r/MobileLegendsGame • Moderator • Sep 23 '26

Patch Notes Patch Notes 2.2.22 - Adv. Server

Advanced server update released on September 23, 2026

I. Hero Adjustments

The following uses (↑) (↓) (~) >> to indicate Buff, Nerf, Adjustment, and Changes.

Heroes with major changes in this patch: Belerick (↓), Freya (~), and Popol and Kupa (~). ㅤ

  • [Belerick] (↓)

Belerick was significantly more durable than other Tank heroes in this patch, so we've slightly reduced the HP bonus from his Passive.

ㅤㅤ [Passive] (↓)

Extra HP Gained from Equipment or Emblems: 30% >> 20% ㅤ

  • [Freya] (~)

Adjusted the hero's Regen efficiency in the early and late game.

ㅤㅤ [Passive] (~)

Base HP Regen: 40 >> 20 + 3* Hero Level ㅤ

  • [Lunox] (↓)

Preserved her late-game double-Ultimate burst potential while reducing the contribution of her Ultimate (Power of Chaos) to her early-game damage. (The early-to-mid-game damage of Power of Chaos as Skill 2 was previously increased on the Advanced Server.)

ㅤㅤ [Ultimate (Power of Chaos)] (↓)

Damage: 250-450 (+ 100% Total Magic Power) >> 150-300 (+135% Total Magic Power) ㅤ

  • [Popol and Kupa] (~)

We're improving Popol and Kupa's early-game jungle experience.

We're also looking to improve the synergy between Popol and his companion in the Gold Lane.

Instead of leaving Kupa to fight alone after casting Skill 1, good friends should attack together!

ㅤㅤ [Passive] (~)

Removed Effect: Kupa deals 150% damage to creeps.

New Effect: Kupa deals 80-120 extra True Damage to creeps (scales with level).

Removed Effect: Popol and Kupa both gain 10% Attack Speed and a 5% Movement Speed Bonus when attacking the same target.

ㅤㅤ [Skill 1] (~)

Kupa's Bite Damage: 80-125 (+70% Total Physical Attack) >> 40-100 (+40% Total Physical Attack)

New Effect: Skill 1 marks the target. When Popol attacks the target, Kupa gains 5%-8% Attack Speed and 2%-5% Movement Speed. When Kupa attacks the target, Popol gains 5%-8% Attack Speed and 2%-5% Movement Speed. These bonuses stack up to 5 times and last 4s.

ㅤㅤ [Skill 2] (~)

Movement Speed Bonus: 125% Movement Speed >> 250-400 Movement Speed

ㅤㅤ [Ultimate] (~)

Removed Effect: While Enraged, Popol and Kupa gained double the Attack Speed and Movement Speed bonuses from their Passive.

New Effect: While Enraged, Popol and Kupa gain 10%-30% extra Attack Speed.


ㅤ

II. System Adjustments

A. Moonton Youth Care Center

To provide a safer, age-appropriate gaming experience and comply with Indonesia's PP TUNAS (Government Regulation No. 17/2025) requirements for protecting minors, we will launch the Moonton Youth Care Center for users in Indonesia on the Advanced Server. It offers age-appropriate protections and parental controls to support the healthy development of young players.

ㅤ [Age Verification and Age-Appropriate Experience]

Go to Profile >> Youth Care and follow the instructions to complete Age Verification. Based on the verification result, the system will provide age-appropriate content, features, and protection settings.

Your age data will be used solely for compliance and security purposes.

ㅤ [Privacy Protection for Minors]

To protect minors' privacy and online safety, we will introduce safeguards for certain profile information and social features in accordance with applicable Indonesian laws and regulations concerning the protection of minors. These safeguards will limit the visibility of certain information and access to some features. Specific restrictions will be indicated in-game.

ㅤ [Parent Connection and Management]

Users verified as minors can follow the instructions to connect a parent. Once connected, parents can use the Moonton Youth Care Center to manage their child's social features, playtime, and other settings.

If you experience verification failures, connection errors, or any other feature issues during testing, please don't hesitate to contact us via Customer Service. Thank you for your understanding and support.


B. System Adjustments

ㅤ [Floating Text and Damage Animation Optimizations]

Optimized regular floating text and unified the animations and icons for normal damage, high damage, and critical hits.


ㅤ

III. Mode Adjustments

A. Card Brawl

Thank you for your support! In this test, we've adjusted a large number of Brawl Cards in Card Brawl. The details are as follows:

ㅤ [Card Effect Adjustments]

1. [Slow but Deadly] - Legend (Gold) Quality

Effect Adjustment: Extra Attack Speed is now converted into extra Attack.

2. [Execute Mark] - Legend (Gold) Quality

New Effect: If the mark detonates early or its damage kills the target, [Execute Mark] triggers immediately on all enemies hit by the detonation.

3. [Shadow Barrier] - Legend (Gold) Quality

Renamed to [Shadow Field]. Now triggers only when affected by control effects. Removed the damage reduction effect.

4. [Frost Curse] - Legend (Gold) Quality

Defense Steal Duration: 3s >> 1.5s; Added a 20% slow effect.

5. [Vengeful Chains] - Legend (Gold) Quality

Added an extra shield and Physical & Magic Defense based on the number of chained enemies.

6. [I'll Protect You] - Epic (Purple) Quality

The user now also gains the bonus effects.

7. [Thunder Hammer] - Epic (Purple) Quality

The stun effect has been replaced with an airborne effect. The duration remains unchanged.

8. [Tiny Build] - Epic (Purple) Quality

Stacks per Kill: 2 >> 3; Stacks per Assist: 1; Adaptive Attack per Stack: 5 >> 4.

9. [Evolving Malefic Gun] - Legend (Gold) Quality

Reduced the base attack range. Each stack now further reduces the range.

10. [Blood Growth] - Legend (Gold) Quality

Adjusted to grant stacks while near enemy heroes.

11. [Feign Death] - Legend (Gold) Quality

Increases its stats.

12. [Practice Makes Perfect] - Epic (Purple) Quality

Increases its stats.

13. [Precision] - Premium (Blue) Quality

Reduces its stats.

14. [Ultimate Frenzy] - Epic (Purple) Quality

Reduces its stats.

15. [Crit Mastery] - Epic (Purple) Quality

Reduces its stats.

16. [Critical Might] - Epic (Purple) Quality

Reduces its stats.

17. [Crit Combo] - Epic (Purple) Quality

Reduces its stats.

18. [Critical Salvo] - Legend (Gold) Quality

Reduces its stats.

19. [Critical Momentum] - Epic (Purple) Quality

Reduces its stats.

20. [Skill Crit] - Legend (Gold) Quality

Reduces its stats.

21. [Concussive Crit] - Epic (Purple) Quality

Reduces its stats.

22. [Shark!] - Legend (Gold) Quality

Reduces its stats.

ㅤ [New Cards]

1. [Concussive Strike] - Legend (Gold) Quality

When a skill hits, summons a magic orb that strikes enemies. Enemies that are too close are also knocked back.

2. [Magic Arrow] - Legend (Gold) Quality

Dealing skill damage fires a magic arrow. Subsequent hits on the same hero increase the damage dealt.

3. [Robust Physique] - Epic (Purple) Quality

Taking damage from enemy heroes has a chance to permanently increase Max HP and size.

4. [Spread the Love] - Legend (Gold) Quality

Gains 20% Healing Effect. Healing is also shared with another nearby ally. Cooldown: 8s.

5. [Timely Rescue] - Premium (Blue) Quality

When healing an allied hero with low HP, grants them an extra shield.

6. [Seed of Life] - Legend (Gold) Quality

Every 12s, creates 1 Seed of Life, up to 3. Automatically recovers HP for nearby low-HP heroes.

ㅤ [Hero Adjustments]

  • [Cici] (↓)

Reduced the damage of Skill 1.

ㅤ [General Mode Attributes Adjustments]

Adjusted the global healing reduction to 50% after 6 minutes.


20 Upvotes

47 comments sorted by

33

u/XaneCosmo Sep 23 '26

What on earth is Card Brawl that they're putting 90% of their efforts and attention into, in every patch notes.

6

u/Aerie122 Sep 26 '26

It's one of the upcoming permanent game mode similar to League of Legends' ARAM Mayhem

25

u/7Deniz77 Sep 23 '26

what do you mean 250-400 movement speed boost isnt that insane

13

u/Lastmaks Sep 23 '26

It looks like a lot but the duration is short so in practical terms it looks like Obsidia’s “dash”

3

u/Ouchime Sep 23 '26

400 means +100%, so double speed

3

u/PudgeJoe Sep 24 '26

400 ms with one button scamtoon wants to build rocket lmao... and if you make items bro becomes Johnson with nitro....

20

u/Extreme_Rest1444 Sep 23 '26

Anything but Paquito🥀

9

u/One_Dimension8855 Sep 24 '26

Buff Argus properly. Not a nerf disguised as a buff.

6

u/Same-Cartographer595 Sep 24 '26

Where is argus ??PAQİTOMOON

4

u/WEEBandGAMERand Sep 23 '26

What does 3* hero level mean? Is it 20+3(15)?

7

u/OldmanPower Sep 23 '26

Yep i think so, early game sh’ll have weaker heal but late game heal much stronger ig

3

u/Top_Guard_2823 Sep 23 '26

3x the lvl of your hero.

20 +3* lvl = 23 at lvl 1 , 65 at lvl 15

3

u/krix_ten Sep 23 '26

I guess Survival Mode is delayed until after the Anniv events.

7

u/MrWeirdAndUnique Sep 23 '26

Everytime I see Freya's name on any patch, all I feel is a sense of dread not knowing if it will hugely affect my gameplay. She could've gone quiet till this day but no, people voted otherwise🙄

13

u/Junior-Technology-71 Sep 23 '26

Freya is by far the most banned hero in pro play; objectively, she’s broken af

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2

u/xmiq_ Sep 23 '26

thank you...leave lunox alone.

2

u/ShinryuReloaded2317 27d ago

Worst season ever.Enemy mythic gameplay.Teammate warrior mindset.Fuck this shitty game

2

u/Brofessor_brotonium 24d ago

where new advanced server patch notes? Pinned one on the sub I think is outdated, like I've seen images of changes on Barats's passive and the Cyclops visual revamp and those aren't in the pinned 2.2.22 Adv. Server patch notes.

Comment Image

4

u/worst_app Sep 23 '26

Not my belerick 🥀. If they nerf him then why don't they nerf demon hunter sword passive engulf and buff blade armour.

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1

u/Fruit_salad1 Sep 23 '26

has this poppol update come into main game? i thought he will get the revamp after new season but he was still same

1

u/Independent-Owl-3494 Sep 23 '26

He's season 43 I think. He's not in the 8 hero to get revamp this season. That's afaik, maybe he'll be in the end season

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1

u/koken_halliwell Sep 23 '26 edited 29d ago

Lunox needs to be able to cast her Light S1 without interrupting the run, it is so clunky the way it is now.

Not sure now if she makes a stop when casting the light ultimate too but if she does that should be removed too.

Just the light ones, not for the dark ones though, as light = defensive and dark = offensive.

1

u/n7zii Sep 25 '26

Gatot BUFF request: Increase Gatot Spell Vamp Ratio to 100% so he can have more Build choices (like Full Damage and Sustain Build) The problem is his EXP Laning Pace rn is so bad since his Regen from Passive has a duration so it's not always a guarantee to get back the HP that he lost, unlike having Spell Vamp you can always hit enemy then heal anytime (very useful when you get poked before Turtle Fight)

His pick rate is falling rn in Rank Game but still consistent in Pro Scene and in this Buff it won't even touch the Pro Scene version since they're only using him as Full Tank

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