r/Simulated • u/CaptainLocoMoco Cinema 4D • Dec 31 '19
RealFlow First fluid render in Octane.
https://gfycat.com/parchedimpishiggypops24
u/Macula-Densa Dec 31 '19
I seriously need an ELI5 on how these simulations are made. Like is there physics involved ? Are creators programming the physics themselves? Are they using prebuilt engines? Like wtf is going on here?
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u/CaptainLocoMoco Dec 31 '19
The vast majority of the posts on our sub are made with prebuilt engines (mine included). Typically people use one software to create the simulation data (in my case the water), then export to another software for texturing, lighting, and rendering. I used RealFlow to create my water, and Octane render in Cinema 4D to actually render it out to an image sequence.
If you'd like to get started, I would suggest checking out Blender. It's free, and you can find many tutorials on YouTube.
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u/DramDemon Dec 31 '19
Prebuilt engines are programmed by someone, so yes, people program physics into engines and applications.
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u/notimeforniceties Dec 31 '19
Yes, but that typically not the people creating renderings with those engines.
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u/tcdoey Dec 31 '19
Curious; how long did this take to sim and render?
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u/CaptainLocoMoco Dec 31 '19
Simulation took under an hour. The render took about 11 hours. Both were done on a 1080Ti
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u/shadows_bane1 Dec 31 '19
woter
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u/invictus81 Dec 31 '19
r/waterniggas called?
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u/Arthur_The_Third Dec 31 '19
BROOOOO HE SAID WATER HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAAHHAHAHAHAHAHA I'M WHEEZING HAHAHAHAHA
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u/frank_reynolds__ Dec 31 '19
I wish the columns were made of sand and the water eroded them away until they fell over. Would be a neat simulation.
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Dec 31 '19
Can’t wait till this is in a video game and the minimum specs include a quadro rtx 8000 and the recommended specs include nvlink and a 5000 dollar 4 processor motherboard lol
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u/brunoticianelli Dec 31 '19
Why all fluid simulations has this big 'splasshy' liquid in the first hit?