r/bladesinthedark • u/madjarov42 • 21h ago
Please help me run a good campaign. [BitD] [DC] (kinda)
Hello, fellow Doskvolian. This, you should help me. I leave power! Good.
(Casslyn or Atelis, get off the internet and do your homework, and especially don't read the comments.)
Okay. So, I just started an after-school campaign with 2 teens, after two campaigns in D&D and Mausritter. They wanted a "Subnautica but also zombies" vibe so I picked Blades with the custom Drowners crew sheet (PWYW on itch.io). I also got Deep Cuts but have barely opened it. I've run Blades before, maybe 10 sessions. I feel like I didn't do it justice, and I'm always being "tossed around the trunk of the car" that the players stole. I love this setting and the mechanics seem so intuitive, but when I'm running it I just feel WAY out of my depth. Hence, this post. (FWIW I've run hundreds of D&D sessions, and also a bit of Mausritter, Degenesis, Fallout, Ten Candles.)
So, I just ran Session Zero with 2 players. Up to 2 more may join. Here's who they are:
- Professor Casslyn Crowl. Whisper, Akorosi, academic. Vice: Obligation to take care of her pet monster (nature to be determined) Fluffy. Knows that the Tidecallers (Deep Cuts faction that I mixed with the OG Gondoliers, as pretending to be good guys who actually want to bring about a second Great Deluge.)
- Atelis Ypervasi. Hound, Tycherosi, military. Unity War veteran (sellsword, played both sides), has mirrored irises. Vice: Faith. This kid came up on the spot with an insanely cool Forgotten God named "The Revealer" whose motto is "Pain feeds the soul, pleasure feeds the flesh" and hates free will and cognition. So the character is a sadomasochist who derives meaning from pain.
The crew is Drowners. Their allies are the Fog Hounds, enemies are Tidecallers. (I forgot their individual allies and enemies.) Instead of hunting grounds, they have things they're looking for in the Void Sea.
Of course, I want to tie these to the characters. But like... I feel so out of my depth. Session Zero left them so excited for the next one. The sessions I ran before I spent an embarrassing amount of time looking for stuff in the book (I only have PDFs), and often giving up and saying "let's just call it X". I feel like I need to know every single thing about the setting and rules to even begin to run a proper session (my gold standard is Jared Logan's Haunted City and yes I know these are paid actors and shouldn't be so hard on myself). I think Mausritter helped me get over my improv-phobia, but that takes place in a world I understand because I live in it. Also its rules are very simple. Blades' rules feel like they should be simple but they feel the opposite to me.
Is there something I'm missing other than "just read the book(s) and actually remember what it says". This feels like it should be a zero-prep game because PCs should be able to say "let's do X score" and you just cut to the action. But how do I do that without preparing literally everything?
I think I've said enough words. Thanks for reading if you did, and thanks for helping if you will.
Pain feeds the soul.
