r/Simulated • • Nov 03 '25

Research Simulation I simulated a volcano

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2.4k Upvotes

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96

u/Zolden Nov 03 '25

All physics is written by me from scratch as a compute shader in Unity. It will be used for my upcoming physics based game.

I regularly post fun simulations on my twitter.

The game will be published on Steam, so you can wishlist it if interested.

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346

u/Sioscottecs23 Nov 03 '25

why is the grass growing like that

173

u/Zolden Nov 03 '25

It's how static ground is currently rendered, will fix later.

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125

u/[deleted] Nov 03 '25

Reminds me of Powder Game

44

u/Zolden Nov 03 '25

It was the main inspiration.

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29

u/cubosh Nov 03 '25

looks very good!  -  i love the dislodging chunks flying out ---  if you dont mind a suggestion: it seems like the scale is off, like this is a model small enough to fit on a tabletop.  maybe its the speed.  slower gravity may indicate more enormity

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19

u/portucheese Nov 03 '25

( ͡° ͜ʖ ͡°)

13

u/PigletsAnxiety Nov 03 '25

Eat a bunch of nuts and cheese and the next day eat a bunch of taco bell. Same result.