r/arcanum • • Aug 17 '26

Help Arcanum Discord

16 Upvotes

Here is the link to the Official Arcanum Discord;

https://discord.gg/KT7sRzY

Welcome!

Wettus


r/arcanum • • Jun 09 '26

Resource Arcanum QoL and Fixes that works together

59 Upvotes

Greetings

i decided to make a list for Cataloguing purpose

been working on it since 2022 "new era for Arcanum" idk i was ambitious for no reasons

idea was to basically make nexus page for the game, provide the fixes in 1 package and

create matching modding framework for most people who would use Nexusmods for arcanum

that way it would be much easier to get mods to work together and all people to have "the same game" - important for troubleshooting mods and bugs, and exploits

List of mods (load order):

  1. Unofficial Arcanum Patch 2.0.2 - https://terra-arcanum.com/drog/uap.html
  2. Universal Setup for UAP - https://www.nexusmods.com/arcanumofsteamworksandmagickobscura/mods/4
  3. Crafting Manuals Cover - https://www.nexusmods.com/arcanumofsteamworksandmagickobscura/mods/1
  4. Let my Dog use the Train - https://www.nexusmods.com/arcanumofsteamworksandmagickobscura/mods/3
  5. Dumb Dialogue Fixes - https://www.nexusmods.com/arcanumofsteamworksandmagickobscura/mods/16
  6. Considerable Weapon Mod - https://www.nexusmods.com/arcanumofsteamworksandmagickobscura/mods/8
  7. Justified Flow Distruptor - https://www.nexusmods.com/arcanumofsteamworksandmagickobscura/mods/18
  8. Arcanum Improved Description (CWM Compatible) - https://www.nexusmods.com/arcanumofsteamworksandmagickobscura/mods/13
  9. F - man Mods Catalogue Spider Speed Fix - https://www.nexusmods.com/arcanumofsteamworksandmagickobscura/mods/23
  10. Instant Exit and Teleport Fix (Aid compatible) - https://www.nexusmods.com/arcanumofsteamworksandmagickobscura/mods/14

How does the Package Play:

its stable Arcanum, not much different from UAP alone (which is already base for a lot of players)

Game just load faster and there is far less stability errors

all items and spells are described, dumb dialogues are accommodated better

People no longer downgrade QI Shield 200 durability into Flow Distruptor with 20 durability

You can carry all the ammo you want and give 500 arrows or bullets to a companion without worries

Note:

i m not the best in doing UNPAID customer support to a game i don't profit from or online conversations in general so please be patient or try on your own when things get bad

Have Fun Playing the game


r/arcanum • • 2h ago

Fan Content Dark Theme UI mod

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14 Upvotes

Hello ladies and gentlemen.

I've just fininshed working on dark-theme interface mod for Arcanum.

Notable changes:

  • Fixed grids' offsets in left / right inventory windows
  • Inventory grids and backgrounds brought to uniform colors
  • Fixed offsets in the switching bottom panels
  • Other minor fixes

Compatible with GOG version and the Multiverse Edition build. Steam and others have not been tested.

Kindly, take a look if interested. Here's the links: NexusMods | ModDB

Thanks!


r/arcanum • • 1d ago

Fan Content Arcanum Improved Description - Update 4.6

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67 Upvotes

Greetings

due to recent mention and interesting issue in the github made by Dergash

i decided to update Helmet description and version changed to 4.6

as you can see nobody used Great Helm with false and misleading description

because it wasn't much better than any other hat (unless you know it real stats)

updated description accurately reflect in-game statistics

Link to the mod:

https://www.nexusmods.com/arcanumofsteamworksandmagickobscura/mods/13

For people using new hot UAP Hotfixes stay on 4.5

for future i will either rewert the helm back to original misleading description

eventually you can install mod without using data/proto/008219 file

or will try to find another solution, honestly its future's SCARaw problem,

i wouldn't worry about it too much

Have fun playing the game :)


r/arcanum • • 2d ago

Fan Content Unofficial UAP hotfixes 1.1.0

47 Upvotes

Hi everyone! I play a lot with Universal Arcanum Patch, and while it's great and fixes a lot of issues, after many walkthroughs I still occasionally stumble on some bugs.

I've created a hotfix patch intended to be installed on top of UAP 2.0.2.
You can find it on GitHub or on Nexus

What does it currently fixes:

  • Restores inaccessible dialogue on Isle of Despair for Virgil, Sogg, Tollo, Geoffrey and Vollinger
  • Restores inaccessible dialogue for Magnus about Isle of Despair
  • Restores inaccessible dialogue for Magnus about Qintarra
  • Restores inaccessible dialogue for Magnus about Wheel Clan
  • Restores inaccessible dialogue for Virgil and Z'an Al'uring about the Ring of Brodgar
  • Restores inaccessible dialogue for Torian Kel about Hardin's Pass
  • Restores inaccessible dialogue for Murgo about Torin Quarry
  • Fixes Magnus offensive introduction potentially making him permanently unavailable as a follower
  • Fixes dumb characters unable to receive expert Spot Traps training from Vegards MoltenFlow
  • Fixes Sarah Toon erroneous line about returning the mine deed to her brother
  • Fixes Morning Star Perfume to provide +1 to Beauty
  • Fixes Great Helm to provide AC:3 DR:7 as per description instead of secretly providing unexplainable AC:18

It's a shame that dialogues were inaccessible due to bugs for so long, especially for voiced followers as their Voice Actors do such a great job in Arcanum!

If you in a hurry, restored dialogues are available as a text in Spoilers file on GitHub


r/arcanum • • 5d ago

Humor The Bomb, James Bomb build (Spoilers) Spoiler

9 Upvotes

Paralysis and stun bombs make this build all-powerful with very few points used. Use potion of intelligence to get the 4 levels of explosives to make the disabling grenades, add some throwing skill, and have a blast. I consider the white servant jacket better for the appropriate look.

Some might prefer the Spy Hu Luv Me, build. Use a gnome and the chemistry tree to make a tranq gun. Then go through the steps to make permanent slaves. There are ways to make your slaves love you.


r/arcanum • • 6d ago

Character Showcase Stringy Pete was NOT ready for us.

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68 Upvotes

[Hard Difficulty] I thought I'd need at least 2 tries for this since I'm lvl 50 myself and he absolutely rocked me in my previous playthrough but he went down first try with the power of friendship and tempolar.

I found out randomly that if you use the spell that slows time and immediately enter combat, you can kill him and his minions will spawn AFTER he's killed and combat ends.

Stocking up on potions of haste and skin thickening was the best thing I've done.

Spamming the temporal spells also helped tremendously, but it's kinda weird that after disarming them they started hitting harder with their bare fists so I'd not recommend that.

Ranking the party depending on helpfulness:

Worthless Mutt: absolute beast, he bites like a machine gun.

Morrawynd: she's actually from the squad you meet at the pit of fires, I solved it peacefully but found them dead inside, I was high af at the time so I made a roulette to pick who I raise with necromancy then make permanent with dweomer shield.

Min Gorad: Used Dominate Will this time because I thought it was funny to torture her like this, Idk if it's because she used body of stone or not but they kept critically failing when trying to hit her.

Virgil: Saved me from dying 3 times

Loghaire/Magnus: big damage with their Quality Broadsword and Power Axe respectively.

Zan: I love her, thanks to her low as hell strength, she focuses on spells and doesn't try to melee like Perriman which I ditched for her.

Torian Kel: honestly surprised with how outclassed he was this time, he's always my best melee fighter, bad luck I guess.

Raven: did fuck all, her arrows ran out after the pitiful damage they did then she turned into a water elemental and did nothing.


r/arcanum • • 8d ago

Discussion Yet another modernized Arcanum: Arcanum Renaissance with BG3 style combat

44 Upvotes

Here we are in the era of all-powerful AI agents. It is a new era for older games that can be reborn once again. So, I am offering you another mod that greatly improves our game: Arcanum Renaissance.

https://github.com/cdomergue/arcanum-modern

The setup is simple, you download setup.exe, choose your arcanum directory, and voilà, a shortcut is created in your desktop. Don't forget to set your resolution in the new option menu.

You have some alternative, zip files instead of setup, and you can build your own, especially for Mac to avoid signature problems.

I played BG3 recently and wanted to replay Arcanum with a similar combat system while keeping the game rules. Furthermore, I wanted a modern interface, easy-to-read text, and plenty of quality-of-life features from current games. It is based on Arcanum CE: natively compatible with Windows, Linux, and Mac.

You need an existing Arcanum game directory, version 1.0.7.4.
Screenshots are available in the Github to give you an idea.

UPDATE NEW VIDEO: https://www.youtube.com/watch?v=v1U5BpJ3y8U

Here are the main features:

Here

  • BG3-inspired tactical combat: Take direct control of companions, switch freely between allies during consecutive turns, and preview movements, action costs, and hit chances. Turn-based combat is enabled by default while keeping Arcanum's rules (initiative, action points, fatigue, spells), complete with a detailed scrollable combat log.
  • Native-resolution interface: Readable text and controls that keep their size when zooming the world, styled with wood, brass, parchment, and original artwork.
  • Redesigned screens: HUD, party portraits, character sheet, inventory, trading, dialogue, journal, maps, spell panels, save menus, and display options.
  • Camera and display controls: Mouse-wheel zoom, keyboard movement, remappable keys, and windowed or fullscreen modes adapted to any aspect ratio.
  • Modern inventory tools: Search, category filters, equipment comparison, item details, transfer shortcuts, and editable quick slots.
  • Companion management: Detach them to position them independently via their portraits, allow detached companions to act independently in the world using their own tools and abilities, and let them speak to other NPCs using their own stats applied to dialogue, with an optional setting (disabled by default) to remove party size limits.
  • Quality-of-life saves: Rotating autosaves after combat and zone transitions, separate from manual saves.
  • Journal and exploration: Quest filters, search, tracking and favorites
  • Local maps: HD maps rendered at startup from installed game data, zoomable, personal map notes, and extended auto-walk pathing
  • Readable game text: Books, letters, newspapers, telegrams, and floating dialogue are fully legible.
  • Original cinematics kept (unlike Arcanum CE).
  • And more: https://www.reddit.com/r/arcanum/comments/1xaf0cl/comment/19rq82d8smnd0/

You can share your feedback, what you would like to see, and any bugs you encounter. There are no limits to our imagination (though no, I won't be making a 3D version).


r/arcanum • • 8d ago

Fan Content Arcanum-Rats as Frostgrave Minis

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28 Upvotes

Arcanum has stuck with me for years, so when I started sculpting miniatures in Blender, the first enemy I made had to be a rat-person inspired by its sewer rats.

Some context: I play a lot of Frostgrave with friends, and I’m slowly building a rules-light tabletop game that I hope will one day get my daughter into the hobby. Today I gave the first sculpted rat two friends, and I thought some of you might enjoy seeing them together.

I will add some more creatures from Arcanum... Which Arcanum creature or character do you think, should I sculpt next? :D


r/arcanum • • 8d ago

Discussion Starting Arcanum for the First Time: Mods, Race, and Gender Advice?

27 Upvotes

Hey guys,

I'm about to start my first playthrough and have a few questions I thought I'd ask here.

First, when it comes to mods, is the Unofficial Arcanum Patch the best choice? I'm mainly looking for bug fixes and improvements that stay true to the original game. If a mod adds content, I'd prefer it to be lore-friendly and make sense within the world. Are there any other mods you'd recommend?

I'm also having a hard time deciding between human and half-elf, and whether to play as male or female. Is there a canon choice, or does one combination make more sense from a lore or roleplaying perspective? Which would you recommend for a first playthrough?

Any other tips for a newcomer would also be appreciated. Thanks!


r/arcanum • • 10d ago

Fan Content AI modding Arcanum

0 Upvotes

Hey is anyone working on AI modding arcanum?
Like how they put diablo 2 into VR..
Imagine walking around arcanum in VR 🫨

Claude is making warcraft 3 a first person shooter surely someone will do something for us arcanum nerds!?


r/arcanum • • 12d ago

Fan Content Voicing The Bane of Kree - Arcanum Community Voice Over Project

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42 Upvotes

Thank you ACVOP for having me on the team! This project will be the reason I play this game for the first time ever when I finally do.


r/arcanum • • 13d ago

Fan Content Dead Man's Party (art by me) Spoiler

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94 Upvotes

♫ I'm all dressed up with nowhere to go
Walkin' with a dead man over my shoulder
Waiting for an invitation to arrive
Goin' to a party where no one's still alive~ ݁♪ .


r/arcanum • • 13d ago

Fan Content Ending my Arcanum Retrospective Podcast

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53 Upvotes

After 1 year exactly (to the day), my friend and I have ended our Joe Rogan style podcast covering Arcanum.

Frankly, we really made this for ourselves, but I hope it has brought joy to a few others in the community.

Last Ep:
https://m.youtube.com/watch?v=-07HtCEBT6o

Full Playlist:

https://m.youtube.com/playlist?list=PL4E5LmdU1Xqyt0Fiyo7XhCSOSObAN4EfB


r/arcanum • • 13d ago

Help Glitch

9 Upvotes

ARCANUM glitch....anyone experienced this?

I recently got Arcanum on GOG, so glad to be able to play again! I haven't downloaded any patches or mods yet, although I'm interested - I just had to play right away.

Problem: All was going well, despite my own bumbling, and I got to the Black Mountain Clan Mines, took out a Seething Mass, and grabbed the loot.

Every chest I have tried since, and every corpse, I cannot access. The chests show as unlocked, but nothing happens when I try to open them. Corpses show loot on the ground, but nothing shows when I go to pick it up.

Obviously, not being able to pick up loot is a serious problem.

Has anyone else had this problem, and are there fixes?

I assume my current game is a write off, but I'd hate to have this happen again.

Ideas?


r/arcanum • • 15d ago

Discussion What is your favorite mod for a return playthrough?

26 Upvotes

I haven't played for a long time but I want to try out the awesome new voice over mod. What else has changed? Are there any other mods I should install as well?


r/arcanum • • 16d ago

Humor First 5 minutes in Arcanum be like

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108 Upvotes

r/arcanum • • 18d ago

Character Showcase Arcanum Community Voice Over Project — Volume II is out! 22 more characters voiced by human actors. No AI-generated voices.

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201 Upvotes

Hey everyone! Volume II of the Arcanum Community Voice Over Project is now available on Nexus Mods.

This release adds community-recorded voice acting for 22 characters, performed by 13 voice actors. Gorgoth, Waromon, Jayna Stiles, Chukka, Ristezze, Doc Roberts, King Praetor, and plenty of other familiar faces now have new performances bringing their dialogue to life.

All voice lines are human-recorded. The goal is to give more of Arcanum’s existing characters a voice while preserving their writing and personalities.

Download Volume II on Nexus Mods

A lot goes into each release beyond recording: casting, editing, mastering, connecting performances to the correct dialogue, and testing them in the game. Thank you to everyone who helped get this volume finished, including our returning contributors and the actors joining the project for the first time.

Volume II Cast

Gorgoth
Voice Actor: Rosalind Chapman

King Praetor
Voice Actor: Rosalind Chapman

Ristezze
Voice Actor: Rosalind Chapman

Lukan The Witless
Voice Actor: Aaren Kelley

James Kingsford
Voice Actor: Aaren Kelley

Shrouded Hills Bank Teller
Voice Actor: salve_capra

Waromon
Voice Actor: Waro

Gudmund Ore Bender
Voice Actor: u/fireizzle33331

Charles Brehgo
Voice Actor: Zflocco

Cedric Appleby
Voice Actor: Zflocco

Pelonious Schuyler
Voice Actor: Zflocco

The Bane of Kree
Voice Actor: David Pastore-Theriaque - u/dclpt0

Jayna Stiles
Voice Actor: u/TracyMarieOfficial

Doc Roberts
Voice Actor: Kirk S

Constable Owens
Voice Actor: transientmind

H.T. Parnell
Voice Actor: u/AnInsaneProfessional

Tollo Underhill
Voice Actor: u/AnInsaneProfessional

Tarant Librarian
Voice Actor: Community Loremaster u/Stellastra

Clerk at the Hall of Records
Voice Actor: Community Loremaster u/Stellastra

Chukka
Voice Actor: u/dar_duck

Crash Site Assassin
Voice Actor: u/dar_duck

Tarant Telegraph Operator
Voice Actor: u/dar_duck

Project Team

Original Idea and Cover Art
u/dar_duck

Project Lead / Casting Director / Showcase Editor
u/AnInsaneProfessional

Audio Processing and Mastering
Zodiax (Cody Xayvong)

Dialogue Routing Audit / Audio Conversion / Packaging
Techerrorcode (Harley Folgado)

Arcanum CE Restored Integration
Techerrorcode (Harley Folgado)

Missed Volume One?

Volume One is also available on Nexus Mods for anyone who hasn’t picked it up yet.

It includes performances for Vollinger, Jormund, Murgo, Dante, Sogg Mead-Mug, and Perriman Smythe, along with Jongle Dunne, Hervor, the Roma Merchants, Thaddeus Mynor, and the Module Expansion Travel Captain (CE Restored Only).

We’re releasing completed characters in volumes so people can enjoy the finished performances while recording and implementation continue on the next group. There’s still plenty of Arcanum left to voice!

Feedback and Getting Involved

We’d love to hear which performances you enjoyed. Please give the actors some recognition—some of these characters have a surprising amount of dialogue, and a lot of time goes into recording them.

Join our Discord to follow future volumes, get involved with voice acting, or keep up with our other Arcanum work like CE Restored, the most updated and restored modern version of Arcanum. We’re also looking for other graphic, video editors, 3D modelers but no special skills required to join.

Thanks to everyone helping give more of Arcanum’s characters a voice. Enjoy Volume II!


r/arcanum • • 19d ago

Character Showcase Forget the magic vs tech debate

43 Upvotes

Melee is king.

Completed a run inspired by another post on here with a melee (with a touch of magic) character and absolute cakewalk.

Half orc, no background, who used shield of protection and agility of fire. Became melee and dodge master. Finished with ST 21, CN 21, DX 20, and 200 HP.

Only Virgil and dog as companions.

Quick run and the void was akin to a pleasant walk in the park.


r/arcanum • • 19d ago

Humor Should have bought the Potion

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268 Upvotes

This happens when you run out of Fatigue

i made this meme for fun using scene from anime i never watched and recording from my gameplay with low FT

Here you have my cool spells list if you need idea how to spend your mana:

https://www.nexusmods.com/arcanumofsteamworksandmagickobscura/images/56


r/arcanum • • 21d ago

Discussion Hidden Ctrl + Alt “Developer Bloopers & Quotes” menu in Arcanum

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83 Upvotes

I made a quick video showing one of Arcanum’s more obscure little Easter eggs for anyone who’s never seen it.

If you hold Ctrl + Alt and open the Logbook, it brings up a hidden Bloopers & Quotes section with developer quotes from the game’s production.

It’s been documented in the community decades ago, but it’s obscure enough that I’m sure plenty of players have never actually seen it in-game.

Figured it was worth recording while I was digging through Arcanum’s old input/control behavior for CE Restored. The background location is the Fine Pet Emporium where we have combat and non combat pets for sale, all non AI animated characters you can travel with in the game. Feel free to join the discord to follow along Arcanum CE Restored progress.

https://discord.gg/HFCtK4sPbp


r/arcanum • • 21d ago

Fan Content I've made a Pet The Dog mod for Arcanum.

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119 Upvotes

That's it, really.
A mod where you can pet the dog in-game.

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Download on Nexus
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Download on ModDB
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r/arcanum • • 21d ago

Help Kinda stuck

9 Upvotes

So, I went to the Isle of Despair, talked to the dwarf,and saw an option in the dialogue to recruit him, which didn't work. I looked it up and found out I needed to be a higher level for him to join. I left the island (reloaded an old save), leveled up and came back, but now the door is locked, and when I unlock it, I get attacked. The woman I rescued also seems to be standing there again. What to do?


r/arcanum • • 21d ago

Fan Content I'm porting the game to the web: wanna help me test?

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55 Upvotes

TL;DR: Made it run on the web so I can try and play on mobile without a native app. There seems to be demand for this every once in a while, and it was a great excuse for me to test a few things for myself, so here you have it:

https://brucabbro.dev/arcanum/

As you probably know game files cannot be distributed, so you will have to bring your own. If you want to play on your phone, you obviously need a way to get the files to the phone: I built a simple way for you to copy these files between your own devices.

Save games are local BUT you can also use a passwordless login ("magic link"?) to save two savegames into the cloud, so you can start a session on desktop and continue it later on mobile.

I've implemented simple touch controls so they can be used on smartphones. It's surely going to change over time as I experiment with it, and I'm also open to suggestions, same as some UI reordering (open on suggestions on that too!!). There's also telemetry that sends crashes and errors to me. You can also send feedback manually. Some game and system data gets attached to your feedback to help me make sense of it.

Both the game port and the very same feedback system need proper real-life testing, so you'd be participating. You can also give suggestions with the same in-game feedback tool. I will try to prioritize bugs, but any feedback is of course welcome.

Please set the right expectations when trying this out. I haven't played the whole game myself like this yet: I'm juggling between this and other projects/work. I did have automated tests play through the whole campaign.

There seem to be several other projects in this community with more passionate efforts than just directing a bunch of AI agents, and I don't want to take away from those but, while they progress, this could be a way to keep playing and possibly finally playing on a smartphone. Test the possibilities that new tools allow. Obviously this is not monetized and I'm not gathering data for anything other than just dealing with feedback and fixing bugs.

A lot of the work was already cut out for me, to be fair, by the Arcanum-CE project and initially I looked into unity-arcanum as well. And I'm writing a blog post separately about what I tried to do and what I ended up doing, I'll update this post once that's done

With the current state of AI, you'll probably see more of this kind of projects popping up. Here's mine: hope you'll like it!


r/arcanum • • 22d ago

Fan Content a troika of doodles

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101 Upvotes