

**On phones**

- Android app with a portrait layout, support for folding phones and 120 Hz screens, a resolution scaler for slower phones, and run-ahead to cut input lag.

**Try it**

The Android APK is in the repo's releases folder, and it contains **no game data**. On first start you pick your own legal dump of *Mario Tennis* (USA) for Game Boy Color. The app checks it (SHA-1 starting `414ba583`), keeps it on your phone and never uploads it.

- Download the APK: https://github.com/akeem000-ship-it/re-skill/tree/claude/re-skill-reverse-engineer-p4564i/projects/mario-tennis-gbc/releases

- The code and the full changelog: https://github.com/akeem000-ship-it/re-skill/tree/claude/re-skill-reverse-engineer-p4564i/projects/mario-tennis-gbc

Bug reports are very welcome. The app has a REC button, and a recording or a screenshot of anything that looks off helps a lot.


r/AndroidNativePorts • • 11h ago

🟣 [WIP] Work in Progress PES 2013 PORT ANDROID

9 Upvotes

I tested it on the realme GT Neo 6. Processor: Snapdragon 8s Gen 3 GPU: Adreno 735 RAM: Up to 12 GB Storage: Up to 256 GB Display: 6.78-inch AMOLED, 120 Hz I want to release this port for both 32-bit and 64-bit Android devices. However, I need help from other developers because I don't have enough experience to fully optimize and polish this project. full game play by : https://www.youtube.com/@high.games.mobile


r/AndroidNativePorts • • 6h ago

πŸ“Έ [SHOWCASE] ggs 2 the nfsu1 android port made by codepdbh gng

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4 Upvotes

i locked the game on 30 fps, lowered almost all graphics and played all the campaign on HARD mode (if yk what im talking abt yk) i tested with a friend the online features and it worked correctly, i just wish the port was more optimized 4 a low end phone like mine with a dimensity 700/mali g57 combo, but i was more than happy 2 see this game running on my brick so i didnt even mind that

i still had lag issues ngl, but it was 4 the rising temperatures, and it consumes much less battery than, 4 example, roblox or free fire (idk i dont have better examples), so i think this port is worth a try 4 everyone c:


r/AndroidNativePorts • • 17h ago

NO SOUNDS NO MUSIC NO CONTROL STILL MASTERPIECE ❀️‍πŸ”₯❀️‍πŸ”₯❀️‍πŸ”₯❀️‍πŸ”₯❀️‍πŸ”₯ THANK FOR THOSE WORK ON IT πŸ‘ SKYRIM

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29 Upvotes

r/AndroidNativePorts • • 8m left

🟒 [PORT] Port Cave Crawler II

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β€’ Upvotes

Cave Crawler II Android Port built on the original Godot 4.3 engine preserving the original game with integrated Multi-touch controls simultaneous movement and jumping gamepad support customizable controls and Android settings

Download Here

https://gofile.io/d/yvwgLAJj


r/AndroidNativePorts • • 3h ago

πŸ€” [Question] any idea how fix that??

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2 Upvotes

lego marvel superheroes

(mali gpu)


r/AndroidNativePorts • • 9h ago

πŸ€” [Question] Persona 5 port es nativo o emulador?

7 Upvotes

Hola a todos buenos dΓ­as o noches, estuve viendo noticias y comentarios y vi algunos diciendo que era eden disfrazado o algΓΊn emulador, Pero otros dicen que es nativo de verdad, me ayudan? Gracias


r/AndroidNativePorts • • 6h ago

πŸ€” [Question] Any fix ,Glowey Text in Stronghold HD port?

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4 Upvotes

Can't read any thing,and also how can I make fmv 16:9?


r/AndroidNativePorts • • 3h ago

πŸ€” [Question] Need help with Infamous Second Son Port

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2 Upvotes

r/AndroidNativePorts • • 15h ago

πŸ“Έ [SHOWCASE] 2026 JRPG golden age

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18 Upvotes

And more jrpg =)


r/AndroidNativePorts • • 16h ago

πŸ“Έ [SHOWCASE] NFS MW Black Edition port on Poco F7 SD 8s Gen4

18 Upvotes

A really good port, I liked it more than the Xbox 360 port from another developer


r/AndroidNativePorts • • 18h ago

🟒 [PORT] CALL OF DUTY BLACK OPS 2 ANDROID PORT

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26 Upvotes

r/AndroidNativePorts • • 17h ago

🟒 [PORT] short clip of trying out stalker anomaly on mobile.

23 Upvotes