r/iOSProgramming • u/yorbenvs205 • 21h ago
Article Architecture deep dive: Simulating tactile 3D logistics dioramas with RealityKit and SwiftUI in an open-source iPad game
Hey everyone,
I recently open-sourced Waybill, a tactile 3D logistics diorama simulator built for iPadOS using RealityKit and SwiftUI. I wrote up a detailed technical breakdown of the architecture:
- Bridging RealityKit's Entity-Component-System (ECS) with SwiftUI state loops
- Procedural conveyor belt splines and item physics
- Maintaining a smooth 60fps on iPad while rendering dynamic lighting and shadows
Deep dive article: https://yorben.me/articles/simulating-3d-logistics-dioramas-realitykit.html Full repository (MIT): https://github.com/Yvsleyen00941/Waybill
Hope this helps anyone working with RealityKit on iPadOS or visionOS!
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u/KukrCZ 19h ago
Not a single screenshot anywhere?