r/web_design • u/eightshone • 1d ago
Dither blur effect - Update
Hello people
I have made some changes to the experiment I was doing the other day: making a dithered blur effect inspired from the original PlayStation
This purely for fun and for the sake of trying something new
I have put the code in a GitHub repo for anyone interested in checking out (itβs nothing fancy tho π )
I have changed my approach from last time and tried explaining it in the readme file (which contains a video showcasing the effect better)
If you have any questions let me know
Have a good day ππΌ
[edit]: forgot the repo link π
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u/No-Veterinarian7542 3h ago
I had a blur effect in a client mockup turn into a muddy smudge once it was down to phone size. Does yours hold up smaller?
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u/iBuildRandomStuff 1d ago
looks great. if you ever hit perf issues, rendering the dither on a lower-res buffer and scaling it up with image-rendering: pixelated keeps the look and is way cheaper than doing it at full res. ordered bayer tends to look cleaner than random noise on moving stuff too