r/pathofexile • u/Kwasniaczek • Jul 25 '26
Discussion Abyss loot is non-existent.
The new abyss drops zero loot in game even while fully spec'd into it on the atlas tree. The chests drop like 1c wotth of items, any note-worthy abyss jewels are very few and far between, and the drops from the depths boss are worthless save one unique jewel.
The abyss in poe 2 works much better because it regurally drops important and valuable items and it has a crafting system.
Has this only be my experience or is anyone else also disappointed? It feels like reworked breach all over again, its completely pointless to run it... I feel like overall all the league mechanics are now lacking and theres no way to make a good amount of currency just by running one or two of them. Essences are still ok i guess.
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u/ChuatheGOAT Jul 26 '26
Brother there is no loot ANYWHERE
60
u/Sandor_Clegane1 Jul 26 '26
They will hotfix buff loot by 20%, people will rejoice and praise GGG for actually listening. We slowly getting ankered all the way to ruthless.
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u/N4k3dM1k3 Jul 26 '26
yep, last league was basically a 2x loot multiplier - at worst - and almost all your profits in some cases.
League mechanic could be just a loot simulator and you would still wonder where all the loot had gone. Blame mirage for warping your expectations (and making actually investing into mechanics rewarding for everyone)
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u/Daan776 Jul 26 '26
I was planning to farm abyss this league because I loved it in POE2⦠But I also like actually getting loot.
Hmmm
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u/WolverineCreative362 Jul 26 '26
If u like getting loot, play PoE2. Loot in PoE1 isnt allowed anymore xD
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u/NugNugJuice Jul 26 '26
Oh how the times have changed
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u/WolverineCreative362 Jul 26 '26
Yeah its wild how in 0.1 Poe2 so many complainend about how bad loot feels and how much better Poe1 in that case is and now its the complete opposite. PoE2 loot feels just so much better. U can scale nearly every mechanic. U are getting tile loot which feels rewarding but ALSO u can get nice and rewarding ground loot from nearly every mechanic. Just feels like a different world for me lol
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u/elgrundle Jul 26 '26
The expedition rework in 2 is so good. I love how you can scale the ground loot or just take remnant rewards. You can go all in on 40d tablets or alch and go and still make good money.
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u/Gletschers Jul 26 '26
There is no economically sound way to make a game that competes with its own IP indefinitely.
It's intentional. No better way to move people over so they can eventually stop supporting a version of the game they no longer want to spend resources on.
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u/Aggravating_Bed9591 Jul 26 '26
Yeah I wouldn't be surprised if they're gonna keep enshittifying poe 1 until its not economically viable for them to support it unless it's a skeleton crew running it.
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u/ChildishRebelSoldier Jul 26 '26
Honestly with 0.5 I finally enjoyed the game so Iāll be fine with that in a couple years.
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u/Aurel_WAM Jul 26 '26
Loot in poe2 is mostly also just coping for 0.0000001% chancr unique, cause anything else is borderline worthless
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u/wetfangs Jul 26 '26
Also abyss in toxic sewer seems to not be working for some reason. get either 0 or a tiny abyss and then when i accidently clicked volcano map instead i got a huge abyss still no loot tho
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u/Arborus Jul 26 '26
If itās anything like it was in Affliction league then certain tilesets will cull abysses because they donāt have the room to spawn them.
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u/cuddlegoop Jul 26 '26
Gfdi my plan was literally to farm abyss in toxic sewers guess I'm out of luck.
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u/PupPop Jul 26 '26
This exact same issue occurs in PoE 2. In layouts where the halls are tight the system will just straight up not travel the cracks down the halls. I had maps on PoE 2 that were overrun, meant to have like 20 abysses, and that number was cut down to like 8 because the map did not understand how to generate an abyss in tight hallways. Like I get the game doesn't want to make a hallway impassable, or whatever, but surely you could just assume we have a traversal skill and still let the system place an abyss? Seems silly. Especially because before with old Abyss at least the cracks could travel down halls with relative ease.
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u/Scudy_22 Jul 25 '26
its kinda shaping out to be poverty league, all i hear is farming strats not working left and right
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u/Grandman_Nan Jul 26 '26
This was 100% predictable. Going into keepers league they deleted all the top farming strats and added nothing new, it was a
. Mirage added strats but they were temporary from league mechanic. We are right back to keepers league because why wouldn't we be poverty league 198
u/NovoRobot Jul 26 '26
Mirage was exactly what everyone has been asking for. I really hoped they'd be going more in that direction
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u/Ogrosvo Jul 26 '26
GGG seems absolutely terrified of us having any good loot or farming strats, I am really struggling to see the upside with this kind of balancing, they clearly are not stupid and care about the game and are on top of things and yet this is what we get?
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u/xyzszso Jul 26 '26
I think the fun of Merc league really scared them, like they expected weād want more but I think we were just happy. I had a blast farming Abyss in Merc, even in T16.5s it was printing. And while itās an unpopular opinion, I also really miss scarab farming in T17s, I found this Harby+Beyond strat back then, basically using Harbies as a catalyst to spawn a ridiculous amount of beyond rares for loot, but thatās gone too.
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u/Environmental_Main90 Jul 26 '26
Which is weird considering in POE2 they constantly buff loot farming
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u/Noremeldo Jul 26 '26
I agree, it's weird
Poe2 right now has mostly good farming balance. Every mechanic is good. Breach is 100d/hour. Expedition is the same. Delirium as well, with simulacrums for gamble. Arbiters are profitable. Abyss is really decent. Ritual as well.
They only overnerfed Temple but eh it was absurd previous league. Even then you can chain Atziri for lineages and vaal currency.
You can even farm uhtreds by making new characters.
And while for top end you need 50d tablets and cities, you can run with cheap tables and still get to 50-100d/hour on decent build.
I farmed like 3 mirrors this league in poe2 and did exactly 0 200% deli cities.
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u/brrrapper Jul 26 '26
You could tell their menrality in the interview with andrew and octavian. They say 99% does not even make it past level 94, and thats who they seem to be focusing on. Add new content but ignore endgame and game balance.
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u/Veginite Jul 26 '26
The ship is absurd for making stupidly op equipment and jewels. I got some top-end bases from boating so I decided, I'll try some basic alt spam and let the ship take the wheel.
Walked out of there with 2100 ES -> 4850 ES, resistances in the 130s to 150s and chaos at 63%, a Stygian socket and about 23% more dmg.
The league works great on that spectrum but yea, a lot of areas feel barren
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u/Volky_Bolky Jul 26 '26 edited Jul 26 '26
The question is why the fuck do you need all this gear if there is nothing to do with it
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u/ryreis Jul 26 '26
For good measure, when there are insane farming strats the inflation becomes absurd and population dwindles much sooner
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u/AverageHeistEnjoyer Jul 26 '26
Mirage is basically just double loot. It was cheap and boring and just a skinner box, same as Sentinel.
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u/SoulofArtoria Jul 26 '26
It's not just double loot though. It adds some new and interesting rewards to existing mechanics like cord belt from blight, rancour from certain harvest, heist contracts with interesting enchants, etc
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Jul 26 '26
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u/deviant324 Jul 26 '26
Breach density is actually so bad in T10s without the points to increase it Iāve failed some on bad layouts because thereās so few mobs spawning that one guy hiding in a closet somewhere can be the difference maker
In comparison if you were leveling something with insane clear the last two leagues like kinetic blast you could stabilize them in open layouts consistently from A7 onwards. In maps you should never be pressed for enough mobs to do it, most builds canāt clear >95% of the creeps spawned every time lmao
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u/localcannon Jul 26 '26
That's their signature move. Nerf every farm people use until nothing remains.
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u/Hikithemori Jul 26 '26
Mirage made so many other farms viable in SSf, could self sustain scarabs from boxes.
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u/mAgiks87 Jul 26 '26
Exactly, what is point investing into a build if there is nothing difficult worth farming?
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u/DyslexicAutronomer Jul 26 '26
Between this, no new end game content and messing up the lumi which baited SO many people, I see the player base dying off extra early this league.
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u/EPOKslim Jul 26 '26
Not playing s lumi but the lack of loot means lack of upgrades. The prices are behaving same as in mirage. Alberons +30div and if i remember correctly they will climb over 50d. I am 3 stone and have had 0 divines drop and 0 tinks in general with a semi-strikt filter. It is just a hassle and without loot its kinda for nothing. Luckily for me a tarkov season wipe starts in a week max :)
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u/DjuriWarface Jul 27 '26
Luminary being a solid league starter was full of hopes of dreams. We all played Merc league and knew how long it took to scale up a Merc.
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u/Limp_Donut5337 Jul 26 '26
I had a hinekoras in a message in a bottle under water today. Itās kingmarch league with the vast amount of gold from underwater
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u/Shwayne Jul 26 '26
I got a lock from underground chest. Seems like its clear whats the best way to make currency is... Im not leaving the ship for a long time.
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u/sispbdfu Jul 26 '26
We hear the same thing every league after less than 36 hours. It usually works out.
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u/NotDominusGhaul Jul 26 '26
Not really. Last league on day 1 everyone was praising how much better ground loot felt, because good loot dropping more often.
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u/bleezee0 Jul 26 '26
I figured this would be the case. The omens hard carry the mechanic in Poe2.
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u/PupPop Jul 26 '26
Well that and the bones.
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u/MandatoryOpinion Jul 26 '26
So... everything that drops from the mechanic? Lmao
Abyss also drops good currency. Even fubgoon speced into currency chests and said he liked it.
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u/Hungrydoggo111 Jul 26 '26
They seriously gotta go back on the drawing board and simply figure out loot, farm strats, scarabs. An atlas change wouldn't hurt either. Simply playing the same atlas with the same nodes forever is not fun. Throw some new stuff in there man, also just port some fuckin side content from poe 2 into poe 1 man. Like fuckin hell how is it that poe 2 drop more loot than poe 1. Fuckin breach in poe 2 has more monsters than poe 1.
They've killed all end-game strats and nothing is there to replace them. I don't want to altar farm or stack deck farm for the millionth time. Just put stacked decks nodes in the atlas tree so everyone drops them and rework the divination scarabs. Do this with other things too.
I'd rather take a league where they gave us no new league mechanic and they just sorted out the loot and buffed up farms.
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u/SoulofArtoria Jul 26 '26
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u/Gletschers Jul 26 '26
I wish we could get a stable non-league content scarab farm. Scarabs are the baseline that literally any strat other than heist and sanctum requires to work. It shouldn't be left to the current league mechanic to secure the supply needed because every time it doesn't you can instantly feel it.
Ever since they culled the rewards from scarab deli orbs and changed it to one(1) singular scarab it feels like we are one bad league mechanic away from alch&go due to scarab deficit. They have to come from somewhere.
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u/PupPop Jul 26 '26
I miss being able to actually farm div cards. I used to just buy the +100% polished divination scarabs and slap them on beach and farm The Fortunate cards and that made me happy. Now you have to fight these fuckass floating books that genuinely never drop fucking anything.
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Jul 26 '26
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u/PupPop Jul 26 '26
What's your strat? DM it to me if you're feeling generous. I miss simple div card farming but after like 60 beaches and getting zero fortunates I feel like I'm missing something
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u/Axarion Jul 26 '26
They clearly have no interest, all the effort goes into PoE2, the loot nerfs are intentional to make PoE1 less appealing.
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u/Uoipka Jul 26 '26
Loot and stuff is good and all but they and all online games actually need to figure out how to fix bots, thanks to AI all games will be filled with cheats/bots and already are actually
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u/-Otso- Jul 26 '26
Yeah I'm let down considerably
Abyss was my league start strat most leagues and I love self farming crafting the gear. Was really looking forward to Abyss this league with the changes but yeah.
Full investment t16 Abyss dropping zero Abyss jewels and Stygians (without going to depths) is a joke when one chest in a t5 map dropped me 7 Abyss jewels.
In the past my strat used to produce me 12-16 belts and the same or more eyes per map but now I just dont get anything except the occasional scarab pop but even then those are soooooo variable, sometimes 3 scarabs sometimes 20.
They moved a super stable chill farm to a jackpot that doesn't even feel good at least so far.
Ive finished my map skill points and am 3 voidstones atm so moved on to other strategies because it just felt shite
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u/AverageHeistEnjoyer Jul 26 '26
Ran a voyage with like 10 Arcanist Strongboxes. Alch'd + Vaal'd all of them - highest currency drop was chaos orbs. Somebody probably just literally nerfed the loot multiplier across the board
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u/EnderBaggins Jul 26 '26
Well that makes me feel a bit better, I had one with 8 and died after placing the 3rd lantern to the one thing weāll all be bitching about in a couple days, 5-6 overlapping rare auras empowering 50+ ranged mobs instaggibbing you.
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u/OhhhYaaa Jul 26 '26
I hate the crab the most, don't care about the rest, but that bitch can go suck a dick.
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u/carenard Jul 26 '26
strongboxes in voyages seem worthless since you have to bring currency to roll them in with you... and no juice like ones in maps would have.
ultimately I feel like you should be holding onto tiles that give good juice(extra rare monsters and such) for when you get a good edge modifiers)
otherwise just slap random weak ones in, run through quickly to get league crafting material.
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u/Sandor_Clegane1 Jul 26 '26
Nah the real strat as always is, buy all the good looking ones right now and hold onto them until the week 1 patch.
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u/carenard Jul 26 '26
you can't buy the 1 thing that really matters though, which is the edge modifiers
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u/dikkenskrille Jul 26 '26
yeah iunno i have seen quite a few arcanists generally. like, in campaign. tinfoil hat theory, but i think they may have stealth nerfed arcanists boxes because they were putting so many into voyages, and made them more common generally to compensate maybe.
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u/LavenderRevive Jul 26 '26
Poverty cycle beginns. Give it one more patch with 20 Nerfs and we will complain again that there is nothing worth farming.
Its like GGG employees get physical pain if they see loot.
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u/Street-Objective9164 Jul 26 '26
Voyage no loot, abyss no loot, legion fucking broke, breach fucking gutted. "But guys! we're so lucky!"
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u/EscalopeDePorc Jul 26 '26
Voyages are true mystery for me. A lot of hassle, a lot of chart reveal, and all for couple of chaos orbs? Meh
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u/Lexie_27 Jul 26 '26
The loot is disappointing. I will have to farm for the jewel and belt, so Iām stuck with it for a while. But after that, Iām dropping it. Might go back to my favourite; Strongboxes were repetitive but at least I saw multiple divines drop last league from themā¦
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u/Emperor_Mao Jul 26 '26
Hmm I play SSF and I am curious on how the approach varies for trade players these days.
For me, targeting something specific then swapping to a different mechanic is exactly how I play. Breach tree, Mercs, Ritual, Kingsmarch usually for low-mid tier weapons. Abyss for jewels. Blight for general currency + anointment oils. Reluctantly, but Ulti for catalysts. And I kind of cycle them around chasing better stuff. Though stuff like Mercs and Ritual become useless once I push into mid-late game and ground loot is better (lol..). Late game it is all about crafting so either stuff like Betrayal / Delve / high currency stuff or just mapping is the go. I use scarabs for those goals rather than to stack multipliers etc.
I imagine in trade league it is all about finding high profit stuff? because I guess you can just trade for the things you want, running something low profit and niche feels bad. And if everything is low profit, it becomes an issue trying to work out what strategy / scarabs to use etc to juice it up. But the thing I am unsure about; if everyone is getting low loot and there are no strategies, wouldn't that improve your bargaining power with what you do get? or are there groups that have found hidden OP stuff and are using it.
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u/shise_remilia Jul 26 '26
Strongboxes were repetitive but at least I saw multiple divines drop last league from themā¦
not this leauge, friend
strongboxes got shat on, too.
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u/Environmental_Main90 Jul 26 '26
If this was POE2 there would already been 3 patchs to buff loot 8-)
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u/sips_white_monster Jul 26 '26
its sunday, the first meaningful patches usually don't show up until monday-tuesday after league start at the earliest. one GGG commented about how they're planning to change the drowning speed for example.
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u/elyk7 Jul 26 '26
I love on the QnA he said no1 would drown and I think people donāt understand how it works I can definitely see some HC players ripping to it lol
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u/IdontNeedPants Jul 26 '26
Many issues with poe2, but one thing they got right is the various endgame mechanics feel rewarding and worthwhile to run.
Meanwhile Poe1 is focused on making Breach worse, and keeping Abyss irrelevant.
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u/Aurel_WAM Jul 26 '26
PoE2 mechanics are cool, but overall balancing feels ass where u have just poverty and super rich, and no middle (also tablets suck)
Anyhow, you can make some decent amount divs farming abyss or whatever, but then you see that a goddamn support gems u need are like 800 divines total While all other gear on a decent level is much cheaper And then aldurs legacy ofc
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u/MikeMaxM Jul 26 '26
Many issues with poe2, but one thing they got right is the various endgame mechanics feel rewarding and worthwhile to run.
Meanwhile Poe1 is focused on making Breach worse, and keeping Abyss irrelevant.
In Merc league they had it right in poe1 too. But either from incometence or from desire to make poe 2 more rewarding and attractive for players they nerfed all good end faring strats in poe1.
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u/TheNocturnalAngel Jul 26 '26
Glad itās not just me.
Iām supremely sad because the mechanic is so fun.
But yeah the drops have been horrible, and I havenāt even seen the abyssal depths 1 time in like 45 maps
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u/CarrotStick78 Jul 26 '26
I have seen 3 in 20 and let me tell you buddy, youāre better off without.
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u/Fiercepaws Jul 26 '26
Same. I invested in full tree, scarabs, astrolabe and had it specced for a day of t16s. Never dropped anythimg except bubble currency..
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u/Saphyen Jul 26 '26 edited Jul 26 '26
I have not dropped a single divine and I've gotten to t15s. The loot in maps is actually making me feel extremely disappointed. Like I kinda don't even want to play anymore
Update: Over 24 hours in and farming t16s as well as spamming voyages. Still no divine drop :). I'm now doom and gloom on if they will even fix monster loot or will only buff the league mechanic.
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u/jsutpaly Jul 26 '26
Only thing I am missing ATM is maven/sirus stone and the memory one but that guy I just have to go kill today. Entire atlas cleared, lvl 90 or 91 can't remember. Dropped 1 raw divine.
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u/armaan5 Jul 26 '26
So the same balance team is ok with people dropping 30d a map by scaling rarity in PoE2 but god forbid you get a div in loot in a full explicit effect 5 scarab abyss map in PoE1 lmfao.
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u/milkkore Jul 26 '26
It's not the same team tho is it? They have different teams working on the two games.
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u/DBrody6 Jul 26 '26
So the same balance team is ok with people dropping 30d a map by scaling rarity in PoE2
They really shouldn't be, and that absolutely is not something I want to see in PoE1, cause it leads to hyperinflation where casual upgrades are literally 2000+ divs for your build. That's insanity.
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u/EnderBaggins Jul 26 '26
Except in poe 2 you (meaning anyone) can farm that currency reliably and consistently without having to use a divining rod, multiple spreadsheets, and a double major in microeconomics and time travel.
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u/tasmonex Jul 26 '26
prices like 2000divs are about 0.4 with temple snakes, not about 0.5. With the temple gutted the inflation is not that rampant, to farm those 30d people need very good and expensive tablets, while the temple was basically free
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u/shise_remilia Jul 26 '26
I want to see in PoE1, cause it leads to hyperinflation where casual upgrades are literally 2000+ divs for your build. That's insanity.
that LITERALLY has NEVER been a thing in poe1 though during any of the giga loot leagues
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u/Historical_Ant_2893 Jul 26 '26
Every loot in maps are non-existent, we are playing lake of kalandra again.
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u/Independent-Ad6740 Jul 26 '26
Not saying loot is great, but you are definitely misremembering kalandra.
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u/Volky_Bolky Jul 26 '26
I mean Empy's group quit this one faster than Kalandra
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u/Black_XistenZ Jul 26 '26 edited Jul 26 '26
They are also myopically focused on uber-giga-mega-juicing. Any patch in which that isn't possible, they get bored.
The criticism raised in this thread is valid, but whether Empy and his crew like a patch or not isn't really proof of anything, one way or the other.
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u/unKappa Jul 26 '26
Maybe itās because we all came back from Poe 2, but man Iām barely scrapping by. On day 2 I was edging buying an HH and got it on day 3. In POE 1, I got 2 divs so farā¦
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u/fiehm Jul 26 '26
I would already have 10 div drop in poe 2 rn
Meanwhile my 1st divine this league is in t16 maps lol
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u/EPOKslim Jul 26 '26
3 voidstones atm 0 divinendrops and 0 tinks on semi-strikt filter. Entire atlas unlocked. Got 46 chaos to my name and t16's are a jank with current gear
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Jul 26 '26
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u/WRLD_ Jul 26 '26
hardly nerfs when abyss prior to this was also absolutely barren, just didn't change half of what needed changed
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u/carenard Jul 26 '26
gameplay wise the new abyss feels more enjoyable to me... loot wise...
I would have to find it first to speak on the loot.
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u/DBrody6 Jul 26 '26
Hard to call it a nerf when abyss for years has dropped absolutely nothing whatsoever.
The only thing of value you'd ever get is an Amanamu's. And very rarely a crazy corrupted jewel but for the most part it's just junk crafting bases that aren't rare.
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Jul 26 '26
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u/--Shake-- Jul 26 '26
Well yeah, PoE2 drops valuable crafting material that doesn't exist in PoE1.
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u/byzz09 Jul 26 '26
Noticed it aswell, zero loot after 50 maps. The mob density is there but its rewards are so trash, holy.