r/fo4vr • u/Pretend-Evening-320 • 20h ago
Question/Support Would it be easier making a VR mod for flat fallout 4 than modding fallout VR?
After seeing a couple of fallout 3 and new vegas VR mods with full 6dof, hands tracking, manual reloads, two handed weapon wielding, I wondered are we now at a point with ai coding where it would be easier for someone to make a fallout 4 VR mod based on fallout 4 as opposed to trying to mod and fix fallout VR which as well all know without mods is a pile of absolute dog poo. Unfortunately I have no coding experience so I wouldn't be able to do this but I wonder if this would change the game for fallout VR, especially with things like fallout script extender that doesn't work with fallout VR causing a huge amount of mods being unable to play