r/Maya • • 2h ago

Animation I've been developing 4 Maya animation tools in my spare time — would love some feedback!

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2 Upvotes

Hey Maya users!

I'm a 3D character animator with 12+ years of experience, and for the past 6 months I've been working on a few Maya tools in my spare time.

I originally started building them to make some of my daily animation tasks easier, and somehow ended up with four different tools :)

Here's what I've been working on:

Advanced Bézier Arc Editor – Edit and reshape motion arcs directly in the Maya viewport using interactive Bézier handles.

HandForge – A library of 48 hand poses that can be reused across different compatible character rigs.

BreathForge – Generate procedural breathing animation with customizable presets, speed, and intensity on a separate Animation Layer.

FrameFlow – Import video references directly into Maya, sync them with the timeline, and retime them using Reference Time Warp.

I've been using these tools in my own animation work, but I'd really love to hear what other Maya users think.

Are there any features you'd find useful, or things you'd approach differently?

I've attached some screenshots of the tools. You can also watch the actual Maya demos on my YouTube channel:

https://www.youtube.com/@animtoolsL

Thanks for checking them out!


r/Maya • • 8h ago

Meme It’s peak software, trust me bro

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502 Upvotes

r/Maya • • 20h ago

Arnold Test Render arnold maya // Compo View

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25 Upvotes