r/Shadowrun • • 2h ago

Just for fun

13 Upvotes

Nevermind Batman. I want to know who would be in the Villains line-up, and what would be their class/abilities?

Doesn't even need to be NPCs, it can be a TV show in the game world.

I'm thinking Penguin would be an adept, Riddler would be a decker, Poison Ivy would be a shaman of some kind...


r/Shadowrun • • 15h ago

6e Flash Pak Duration?

13 Upvotes

When a Flash Pak imposes the Blinded status, how long does the status last?


r/Shadowrun • • 22h ago

5e Questions about the 5e character Archetypes

12 Upvotes

So I'm planning a 5e one shot soon and I've decided to basically take some of the character archetypes and just rebuild them in chummer. It's going pretty ok. However I've noticed for some archetypes it gives options that just aren't a thing.

The first I noticed were for the street shaman he apparently has the conjuring skill at 6. But from what I can tell there is no conjuring skill. There is a conjuring skill group but the archetype is very clear about it being the indivudal skill conjuration. I assume they actually mean summoning. Now why I don't think it's the skill group is well when it is a skill group it says skill group.

Now the second I noticed is the combat mage. He's a human who is apparently a troll poser. I don't think that's a thing. We have Orc and Elf posers but no Troll. Honestly might just change this one to orc poser

There are probably some other mistakes I guess I've not caught yet I just wanted to ask am I missing anything about these?


r/Shadowrun • • 5h ago

6e Street Wyrd Custom Spells?

4 Upvotes

Has anybody come up with fun ideas for spells to build with these rules?

I looked and then realized I'm way less creative than I thought. Maybe a touch range metal/electrical manipulation for unlocking every door when the decker is busy/pouting.


r/Shadowrun • • 4m left

5e Quickened Increased Attribute and Background Count

• Upvotes

Hello!

A few sessions into a new game and it has been a long time since I ran Shadowrun. We are playing 5e and one of the new guys did a bunch of research and made a mage that has...well a lot of quickened spells. Research has shown that he is doing things by the book but next time I need to maybe ban that part of the book but I don't like to make changes like that midgame. When I was looking up how to handle it, background count came up and the only thing I haven't been able to figure out is if it matters at all for quickened increased attributes. Dude has...all of this relevant attributes at augmented max via quickened spells. I know that background count reduces the force of quickened spells and that increased attribute has to be at a force equal to the affect attribute to work. So my question is if the background count reduced the force of a quickened increased attribute to bellow the min needed would it stop working until it recovered?