r/feedthebeast • • 3d ago

Discussion Tips 'n' Tricks

32 Upvotes

Welcome to Tips 'n' Tricks!

This is a place to share any secret skills and techniques to help you in everyday Modded Minecraft. Please give examples of any tips you suggest and explain your trick in as much detail as you can.

To find previous "Tips 'n' Tricks" posts, click here.

As always, please abide by the subreddit's rules.


r/feedthebeast • • 10d ago

Discussion Free-For-All

1 Upvotes

Welcome to Free-For-All!

Got any questions that you don't think need an entire thread dedicated to it? Want to ask for some help or a solution to a problem that you've encountered? Just want to share something? Then this is the place for you! This post is for anything and everything that you want it to be, all you have to do is post a comment.

To find previous "Free-For-All" posts, click here.

As always, please abide by the subreddit's rules.


r/feedthebeast • • 1h ago

Discussion I've heard some people say that they dislike the new Ice and Fire Dragon designs and prefer the old ones.

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• Upvotes

I've seen people say that they prefer the old designs because they were simpler, more iconic, and more "feral"-looking, and some even dislike the new designs. I personally disagree. I think the unique designs for the different species and growth stages are really cool, and aren't just similar models with minor differences.

As for the "more Iconic" part, I can 100% agree. The old dragons are iconic mobs from an iconic mod that literally everyone who has played modded minecraft and RLCraft has encountered and played with.

I do agree that the old designs looked more "feral" and "monstrous".

But honestly, while I adore both, I prefer the new ones, because they're pixel-consistent with other mobs and blocks, have unique designs per species and per growth stage, and the cool features like the Lightning Dragon's breath revealing the bones inside and the Fire Dragon's chest glowing when breathing fire.

One thing I do like better about the old designs is that their necks are a bit thicker and I also prefer how their foot claws/talons look in the old mod.

I'm curious to hear your thoughts!


r/feedthebeast • • 1h ago

I made something Arcane Shaders Update!!!

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• Upvotes

Changelog:

Glowing End blocks

  • Glowing now:
    • Fully: chorus flowers, the dragon egg, End portal frames that hold an eye, and Ender chests.
    • Softly (about 35%): purpur blocks, chorus plants, and amethyst blocks.
    • The End crystal: its core and glass glow.
    • Eyes: Enderman and dragon eyes now glow brighter and bloom more in the End.
    • Setting: The End (Sky) → Glowing End Blocks

Auto-pick Compatibility Mode

There is now a Water Mode setting with three choices: Auto (default), Crystal (the full water) and Compatibility.

  • How it picks: Auto uses the version number the game gives the shader. On 1.16.5 through 1.21.x it keeps the full water. On 26.1 and newer it switches to simple water automatically.

https://www.curseforge.com/minecraft/shaders/arcane-shaders

Thank you for every download and review!


r/feedthebeast • • 20h ago

Discussion PSA #2: 6 Modrinth mods installed a hidden browser extension that records your passwords and cookies (Chrome, Edge, Opera, Opera GX, Brave)

643 Upvotes

Disclosure: I run modgrade, a free site that checks Minecraft mods. These six were found by Haxy (x.com/clienthax), who reported them to us and to Modrinth. We decompiled the six mods and the program they download, and read the code of the browser extension it installs.

The malware mods are: Hard Crafting, Choose Player Size, Mob Scale Randomizer, Something in the Ground, Damage Calculator, Ender Pearl Timer. Each was published by an account created minutes before. Version 1.0.0 was clean; 1.0.1 came 1 to 7 days later, usually under the same file name. The trapped versions were downloaded about 1,150 times between June and October. Modrinth has removed all six.

So what do these mods do? When Minecraft starts, each mod asks the site "today.coffee" for an “update” and runs whatever program it gets. We fetched that program on an isolated machine. At a random moment, and only once, it closes Chrome, Edge, Opera, Opera GX and Brave and adds an extension to every profile.

The extension sends:

- passwords you type into websites

- credit and debit card numbers, and anything else typed into website forms

- login cookies, which let someone use your accounts without your password

- the pages you visit, and your IP address

Windows only, and Firefox is not targeted.

If you ran one of these mods:

  1. Delete the mod.
  2. In each browser and each profile, open the extensions page, remove any extension you did not install, and turn developer mode off.
  3. Close the browsers, then delete %LOCALAPPDATA%\ChromeDevAssist and C:\ProgramData\ChromeDevAssist.
  4. Run a full antivirus scan.
  5. Use “sign out everywhere” on your accounts, change every password you typed in your browser since you installed the mod, and turn on 2FA. Stolen cookies keep the attacker logged in until you sign out everywhere.
  6. If you typed card details into a website since then, contact your bank.

Full report, with the exact files and every step: https://modgrade.com/reports/today-coffee-modrinth-malware

We also keep a list of all the Minecraft malware we’ve found or confirmed, with what each one does and when the platforms removed it: https://modgrade.com/reports

Thanks to Haxy for finding these and reporting them! https://x.com/clienthax


r/feedthebeast • • 17h ago

Mostly AI Ancient Ender Dragon with Dynamic Membranes (WIP)

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292 Upvotes

Here's an early work-in-progress look at the Ancient Ender Dragon for the mod I'm currently developing!

This is my first time working on animations, so they might look a bit awkward, but I'm personally pretty happy with how they've turned out!

I've also further refined the Dynamic Membrane system I showed in my previous post and applied it to both the wing membranes and the membranes at the corners of the mouth.

I did all the modeling and animation myself, but since my coding skills aren't quite good enough yet, I had ChatGPT handle the Dynamic Membrane system for me.

Please let me know what you think I could improve!

P.S. I'm not very good at English, so I write everything in Korean first and then ask ChatGPT to translate it into English.

Even if my writing sounds a bit AI-generated, please know that all of my posts and replies are originally written by me in Korean and then translated. I hope this doesn't bother anyone, and I appreciate your understanding!


r/feedthebeast • • 1h ago

I made something Missed Time lets you bring a little of that lost time back when you return into your singleplayer worlds

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• Upvotes

Ever close a world while waiting for crops to grow, furnaces to finish, or a farm to produce something? Missed Time lets you bring a little of that lost time back when you return.

When you leave a singleplayer world, Missed Time records the real-world time. The next time you join, it works out how long you were away and asks whether you want to recover it. If you accept, that offline time is converted into extra world ticks and played back as a short, accelerated simulation.

You can download it here:

https://www.curseforge.com/minecraft/mc-mods/missed-time

https://modrinth.com/mod/missed-time


r/feedthebeast • • 4h ago

Question [Regrowth 1.7.10] Can somebody explain what's happening here?

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20 Upvotes

No, there are no spider spawners anywhere, I just had the game running for a while

I'm guessing something corrupted the world files but I don't understand why the game explicitly chose to create an arachnophobia nightmare lmao

That one chunk appears to be broken, TPS doesn't go back up even after I set the game to peaceful, I'm afraid this might be doomed


r/feedthebeast • • 16h ago

I made something Bigfin Squid in the abyss...

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201 Upvotes

Or magnapinna if you want ig


r/feedthebeast • • 18h ago

I made something I spent 2000+ hours making a Modpack

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209 Upvotes

Chromaforge is part adventure map, part modpack.

I also made a 2.5 hour orchestral OST for the whole thing.

Since its a fully custom built world, many unique features become possible:

-Distant horizons LOD's can generate automatically, both in singleplayer and multiplayer (no server setup required)

-Loot and progression is natural (mobs closer to spawn are weaker)

-Parcool is integrated into the world itself

-All enemies are hand placed

-Benches reset enemies

-Custom NPCs with actual lore that relates to the custom world,

-An actual ending that can be achieved in a reasonable amount of time

-Trains are fast travel (MTR)

-Fully hand drawn map that updates as you explore the world


r/feedthebeast • • 5m ago

Discussion RTX Remix for Minecraft: Java Edition

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• Upvotes

r/feedthebeast • • 4h ago

I made something Hero Chronoa and Toothless

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5 Upvotes

Chronoa befriended the Nightfury (the model is made by myself)


r/feedthebeast • • 1h ago

Looking for mod(s) any good cave-in mods for 1.20.1 forge?

• Upvotes

i am looking for a mod that makes caves have a chance of collapsing when you break blocks to incentivise making large quaries for ore instead of just caving, but all i am geting on curse forge is cave dweller like mods and googles giving datapacks, neoforge mods and cave generaton mods. can anyone help me with this?


r/feedthebeast • • 3h ago

Problem Does anyone know what this fresh animations problem might be? From what I've seen, this only affects the villagers.

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5 Upvotes

Is it that the different resource packs are on different updates? Is it the way they are arranged? I really want to continue on this version with fresh animations and the FA+details resources, because putting it over the main FA gives the animals more variety, but then it bugs the villagers out. My version is 26.2 on Fabric, btw, if that helps.


r/feedthebeast • • 3h ago

I made something My Halloween Evolved modpack has just been released! Discover a chill and fun side of Halloween, featuring an incredible quest tree ! OooOOoOoo

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4 Upvotes

TÉLÉCHARGER SUR CURSEFORGE

PLUS DE DÉTAILS SUR CURSEFORGE


r/feedthebeast • • 1h ago

Question Need a Modpack with some challenge

• Upvotes

IV been playing monifactory and while i love me some Greg, the peaceful gameplay gets kinda boring for me, I'm really looking for something as complex as moni but with more pve.

Before anyone says, yes I know gtnh, nothing against the pack I know its amazing but I'd prefer a pack that's more focused on the pve rather than just having difficult enemies like gtnh does

I also know supersymmetry exists and Il probably get to that someday but it seems like it takes the complexity a step too far for me

I'm very open to non Greg options too, but they have to be nice and complex


r/feedthebeast • • 1d ago

Mostly AI Caves eat you

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848 Upvotes

NeoForge 1.21.1

This mod adds cave-ins that randomly trigger while you are mining, along with some more subtle effects to make the player feel claustrophobic.

➡️ GitHub contributors: Claude ⬅️


r/feedthebeast • • 18h ago

Discussion Question about AI mods

41 Upvotes

Recently, I've been following many discussions regarding the use of AI in mod development. This has made me curious, at what point do people start to feel uncomfortable:

  1. Full AI

Everything was made by AI

  1. Vibe coded

Source code was made by AI

  1. Partially AI

Source code contains AI code

  1. AI assisted

Source code contains code based on or assisted by AI

  1. Traditional

No AI was used

...

Besides that, what if the mod starts out with AI-generated code, and later on, all of that gets replaced?


r/feedthebeast • • 15h ago

Mostly AI [1.21.1 NeoForge] RepYS: Engine of Creation, a tech + magic expert pack with 3,100+ quests and 32 custom multiblocks

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18 Upvotes

Hi! I've been working on my own expert pack for a while and it's finally in a state I'm happy to share.

RepYS is one long road from andesite to the Engine of Creation, a 41×41×29 final machine. Every chapter gives you a part that the next chapter's machines need, so tech and magic mods actually depend on each other instead of being side quests.

What's inside:

- 3,100+ quests in 23 main chapters across 9 eras, plus short "Mods" chapters for each era

- 5,500 recipes written or reworked for the pack

- 32 custom multiblocks with item buses, energy and parallel hatches, so they're easy to automate (AE2 works through a Pattern Provider next to a bus)

- Every multiblock has a hologram in the RepYS Handbook and a ready Create schematic

- 36 ores, each with 3 ways to process them

- Automation targets at the end of every era, a token shop, the Engineer's Chronicle and hidden lore pages in structures

- Fully in English and Russian, server pack available

Main mods: Create and its addons, Mekanism, Immersive Engineering, Oritech, AE2, Botania, Ars Nouveau, Blood Magic, Draconic Evolution, Avaritia and many more (344 mods).


r/feedthebeast • • 19m left

Question Wepwawet Server Modpack issue

• Upvotes

Hello as u saw Im using Wepwawet to host a Minecraft server but I need help its my first time using such website but I wanna play a custom modpack and I dont know how I can install it into the server.

I want to play the tensura evolution mod on Curseforge the "help' I got didnt do anything either.

Thanks a lot and please I need help.


r/feedthebeast • • 15m ago

Mod Identification Curios variation?

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• Upvotes

This image is from Create: Jetpack Curios, so naturally I thought this is curios with some tweaks
Found nothing useful in the configs so Im pretty lost how to achieve this and if its even standart curios api
1.21.1 Neoforge, Im fairly new to modding in general so idk if my question is stupid lol


r/feedthebeast • • 22m ago

Question Lookin for a modpack

• Upvotes

Hi, im just looking for a modpack with exactly my vibe, basically I want create tech (and all the recipes so I can have unli farms), guns (from tac-Z), and enemies to use those guns on

Mine colonies would be nice too for something to perpetually keep me playing


r/feedthebeast • • 24m ago

Discussion Look like u/jbermannx post/report about malwares hiding in mods made it to other platforms.

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• Upvotes

anyone else noticing that malwares are being found in mc mods more often these days? or were they always there but now we are finding out about them?

EDIT: looks* like


r/feedthebeast • • 1h ago

Looking for mod(s) Small Cobblemon Modpack

• Upvotes

I need a small modpack that won't put a massive dent in my FPS on my 16GB RAM laptop

If not a modpack then I will also take mod recommendations so I can make my own modpack


r/feedthebeast • • 1h ago

Problem Crashing from azurelib being not updated? Can someone give advice

1 Upvotes

So if azurelib is on 3.2.0 it crashes the game, but my favorite mod wont work unless its 3.2.0

Before I get sniped please dont delete this I dont want to have to join a random server js to get help