r/EmulationOnAndroid • • Jul 02 '26

News/Release GameHub Lite v5.1.8 (SECURITY UPDATE)

184 Upvotes

GameHub Lite v5.1.8

Security: Steam token redaction in logs

GameHub Lite 5.1.8 fixes a logging issue where Steam authentication-related values could appear in diagnostic logs. In some cases, logs could include fields such as steamToken, refreshToken, or accessToken from Steam login/launch flows.

Publicly posted logs containing these fields should be deleted or redacted.

IMPORTANT

This should go without saying but If you find any security issues, please reach out PRIVATELY. I have not checked if this issue is still present in recent GameHub versions, already ruined my one day off I was spending with my family by the person who reported this publicly and I do not plan on spending any more time on this.

Changelog

The fix adds centralized log redaction for Steam/auth token fields, Steam QR login URLs, JWT-like token strings, and launch command token arguments before logs are written. This covers the app loggers, JavaSteam logging, and the PC launch-log file writer.

This release also pins local patch builds to apktool 2.12.1

GitHub Release


r/EmulationOnAndroid • • 9h ago

Showcase Raitchi Emu: a shared native Switch runtime for Android

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266 Upvotes

Preview release: Raitchi 0.0.1
Source: igawa6/Raitchi

Hi, Built using AI Assisted, Raitchi, an experimental Android launcher and shared runtime combining work from Switch recomp projects with an Eden-derived Android frontend.

The idea: one runtime that benefits multiple games, instead of separate Android ports repeating the same platform fixes.

Many recomp projects follow ARM64 → C → a new executable because come from PC Port. Raitchi uses continuous native code execution (NCE) to run original ARM64 CPU code, implements the required HOS services, and translates NVN graphics to Vulkan. Eden already uses NCE too; Raitchi explores sharing this recomp-derived runtime and graphics approach across games.

For players, the goal is emulator-like simplicity: select a supported NSP and launch it, without manually extracting the whole game or compiling generated game C. Automatic import/preparation still happens. This first preview is for Android ARM64, with testing on AYN Thor.

It's still experimental and theoretical, should many still unplayable.

What has actually been tested?

  • Earlier bounded gameplay/save/movement tests worked in Link's Awakening, Pokémon: Let's Go, Eevee!, Echoes of Wisdom and Super Mario Bros. Wonder. These are tested scenes, not complete-game compatibility claims.
  • A broader sweep checked 58 library entries. 11 reached visible startup screens, menus or intros. That does not mean 11 games are playable; other entries hit black screens, runtime failures or package/metadata blockers.
  • Fire Emblem: Three Houses reached its automatic class demo at about 30 fps, following a shared shader optimization. That is demo evidence, not a gameplay pass.

Shader preparation learns exact pipeline recipes and reuses caches. Known combinations can be prepared before gameplay, but coverage is incomplete: first-use shader compilation and loading can still cause noticeable stutter. This is not a stutter-free release or a performance comparison with Eden.

Credit belongs to Eden and its contributors, LASRecomp, LASRecomp-Android-Plus, Let's Go Recomp, EoWRecomp, and their dependencies. Raitchi retains their license notices and attribution; the repository documents the source lineage.


r/EmulationOnAndroid • • 1h ago

Showcase Resident Evil 4 Remake runs incredibly well on S25U

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• Upvotes

Snapdragon 8 Elite / 12GB RAM

In game settings Low except texture filtering High(8x) , FSR2 Quality

Bannerlator Emulator game moved to C drive because from internal storage game barely reaches 20fps I dont know why

Proton 11arm , 1280x720p , Fex2609 Performance+TSO preset , Vk3d 3.0.1arm , Dxvk3.1.1 , Turnip V38


r/EmulationOnAndroid • • 8h ago

Showcase GTA IV steam version playable DroidDeck 0.6.0

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38 Upvotes

In older versions of droideck, GTA IV runs at 10-15 fps on open world, now it's playable, fps showing between 25-45fps, only 60fps in room save

Device: Tablet Redmagic Astra 512gb/16gbRam

Controller: Gamesir g7 pro

no cooler used


r/EmulationOnAndroid • • 7m left

News/Release New Release - Poké Pinball No Split 2.9 final - now supports Generations

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• Upvotes

A project for Pokémon Pinball (Game Boy Color, US version) for Android, iPhone, Windows, macOS and Linux, written in C with an emulation core in assembly. It also plays Pokémon Pinball Generations 1.6, the fan-made ROMHACK extension of the game by RainbowDevs, with its Gold and Silver tables.

https://github.com/ReiniShari/Pinball-NS

In the original game, each table is split into a top and a bottom stage: only one is loaded at a time, and the screen goes blank while the other is loaded. Pinball NS turns each table into a single field: both halves are loaded, updated and shown together on one tall screen, and the ball moves between them without any reloading. The original physics and collisions are kept, so the table plays like the original.

Any feedback is more than welcome.

Please Share and Follow for more projects like this one.

Enjoy.


r/EmulationOnAndroid • • 10h ago

Showcase Cyberpunk 2077 | Odin 3 | Andreno 830

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49 Upvotes

​

With the recent developments of Gamehub's rutabaga driver, Cyberpunk 2077 became playable on andreno 830 with minimal freezing.

Someone on the Droiddeck discord recompiled it for Droiddeck. I extracted the android side and loaded it into Winlator Ludashi with the WFG PR for Winlator Framegen. This driver for some reason boosted my minimum fps in the benchmark by almost 10 fps. Average fps was 47 fps in the benchmark tool.

Now it holds at least 30 fps 95% of the time on the Odin 3. This is 720p, steamdeck settings, only changing textures to medium and motion blur to low.

Odin 3 | Andreno 830

Cyberpunk 2077 2.5 (GOG)

Winlator Ludashi


r/EmulationOnAndroid • • 34m ago

Question Emulation on Snapdragon 8 Gen 5?

• Upvotes

Hey yall, I'm going back and forth between buying the tablet Xiaomi Pad 8 Pro or Honor Magic Pad 4. The latter has a better screen and is bigger, but it uses Snapdragon 8 Gen 5 while Xiaomi uses Gen 8 Elite. I know Elite is good, but how does Gen 5 perform with PC games?

Thank you!

(OnePlus Pad 4 is not available in my country lol)


r/EmulationOnAndroid • • 3h ago

Showcase Tested 5 original Xbox games on a Galaxy S23 Ultra | Snapdragon 8 Gen 2 with hakuX

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5 Upvotes

I tested Halo 2, GTA SA, Ninja Gaiden & NFS MW, all held a stable FPS across the whole session

Phone: Galaxy S23 Ultra (Snapdragon 8 Gen 2, Adreno 740, 8 GB)


r/EmulationOnAndroid • • 1h ago

Showcase Shadow of the Tomb Raider on Android with SkyNetEmu — a near-console experience

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5 Upvotes

Here’s Shadow of the Tomb Raider’s Linux version running on my Fold 8 Ultra through SkyNetEmu, with a controller.

SkyNetEmu isn’t just another Winlator clone. It also runs Linux game builds, and SotTR has a Linux version with Vulkan rendering.

For this game, the x86-64 CPU code is translated to ARM64, while Vulkan rendering runs on the phone’s GPU through Turnip. No Wine, Proton, DXVK or VKD3D is needed for this path. That avoids the Windows compatibility and DirectX-to-Vulkan translation layers—although CPU translation still has overhead, and performance depends on the game and device.

The first part of the video uses Low settings; the second uses Medium. It’s running at 1024×768, which looks surprisingly good on the phone with anti-aliasing.

Ultra settings also feels very playable on my device, but 12 GB of shared RAM is the limitation. Memory usage can grow during gameplay. I’ve seen the memory indicator reach roughly 93–94%, and starting screen recording at Ultra crashes the game. Memory pressure is my current suspicion, rather than a confirmed Android OOM diagnosis, so I couldn’t capture the Ultra footage reliably.

No frame generation

It’s still early software. Known issues include:

  • Occasional loss of controller input, apparently related to window focus; a fix is being tested.
  • Samsung screen recording can interrupt gameplay or leave characters unresponsive.
  • Intermittent game crashes remain under investigation, and high memory usage limits heavier settings. I’m working on these for upcoming releases. This video shows what’s possible on my device, not a guarantee of the same experience on every phone.

GitHub: https://github.com/skynetigor/SkyNetEmu

Releases: https://github.com/skynetigor/SkyNetEmu/releases

Latest stable — 0.1.1: https://github.com/skynetigor/SkyNetEmu/releases/tag/v0.1.1

Other related posts:


r/EmulationOnAndroid • • 11m ago

Help Which driver should I use for Gravity Rush for Vita3k? I use a Samsung s23 Ultra

• Upvotes

Title.


r/EmulationOnAndroid • • 1d ago

Showcase Borderlands 2 No Longer Pc Only

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189 Upvotes

Thanks to the help from someone here you no longer need a pc to run the mods on android!!!


r/EmulationOnAndroid • • 11h ago

Showcase HakuX - Mech Assault 2(and 1) Perfect 30fps - Ayn Thor Max

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16 Upvotes

Holy freaking woah. Recorded on my flow z13 via android studio since I've been rooting around in there. I never thought I'd see the day I get perfect mech assault playthroughs. This is epic. Time to finally start chipping away at ye olde Xbox library 😁


r/EmulationOnAndroid • • 1h ago

News/Release Arc Emulator v1.7.0 - 5 New Consoles, Direct ZIPs & Landscape UI

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Hey everyone,

We just released Arc Emulator v1.7.0, an update that brings classic computer platforms, direct ZIP playback, library filtering, and tweaking the landscape and dual-orientation UI.

If you haven't tried Arc yet, it is an open-source, Libretro-powered Android emulator frontend featuring a modern Jetpack Compose UI, customizable touch controls, automated box art scraping, and a built-in core downloader.

Here is What's New in v1.7.0:

New Platforms & Cores: Added 5 new systems:

  • Commodore Amiga (PUAE with multi-disk playlist support)
  • Atari (Stella / ProSystem)
  • Commodore 64 (VICE with multi-disk file loading)
  • TurboGrafx-16 / PC Engine (Mednafen PCE Fast)
  • WonderSwan / WonderSwan Color (Mednafen WSwan)

Direct ZIP Playback: You can now load and play games directly inside .zip archives without manually extracting them first.

Expandable Library Filtering & Sorting: Easily filter, sort, and organize your game collection to find what you want to play faster.

Landscape UI & Navigation Rail: Improved landscape navigation providing spacious, thumb-friendly menus and library browsing when rotating your device or playing on tablets.

Improved Storage & Permissions: Enhanced file access for external SD cards and shared folders, making it much smoother to set up your ROM directories across different Android versions.

GitHub Release / APK: Release v1.7.0 · Blink-Chase/arc-emulator

Let us know what you think, what bugs you run into, or what features you want to see next in v1.8.0

Heads up: Arc is a solo project right now, using AI to help with code as I learn as a developer. If you're a graphic designer and would like to help out, please feel free to get in touch!


r/EmulationOnAndroid • • 15h ago

Showcase DroidDeck v0.6.0 on Odin 2 Portal | GTA IV Benchmark & Gameplay

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21 Upvotes

DroidDeck v0.6.0 running on Odin 2 Portal (8 Gen 2)

Full video: https://youtu.be/2LNSqY2w5pY

DroidDeck brings a Steam Deck-like experience to Android, letting you browse, download and play compatible PC games through the actual Steam client. It runs games locally using Proton, with Steam’s controller-friendly Big Picture interface. Performance and compatibility depend on your device and the game.

DroidDeck: github.com/Droid-Deck/DroidDeck

Showcasing GTA IV: The Complete Edition with FusionFix patch

FusionFix is a community patch that fixes and improves GTA IV’s PC version. It corrects visuals, gameplay and cutscene bugs, restores missing console effects, improves shadows and reflections, and adds options such as anti-aliasing, an FPS limiter, FOV adjustment and better camera controls—all while preserving the game’s original style.

FusionFix: github.com/ThirteenAG/GTAIV.EFLC.FusionFix

Odin 2 Portal

Snapdragon 8 Gen 2

Adreno 740

16GB


r/EmulationOnAndroid • • 10h ago

Discussion Who needs a console when your Android phone can do this?

8 Upvotes

Android emulation keeps pushing boundaries, and it's exciting to see games like Borderlands 2 becoming playable on mobile, with mods adding even more possibilities. And with Switch emulation projects like NxEmu gaining attention, it feels like there's always something new to experiment with!

What's the most impressive game you've managed to run on your Android device? Share your setups, performance tips, and favorite emulators. Let's see how far we can push mobile gaming!


r/EmulationOnAndroid • • 12m left

Help HakuX Morrowind charging screen freeze

• Upvotes

Hey

Got a charging freeze on morrowind just after getting the dague at the begining. tried all drivers but nothing seems to fix it.. anyone got pass this charging freeze?


r/EmulationOnAndroid • • 1d ago

Discussion DroidDeck Is Bringing the Real Steam Experience to Android, One Impossible Problem at a Time

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180 Upvotes

So I've been chatting with the people behind DroidDeck over the last couple weeks, and I've finally put together what turned into a rather lengthy feature about the project, its history, and the people making it happen.

I interviewed The412Banner, Max, xXJSONDeruloXx, Kimchi and Astro Sky, digging into everything from their earliest experiences with gaming and development to how their separate experiments with Linux, Gamescope and Steam eventually came together. What started as a way of getting the actual Steam client running on Android has grown into something way more ambitious, and I really wanted to tell the story of how that happened rather than just write another overview of what the software can do.

We also got into the technical challenges, the ridiculous pace of development (it updated and changed a few times while writing this!), their approach to AI-assisted coding and automated testing, the importance of open source, and where they hope to take DroidDeck in the future. There are some personal stories in there too, particularly about the early breakthroughs and the excitement of finally seeing things work. It's a long read, admittedly, but I wanted to give everyone involved the space to tell their side of the story. I'm really grateful to all five for taking the time to answer my many, many questions, and I hope you enjoy getting to know a little more about the people behind a project that's quickly become one of the more interesting developments in Android handheld gaming!

To make it clear, regarding the new rules in place for this sub-reddit, DroidDeck makes use of AI to assist development


r/EmulationOnAndroid • • 2m left

Question Does GameNative containers help prevent virus spreading?

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r/EmulationOnAndroid • • 2m left

Help Ayuda porfa estoy buscando una savedata de fatal frame 2 de ps2

• Upvotes

Ayuda porfa estoy buscando una savedata de fatal frame 2 de ps2 en nethersx2 Android no tengo una PC así que estoy buscando savedata y me encuentro con puros formatos.cbs y nethersx2 no acepta eso entonces estoy buscando en formato .ps2 o si saben dónde puedo convertir los formatos.cbs en .ps2 se los agradecería mucho


r/EmulationOnAndroid • • 9h ago

Showcase Persona 5 Royal - Android Eden Emulator - iQOO Z9, 7 Gen 3

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5 Upvotes

​​​​for comparison, P5R recomp Android: https://youtu.be/VK6AiunBMiM?si=vbUCaJ0kOmRcWjiv

Spoiler: The Android Recomp port runs worse than the Eden emulator.


r/EmulationOnAndroid • • 12h ago

Discussion Which beyblade game you're playing in what console or handheld has the best experience, from Gameboy to 3DS.

10 Upvotes

I'm trying to play beyblade I seen a Java version and the gameboy version but what about the others, what can you tell me?


r/EmulationOnAndroid • • 10h ago

Discussion Imagine telling gamers five years ago what Android devices can do today

5 Upvotes

Running demanding games like Cyberpunk 2077 on handheld Android devices or experimenting with older titles like Skate would've sounded unbelievable just a few years ago. Now, with powerful chips and constantly improving emulators, mobile gaming keeps pushing boundaries in ways we never expected. 🎮🔥

What's the most impressive game you've managed to run on your Android device? Share your device, emulator, and performance results. I'm curious to see just how far everyone's pushing mobile emulation!


r/EmulationOnAndroid • • 14h ago

Showcase GT4 running great w/ Armsx2 on Xperia 1 VI connected to 1440p display

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11 Upvotes

I've put about 15 hours into the game already. Some tracks with much vegetation produce frame drops regardless of settings, experimenting with different drivers to see if there is a solution. But overall, very pleased - never had the chance to play GT4, only the newer games.


r/EmulationOnAndroid • • 1h ago

Help Black screen in Eden, Citron and Yuzu on Retroid Pocket 6 – Skyward Sword HD

• Upvotes

Hi everyone,

I'm having trouble getting Nintendo Switch games to display correctly on my Retroid Pocket 6, especially The Legend of Zelda: Skyward Sword HD. I'd appreciate any help or suggestions.

My device:

  • Device: Retroid Pocket 6
  • Chipset/GPU: Snapdragon 8 Gen 2 / Adreno 740
  • Emulator: Eden v0.2.1 (Standard APK)
  • Other emulators tested: Citron and Yuzu
  • GPU drivers tested: Turnip T23, T24 and T30
  • I also tested Eden with the Qualcomm system driver.

The problem:

  • Eden: The screen stays completely black from the moment I launch the game. No Nintendo logo, no game logo and no sound.
  • Citron: The screen stays black, with no sound.
  • Yuzu: The screen is black, but I can hear a short, familiar sound from Skyward Sword HD. Nothing is displayed.

I have also tried other Switch games, which show a black screen in Yuzu and Eden. Switching between the tested GPU drivers hasn't fixed the issue.

What works:

  • Dolphin runs games and displays graphics correctly on the same device.

So far, I've tried several GPU drivers, including the recommended Turnip T23 driver, but I haven't been able to resolve the issue.

Does anyone know what could cause this on the Retroid Pocket 6? Could this be related to the GPU driver, emulator settings, firmware/keys, or something else?

Any troubleshooting suggestions would be greatly appreciated. Thanks!


r/EmulationOnAndroid • • 1d ago

Showcase Xbox on Snapdragon G1 Gen 2/ or "SD 4 Gen 2" - most games working 1x widescreen 60fps (hakuX, ANBERNIC RG55G1)

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62 Upvotes