r/armadev • u/OlympusEntertainment • 52m ago
Arma Reforger Drive-bys are cool, but have you tried hitting an RPG trick shot mid-air on a dirt bike? | Arma Reforger
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r/armadev • u/OlympusEntertainment • 52m ago
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r/armadev • u/AndyfilmARMA • 3d ago
r/armadev • u/ArmaDudesHQ • 6d ago
Good day im having an issue with bacon loadout editor i was hopping someone in the community could help with.
We run a group of pve servers that use BLE and applying gm loadouts to the ai is a game changer. Unfortunately this feature is often unavailable, for some reason when going into properties the "loadout editor: apply server loadout" section will say "none" instead of the usual loadout slots. A server reset unfortunately is not a guarantee to fix the issue as well.
Also when the feature is working correctly it will frequently bug out after sometime by not applying loadouts to any selected groups while still showing loadout slots in the "loadout editor: apply server loadout" section. If you sign out of admin and then sign back in it will show "none" under this section.
Any help or advice would be very much appreciated. Thank you in advance.
r/armadev • u/Krazy_Panzer2 • 6d ago
I want to make a static line paratroop insert for a mission start for players.i would like if they didn’t start in the plane, so they can grab their gear in the arsenal before hand, but i also don’t want the plane to be shot down by the pre set up ai. Any input would be appreciated, I am relatively new to using the Eden editor for thing besides screwing around.
r/armadev • u/Silver_Bus_2911 • 7d ago
Has anyone tried to run ReShade over a M Series Chip? I am currently playing arma 3 on a macbook m4 max on SP, and has been pretty fun, but I would like to improve my graphics and visualizations at the game. So I would like to know if there is anything already created or available for arma to get the same results as Reshade or if reshade is avaialble to run on crossover or parallels?
r/armadev • u/ArugulaAnnual1765 • 10d ago
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r/armadev • u/ArugulaAnnual1765 • 9d ago
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r/armadev • u/ArugulaAnnual1765 • 9d ago
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r/armadev • u/OlympusEntertainment • 9d ago
r/armadev • u/ArugulaAnnual1765 • 10d ago
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r/armadev • u/ArugulaAnnual1765 • 10d ago
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r/armadev • u/1234thomas5 • 10d ago
r/armadev • u/OlympusEntertainment • 12d ago
r/armadev • u/TheNotoriousSAUER • 12d ago
I swear by the gods I used to be able to punch "respawn_west_1" into the variable name of a vehicle and have it be an optional respawn point, but now it won't register! I went back to the mission file I last used this to see if maybe I forgot some scripts or something, but no it's even more barebones than what I use now. I can't even get it to work with markers.
I've tried searching online, but every reference is either insanely out of date, lacks the information I need, or they tell me to use modules (which in my experience, NEVER works when run on a dedicated server).
Am I smoking crack gents? What am I doing wrong here?
r/armadev • u/Solid_Vacation_7711 • 14d ago
r/armadev • u/CunningStnt • 15d ago
Hey all,
I’ve been building ArmaForge (https://armaforge.com), a free web tool for getting your own objects into Arma 3 without Arma 3 Tools, Object Builder or a P: drive. It all runs in your browser, and your files never leave your PC.
What it does right now:
What I’m looking for:
Known limits:
If something doesn’t work, a screenshot plus the model or building settings helps a lot. Comment here or DM me.
Thanks for testing!
r/armadev • u/DisastrousMath9703 • 15d ago
heres the play. you feed the model to claude, it looks at it, then rebuilds the whole thing from scratch. brand new mesh, brand new topology, not ONE vertex copied from the original file.
nothing matches. new mesh, new UVs, new textures, the AI made it from scratch. you cant copy something without actually copying it lol
"Cleanroom Re-Creation" has been legal since the 1980's.
I know there's some very angry IP trolls on the Discord banning everyone who mentions it, figured I'd spread the word.
r/armadev • u/Remarkable_Whole1754 • 15d ago
r/armadev • u/SameBid1451 • 15d ago
Is it possible to modify the "Air Control" mission that comes with the Reaction Forces CDLC? I don't want any of the scripts in it, just all the props that are placed so I can use it as a base for my custom mission if that makes sense
Thanks in advance
r/armadev • u/Haunting_Grocery_145 • 18d ago
r/armadev • u/Ok_Weird_6756 • 19d ago
r/armadev • u/snakebyte8 • 25d ago
From the doc I am interested in modify what's present in hc_local.sqf, called via BIS_fnc_hc_local
Can you confirm I can't override any BIS official functions?
Also do you think I could modify more hc gui stuff like not showing the 3d enemy icon marker?
P.S. only the enemy icon marker, not also the units in my side, so useless to suggest the showHUD or the setGroupIconsVisible, function cause it disable ALL 3d icon markers.