r/TransportFever • • 3h ago

Screenshot An impressive detail I just noticed, signal lighting reflects off the steam from steam locomotives

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40 Upvotes

r/TransportFever • • 6h ago

Am I doing something wrong, or is it just very unlucrative to supply cities with goods? [TF3]

10 Upvotes

I seem to be able to make quite a lot of money on both industry-to-industry service and passenger transport service, but there seems to be little to no money in delivering goods to the inside of cities. I only do it to grow the city to essentially get more passenger customers.

It's especially disappointing trying to supply cities with clothes, which seem to be worth a small fraction of what it cost to transport all of the constituent parts

Is this normal?


r/TransportFever • • 11h ago

Screenshot I'm not getting how this game logic works

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12 Upvotes

Newly purchased truck's first stop is at Forest Grove saw mill (top right), but instead of making a b-line to that stop by exiting the depot to the right, it goes left towards Lockport city (bottom left). Just curious why, it doesn't make sense.


r/TransportFever • • 2h ago

Screenshot made a free multiplayer mod for Transport Fever 3: co-op or one company per player, dedicated servers included

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1 Upvotes

r/TransportFever • • 1d ago

Question New Player in TF2: Production chain from truck to train line?

7 Upvotes

Just got the game yesterday. Slowly coming around.

Feeding Tool Factory wood via horse carts. Its producing, but no materials to load. Its understandable, because there's no one in queue to ship the tools to.

If I build a railyard for the tools to be dropped off at, and use trains to transport the tools to a requesting town, will that "complete" the loop for the tools being produced to actually ship?

Thanks.


r/TransportFever • • 1d ago

Video Transport Fever 3 Guide: How Supply & Demand ACTUALLY Works (Beginner Tips)

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0 Upvotes

How supply and demand works in Transport Fever 3: a clear guide to production chains, cargo, town supplies, and industry stocks. Learn how factories, boosters, workers, and town needs connect in this Transport Fever 3 beginner guide, so you can fix broken cargo chains and build profitable routes in this transport tycoon game.


r/TransportFever • • 1d ago

Asking again: system requirements for tf3

0 Upvotes

now that the game is out can some1 tell me


r/TransportFever • • 3d ago

New to Transport Fever and truly starting to relate to this.

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65 Upvotes

r/TransportFever • • 3d ago

Railway Surveyor: I decided to create my first mod to help plan my rail network.

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164 Upvotes

Sorry the mod is called "Rail Surveyor" not "Railways Surveyor" and it's for TF3

https://mod.io/g/transportfever3/m/rail-surveyor

Full list of features in the mod description. I'll be patching and fixing daily with any bugs/issues that pop up so please leave discussion/comments on the page so I can fix everything quickly!

Premise: put down a 5% deposit as a surveyor fee to "Survey" the land for tracks and buildings to provide yourself with cost projections for when you want to lay down the real railway. When you choose to lay down the real the rail, the total cost includes the 5% you already paid (I mean, the cost of laying rail is bound to include a survey charge, right? so why pay it twice!)

  • Allow yourself to plan the right paths and future expansion without having to pay the excessive costs associated with building the rail and bulldozing it if you don't like the angles/layout.
  • See a full breakdown of the costs assocaited with the differnet rail and buildings.
  • Choose to convert to the real thing and pay the full price - whether you do it in sections or all at once.
  • Have several independent surveys going at once, to keep your projects and expansions separate
    • with the ability to rename them so you can keep track of what you're planning.
    • Options to jump to the specific survey area, delete everything, or convert it all.
  • Aligns with technology changes so the right track types and eletricication are only availble at the right dates
  • I've created a new model to make it look like surveyed ground and no trains can use it (even though it is treated as track).
  • Provides radius circles for the relevant buildings & allows configuration of warehouse/station to allow for budgeting.
  • Currently only converts track. With the number of configs for the station I thought it best not to try and configure that.

Future work:

* Road surveyor

* Anything else people want to see


r/TransportFever • • 3d ago

Video Transport Fever 3 Guide: How to Build Profitable Train Lines (Beginner Tips)

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5 Upvotes

Transport Fever 3 guide: how to build profitable train lines, with tips on rail, signals, stations, and “No path” fixes. Learn how to make money with trains in this Transport Fever 3 beginner guide, including track layout, double track, passing loops, line priority, and train management for a stronger railway company.


r/TransportFever • • 2d ago

Screenshot Good plan?

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0 Upvotes

r/TransportFever • • 4d ago

Screenshot Can anyone guess the reference :)

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36 Upvotes

r/TransportFever • • 4d ago

Frequency multicargo train

7 Upvotes

Is there a way to somewhere see the following:

I have a cargo train that takes gas on a long ride. On the way it picks up lumber and swaps that for planks at a factory. It delivers the gas, but when driving back I deliver the planks on the way.

I can not seem to find the statistic for just the frequency of the planks. Or just the gas.

I thought I coudl check the frequency of the lumber and take that off the overal line frequency. But on both the gas side and the planks side I still Truck it in to town, So I dont know exactly what the frequency is of the delivery to the town.sddwwd

I am out of options on where to look. Does anyone know how and where to find this? if its even in the game as a statistic


r/TransportFever • • 6d ago

How do you add real life height maps to transport fever 3 in map naker

12 Upvotes

r/TransportFever • • 6d ago

Question Is there a way to download files from Mod.io from the browser?

10 Upvotes

Browser site tells me to go to in-game store, but I'd rather not link my account.

So is there a way to circumvent it?


r/TransportFever • • 8d ago

How do I split up cargo 50/50 when dropping off?

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149 Upvotes

I have a line that picks up 100% shirts (station #1). I want to bring it to the two towns that are requesting it. I want 50% to go to the first town (station #2) and 50% to go to the second town (station #3)

The way I have it set up the train just picks up 50% of the shirts at the pick up station.


r/TransportFever • • 8d ago

Screenshot Incredibly Annoying Bug (In a Mod) {In TpF3}

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4 Upvotes

r/TransportFever • • 8d ago

[TF3] I added highway-to-street connections to Roadform

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8 Upvotes

r/TransportFever • • 8d ago

[Transport Fever 2] Does anyone know of a mod which lets you use the old era A and B bus platforms inside of a bus station?

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3 Upvotes

Theres this mod which lets you build the old addons which is nice but I also want to build the old platforms just like with the rail stations. Does anyone know if such a mods exists or do I have to make it myself? Because the only way around this that I found is setting it to be year 1970 or 1900 which is just tedious. Oh also having the old bus stops would be cool


r/TransportFever • • 8d ago

Question Whats yalls fav map mod for tf1? or maybe map generation?

5 Upvotes

put the name of the mod pls. mine is scotland or england&ireland map (i rebuilt most of the english highways lol)


r/TransportFever • • 9d ago

Question Can someone PLEASE recreate the Fallout New Vegas map in TF3?

24 Upvotes

It's my absolute favorite map of all time. Its a shame it hasn't been remade / ported yet.

Heightmap crashes my game when I attempt to make it myself :"(

r/TransportFever • • 11d ago

Screenshot Are city distributors doomed? Between a warehouse in the outskirts of the city and city center transit, I always lose money. Am I doing something wrong?

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164 Upvotes

r/TransportFever • • 10d ago

Question How to deal with private transport?

20 Upvotes

I am having an absolute blast continuing to learn this game.

However, when the time hits 1950s, there is a substantial amount of people travelling between towns in their private cars.

I got three cities, A (connected to B and C 2x trains each). The only direct line missing is B and C. The rate on the trains is super high, they are never full or unhappy.

HOWEVER, I still see a big amount of cars going into the middle city (A), from both sides. Is there anything to do, or is traffic from private cars something I need to just deal with.

Kind regards and thanks for any recommendations.

Attached is a picture of city A's public/private transport map. You can see the train station going North to B (2x trains) and South to C (2x trains).


r/TransportFever • • 10d ago

Video Things Are Getting Busy! | Transport Fever 2

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4 Upvotes

Things are getting crowded! 🚆

Another major milestone has been hit as I build the remaining southern branch lines to Shoreham, Leigh, and Horley. Every town south of Stroud is now connected, and Torquay is about to reach capacity!

Thanks for watching!


r/TransportFever • • 11d ago

TF3 - Ratios change after start of delivery

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40 Upvotes

Anyone seen this already? The ratio of grain to meat seem to change when you start delivering grain to a livestock farm in the dry maps. Which is really annoying if you don't see it. It happened to the first farm, but I thought I'd seen it wrong. But it happened again and now I have proof!