r/ThreshMains • 494,158 Amjad103 • Apr 05 '17

Discussion Thresh's Itemization thread

Hello thresh mains

We are all unsure about what item to build next in some games, so this thread aims to address that issue.

Any question about thresh builds even if it is a beginner's questions is encouraged

Share your builds.

Argue about a certain build/item.

This is the list of all thresh's itemization threads
Patch 7.12 Changes

15 Upvotes

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1

u/amjadpass Jun 23 '17

This post is locked.

Check the newest patch's thread for the newest builds !

5

u/L0ARD Apr 05 '17

Okay since beginner questions where explicitly encouraged:

Can someone shortly explain coin start vs relic start. Pros and cons and situation where one or the other is better?

I usually like to start coin because I don't have to proc the stacks which gives me more freedom on the lane and the CDR and armor seems to be very useful as well because I like to play thresh as a hooking machine. Downside is that it feels very squishy sometimes.

What are your experiences?

EDIT: Nearly forgot the second part if my question: Eye or Tier 3 Support item(for relic and coin)? Pros and cons?

7

u/Bennett_TL Apr 05 '17

Coin Pros

  • Don't have to proc relic for gold

  • Don't have to miss position for the procs and take free harrass

  • Early 10% CDR

  • For heavy harass and poke lanes where you have to all in to win and need to be healthy enough when all inning

  • also generally max hook with only putting one point into flay and lantern until hook is maxed

Coin Cons

  • Less health and thus less tankiness

  • More or less limited to the Eye of Oasis upgrade (for health), building into Talisman is really inefficient imo. Takes to long to get it and you need health to not be as squishy.

  • because of this you lose out on Ruby Sighstone Unique passive a lot of the time

  • Early game trades are weak; Most of the time you will be looking to land hook but not go in (at least in poke lanes)

Relic Pros

  • Health allows you to get away with making mistakes

  • 1st upgrade gives you a lot of health and health regen

  • you usually build ruby sightstone which since you build a lot of active support items, it lowers their cd

  • the shield helps you peel if used correctly

  • FOTM + Ruby Sightstone is a lot of health, and if you have to rush locket, these complement the resistances with health very well

Relic Cons

  • when you go to proc your relic, it forces you to miss position and take free harass, but you can use this as a way to force engages as well

  • rough when behind because you don't have the mana regen if you aren't consistently landing abilities and spamming

  • weak early game (until upgraded to T2 imo)

  • weak early game sustain until upgraded

  • if you aren't doing the 3 point flay max into 5 point hook max, it can be hard to last hit and proc the stacks (relic is more or less meant for lanes where you pick short trades and abuse your flay passive and active together in unison, which is why a lot of higher elo thresh mains that start this put about 3 points into flay both for the trade damage and to make last hitting easier)

  • if you get behind, you will also have a hard time last hitting procs due to needing to max hook when behind because you're more or less forced into niche all ins

Eye of the Equinox

  • honestly I never really build this anymore unless i'm just really behind. it's too inefficient and you might as well go T2 relic upgrade with Ruby Sightstone into your other support items.

  • kind of a super starved build when you don't have much gold income, and need health and wards, and are probably gonna need an extra item slot for 35+ min length games

2

u/GR3YVengeance Apr 20 '17

I've found that going two point flay into five point hook gets the job done, as maxing hook should still be more important in lane, but the extra flay damage is really strong level 4. I rarely have mana problems in lane because of meditation, and tend to use mana sparingly until all in-ing, going targons into locket & ruby seems to fix the health regen problems. So I really feel like there's very little downside to going relic, as you pointed out in your Eye of the Equinox conclusion.

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u/Lenastin Apr 05 '17

If you suck with relic as thresh coin is better. I also think coin is good if you are never going to be able to cs. I.e. A super Aggro bot lane or something. Most of the time I just go relic for the stats and the healing can be nice for the adc

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u/ladieslove_cviddy Apr 05 '17

I like to take coin against lane bully supports (FUCK this meta) because I don't have to put myself in danger of being poked in order to get my item's gold passive, so basically if you're running coin you are already somewhat planning on playing it safe in lane. As for your second question it is really situational I feel: consolidating your SS plus your supp item frees up an extra slot for another tank or utility item in the late game, plus they all provide CDR now so you don't sacrifice that in picking how to complete your support items. Also take into account the number of active items you have and how that'll affect your ability to use them at the correct times

2

u/ShadesOflay Apr 06 '17

Relic -> Targons -> Mobis -> SS -> FotM -> locket/redemption -> ruby SS -> redemption/locket -> Situational

Always carry 2 control wards and have 1 placed, keep your wards down, and peel for your carries. This build is very utility heavy, you're not too tacky, but shields from fotm and locket, together with the heal from redemption, you're good to go in team fights. You should never be getting focused, so you being tanky shouldn't matter too much, if they do, the shields will help you kite them while using your cc (and your carries will kill them in the mean time). save redemption for the best possible placement, even if it means you die first

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u/SpookyCock Apr 05 '17

I actually have a new build that offers tank and cdr. Start relic, go equinox. The next items are:

-CDR Boots -Banner of Command -Redemption -ZZ Rot -Guardian Angel/Righteous Glory

With this build you get 40% cdr early with colossus and team/lane oriented items. This build has been working well for me but i'm open to suggestions.

-Thresh SS

1

u/TheWarpTunnel Apr 13 '17

do you build banner ahead of redemption? what about locket instead of GA/RG? EDIT: also why banner? to sync with zzrot?

1

u/IIIIIIIIIIIlllIll Apr 05 '17

i haven't seen anyone use my thresh setup yet so here it goes: i always start relic shield, as i don't find it that hard to proc the targons and i value the health that it gives (i feel too squishy if i go the coin route). then i go sighstone into cdr boots into eye of equinox (extra ward, faster powerspike). up until now my build is pretty linear but here is where i start to deviate. 1) if i'm against a heavy burst comp i go for locket into redemption, 2)if i'm against a dos comp then i go for redemption into locket, 3) if i'm absolutely popping off a lot of the times i opt for forbidden idol into locket then finishing redemption. at this point i'll be at 38% cdr (i take 8% flat cdr in my runes) and i can use my last two item slots to build any situational items. these usually end up being knights vow, ga, dead man's plate, or banshees veil.

1

u/danimaser01 Apr 05 '17

is that 8% cdr from marks, seals or glyphs? (The thing I know the least about in this game is runes. I run the same page on basically every tanky support).

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u/Lenastin Apr 05 '17

I never see anyone do this and I'm sure there is a good reason why, but I love building thresh super tanky. Start relic, get ss, face of the mountain. Sun fire, like spirits if I need mr because it has cdr. Frozen heart earlier if heavy ad. And maybe throw that redemption/locket in there

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u/[deleted] Apr 05 '17

I always go: Sightstone/Mobis first item (if its going good then mobis and I will be able to roam then mobis) then Locket if they have burst or Redemption if they have more tank/bruisers and after that take either one (Locket if I got Redemption etc.). Ruby sightstone after those two are finished Then either a Knights vow if anyone needs to solo carry if not then FOTM.

I go for a full peel build but still act like an engage, been working great the entire season so I'll keep it up. Obviously if the enemy is full ad or full ap the build can change but generally this is my go to.

1

u/danimaser01 Apr 06 '17

This doesnt really have to do with items but...

In terms of Runes what do you guys run? I know it's extremely popular to go ad marks, health/armor seals, armor quints, and MR glyphs but I'm wondering if there are better combinations of these, since thats a very general page.

1) Is sacrificing the AD for extra armor worth it? (If you were to change marks)

2) Are health glyphs better than a mix of armor and health?

3) Some people here have said they like CDR Glyphs, what does the general community think?

1

u/HookInc Apr 06 '17

It may just be personal preference but i really like the 9 AD marks in my runes If ur against meele supports u can easily dish out some damage against them. And it really helps to "secure" kills.

The other runes i use are also pretty standard:

armor quints, mr blues and 4 amror and 5 flat healt yellows

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u/HookInc Apr 06 '17

Can someone explain why so many players build the green eye thingy? I personally cant get along with it so i kinda stick to my fotm and rubysightstone. Imo its just better because i have lots of item actives and rubysightstone lovers their cd.

1

u/abcfuckyoureshit Apr 06 '17 edited Apr 06 '17

Alright so my typical build is pretty out there in comparison to the rest of you. My biggest concern is after 3 active items ill end up losing track and panic activating things in search of the right thing, because of this i limit all my supports to 3 actives (with an exception for longer cd actives such as zzrot).

Traditional start, and obviously through in control wards whenever ive got the gold:

  • relic and pots

  • first buy i go for targons and sightstone

  • fairie charm, boots

  • redemption, merc treads, eye of the equinox

that last section is likely spread accross multiple backs, and its order is constantly varrying depending on what my issue is, but this is where my build starts to really add my own flavour. i check the enemy team for biggest current threat, and decide if i need armor or mr first

  • giants belt, wardens mail OR negatron cloak

now assuming its a relatively standard opposing team with sufficient damage of both varieties ill end up with both items eventually, so this is purely for the sake of saying which first. id say on average the enemy team has more ad than ap.

  • randuins

  • wits end

this also gives me a surprising amount of extra little damage. and the final item is my full on situational item. maybe i need even more armor, or mr. whichever the case. my goto item

  • zzrot

edit: i should also note im banking on not being the sole tank of the team, and occasionally if im really ahead i might through triforce in as my last item. for those drawn out games,

1

u/Wifaxo Apr 09 '17

Hey guys, I have a question about the relic shield.

I saw it yesterday, that IgNar started with Relic Shield + 3 potions, but he did not upgrade it. Instead, he sold it later for a Banshee's Veil.

What are your thoughts about that? Do you maybe know the reason, why he did that?

1

u/DrQuezel Apr 12 '17

Probably wasnt neccesary to upgrade it and/or he needed other items that game more

1

u/[deleted] Apr 18 '17

I started to main thresh since Season 5, and 3 days ago i got Platinum ( after 4 years playing this crap game), and since i started to watch Bunny Fufu, i learned a lot about build, thresh mechanics and stuff, the question is, i always build ( Relic>Sightstone or Mobility> Mobility or Sightstone > Redemption > Locket > Ruby Sightstone > Mikael's or some aura/defensive item) and now i ask, is this the most worth build? And other question is, idk if everybody here pass through this, but, somedays, i just land some hooks like, OMFG I AM A GOD, and somedays you just land some hooks most like, i'm drunk, and you start to miss some ridicilous flays and stuff.

1

u/Flamyan Apr 18 '17

And other question is, idk if everybody here pass through this, but, somedays, i just land some hooks like, OMFG I AM A GOD, and somedays you just land some hooks most like, i'm drunk, and you start to miss some ridicilous flays and stuff.

You'll have to get used to this. Mechanics, Aim, and all that good jazz, are heavily inconsistent, you can train to become the best Thresh ever, you'll still never stop having games where you miss like a boosted ape.

Relic>Sightstone or Mobility> Mobility or Sightstone > Redemption > Locket > Ruby Sightstone > Mikael's or some aura/defensive item

Not a big fan of Mikael's personally. I do not like picking it up unless they have CC I need to remove. I hate the stats it gives, and I hate that it doesn't heal anymore. I usually tend to go out into Frozen Heart, but there are other options depending on the game.

As a "tankeish fighter" Thresh is locked to rushing Locket/Redemption because he gets to abuse both items to their max, couple that with the fact they're brooooooken, you get a mostly static unchanging Thresh build.

1

u/TorturerIvern Apr 29 '17

Hello? What runes are the best for thresh and masteries?

12

u/[deleted] Apr 05 '17

12

u/ItsShade Apr 05 '17

just aim to not die, land dank hooks, save your carry

/thread

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