r/HorrorGaming • • Aug 19 '26

AMA [AMA] Developer of T.W.I.R.L. here, a psychological horror game about identity, self-worth, and growing up in 2006. We just launched today on Steam. Ask me anything!

13 Upvotes

Hi r/Horrorgaming!

I'm Ben, the creative director of Genie Boy Games. Today, we're launching T.W.I.R.L. on Steam!

T.W.I.R.L. is a first person psychological horror game from the perspective of a 9-year-old boy in 2006 waking up in the middle of the night from a dream where some "thing" - maybe a demon - commanded him to get out of bed, go into the room down the hall, and "T.W.I.R.L." - whatever that means.

What proceeds is a series of loops where something evil draws us through this routine, changing us and the environment upon every loop, unveiling the life story of a boy who grows up maintaining a deep, dark, and potentially sinister secret.

The game takes inspiration from movies and games like I SAW THE TV GLOW, SKINAMARINK, GONE HOME, and of course, P.T.

It was made as part of a David Lynch-themed game jam for the Haunted PS1 Community, and was published under their new "Haunted Publishing Syndicate" brand!

This is our studio's first game, and we are excited to finally share this story. The journey of sharing of our game, and talking about the themes and meanings within the story has been emotionally challenging, but tremendously fulfilling. Let us be the first to admit - this is an odd story to debut with. And it's something we get reminded of especially when trying to explain it to people without giving anything away.

We hope that T.W.I.R.L. inspires players with a feeling of reassurance, hope, and a better understanding of self.

Game-related questions are optional, but encouraged.

Here's a free code to redeem the game! 84658-6LY40-J8TAJ

Steam: https://store.steampowered.com/app/4458840/TWIRL/

Launch trailer: https://youtu.be/Oltb5huMTns

I’ll begin answering questions on August 19 at 10:30 AM PT and will be here all day.

Thanks to the r/horrorgaming mods for hosting me!

Ask me anything!


r/HorrorGaming • • Nov 24 '25

AMA-GIVEAWAY TODAY at 17:00 GMT/09:00 PT, AMA with the developers of ROUTINE

93 Upvotes

Hello, r/HorrorGaming

This is Aaron, Jemma, and Pete from Lunar Software, the developers of the upcoming horror game, ROUTINE.

Releasing on December the 4th.

STEAM: https://store.steampowered.com/app/606160/ROUTINE/

TRAILER: https://www.youtube.com/watch?v=hH5ZYM3nCP0

Today we will be hosting a live AMA at 17:00 GMT | 18:00 CET | 09:00 PT.

Please join us to talk about ROUTINE, Lunar Software, Game Development and of course Horror Games!

We also have 5 keys for ROUTINE, which we will give out to our favourite questions after launch.

Feel free to start posting questions here, and we and will do our best to answer as many as we can.

Thank you and see you all soon <3

-Lunar Software

-

UPDATE [25/11/2025 - 03:10 GMT]

Thank you r/HorrorGaming for hosting this AMA, we have honestly really enjoyed it.

And of course, thanks to everyone that submitted questions, we didn't realise there would be this many, and we are now very tired! hah!

Soon we will look through everything and find our favourite 5 questions so we can get keys over to you on release day.

We wish you all the best <3
-Aaron, Jemma & Pete


r/HorrorGaming • • 3h ago

TEASER Rumour: ‘Silent Hill’ Remake Coming in 2027, First Casting Details Revealed

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139 Upvotes

r/HorrorGaming • • 12h ago

REVIEW Hellraiser was so good I feel the overwhelming urge to talk about it.

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172 Upvotes

I was never a fan of the RE style games; the endless meandering while searching for resources, constant backtracking to complete puzzles and move forward In the game. I've also never consumed a single piece of hellraiser related content in my 26 years on this earth.

I don't know what it was that lured me in to pick up a copy, but after fighting tooth and nail to find a physical copy in town I was absolutely hooked.

The scenery and atmosphere, the sound design, even (for the most part) the voice acting was just so engaging. I'm normally the "cut to the chase", run through the entire story on the first playthrough and come back to it for a more involved playthrough next year, type of guy. But I found myself exploring every last inch of the map, reading every note and listening to every voice memo. Sometimes even just pausing to take in the ambience in some of the more open sections.

Playing this on hard the first go round was a choice, and a choice I regretted many, many times. But now that it's over I'm so glad for every moment I got my ass handed to me and was ready to spike that controller (there were several). The entire 18 hours over the last 2 weeks felt like such a complete experience, unlike some unrelated genre games I've played more recently.

The devs definitely used some unnecessarily bullshitty combat sections to force resets and pad the play-time, but for as much as that bothered me in the moment; in hindsight it made me appreciate the advancements in the story that much more when I finally got through.

50$ I'd spend again, and this will be a Halloween replay next year 110%. Now to immerse myself into several decades of hellraiser media, apparently. Lol.

If you can handle gore, seriously, buy this game. My favorite horror experience since outlast.


r/HorrorGaming • • 15h ago

DISCUSSION I love the aesthetic of Sorry We’re Closed.

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220 Upvotes

r/HorrorGaming • • 9m ago

TRAILER Cronos: Lazarus | Story Trailer & Release Date Announcement

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• Upvotes

r/HorrorGaming • • 7h ago

What do do you guys play when you're waiting on more horror games to drop?

14 Upvotes

I've been so recently (last year or so) obsessed with horror games it seems like nothing else compares and it's hard to get into lol. But I need something good to hold me over until we get some more releases. Any suggestions?


r/HorrorGaming • • 20m ago

PC We're building PARAXIMA around a simple idea: the Entity has rules, but nobody hands you a manual.

• Upvotes

Your team has to observe its reactions, test theories and work out what makes it hostile. Sometimes that means deliberately provoking it just to confirm a suspicion.

We wanted horror where a scare can also be a clue.

Do you prefer horror games that explain their mechanics, or ones that make you figure everything out yourself?


r/HorrorGaming • • 1d ago

What horror games were you playing during this Halloween?

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413 Upvotes

r/HorrorGaming • • 1h ago

TRAILER Social Deduction Survival Horror Title ‘Mimic’ Now in Early Access on Steam [Trailer]

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• Upvotes

r/HorrorGaming • • 58m ago

PC RESIDUUM (Inspired by Buckshot Roulette & Amnesia The Bunker - Out NOW)

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• Upvotes

Check out my Buckshot Roulette & Amnesia The Bunker inspired game - RESIDUUM! 🫶

RESIDUUM is a solo-dev project created & published by myself!

RESIDUUM is a first-person psychological horror game set in a decaying research facility. Armed with only a dwindling flashlight and a faulty heartbeat sensor, manage your power, uncover the truth, and escape what hides in the dark.

Let me know what you think!

FULL GAME OUT NOW AT 10% OFF

AVAILABLE NOW

Join the Discord


r/HorrorGaming • • 21h ago

FREE GAME ‘Cronos: The New Dawn’ Receives Free Photo Mode in New Update [Trailer]

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65 Upvotes

r/HorrorGaming • • 1d ago

Silent Hill Remake Could Arrive in 2027

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294 Upvotes

r/HorrorGaming • • 9h ago

PC Playable Archive: I this game rules

8 Upvotes

If you haven't already heard about this, read about it here.

This game ruled. It takes maybe 30 to 45 minutes to complete. I've been trying to play some scary games given the time of year, and I would rank this one up there. Honestly made me terrified in the short run time more than some other scary ones that I've played this year. 10/10 would recommend. Maybe it's just me, but I'm telling you, this is one of those horror games that I truly appreciated.

Try it out and let me know your thoughts!


r/HorrorGaming • • 2m left

DISCUSSION What Does Indie Horror Need Nowadays to be Good?

• Upvotes

Howdy! I write this with as much respect as I possibly can for the devs of any of the games I mention in this post. I have seen a few newer horror games lately and I've been a bit disappointed with how they turned out. Biggest one that comes to mind is Subliminal. I watched the demo, quite literally one of the most stunning things I've ever seen! Incredible! No notes! The game came out and... I was more infuriated with this game than I have been with any other. It uses ridiculous puzzles to torch time and it doesn't feel rewarding in anyway. It was the same situation for Giggleland. Demo was awesome and creepy! The actual game felt like a fever dream. Which brings me to the point of this post: what does indie horror need to be good nowadays? A running theme with both of these games is crazy difficult puzzles solely for torching time. I feel like that's a first step games need to take. Little to no puzzles. But I wanna hear what y'all think.


r/HorrorGaming • • 0m left

REVIEW ANOMALITH Review for the PC - 8Bit/Digi

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• Upvotes

For horror gamers who have been yearning for a Parasite Eve style game, ANOMALITH has been the closest we have gotten so far. It's rough around the edges since this is the dev's first time dabbling in the genre but they still did a stealer job and I've had a great time playing it.

Final Score: 7/10


r/HorrorGaming • • 13h ago

DISCUSSION I LOVE CATHERINE!!! She's so sweet, I would have quit out of fear if not for her. So I want to talk about amazing her inclusion is. (SOMA)

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12 Upvotes

I'm way into SOMA nowadays lmao. Gotta talk bout her tho.

First off I would love to give huge amounts of credit to her voice actress, Nell Mooney because she absolutely crushed the performance of Catherine. She made her sound perfect. She felt like a real human talking and had conversations feeling alive.

Okay. I want to talk about Catherine and why I love her inclusion in this game. A big reason I love Catherine in this game is because it's unique. In most horror games you would be by yourself and would have no person there to help and guide you, non the less talk to and have a friend. So having her be there makes the game feel 100 times better to me.

And I believe this is because of how they do Catherine as an AI. Any other game Catherine would be an AI you slot in your head and is constantly able to talk to you. Which would very quickly ruin any horror and suspense the atmosphere and game is trying to make. Making it so you can only talk to Catherine in safe spaces and by plugging your Omni tool in is an AMAZING choice. Because that way you are still alone you are by yourself most of the time walking around facing monsters. So when you see a room you can plug in Catherine you feel safe. Which is an amazing atmosphere and characterization in my opinion.

What really sold me is her character. Catherine is amazing well acted. I love her jokes, her teasing, her sarcasm and how she reacts to things. She is her own character and when you talk to her it feels like you're having a real life conversation. She doesn't downplay the situation or lie to Simon. The only times she does manipulate or lie to Simon is when she knows he will react in a bad way to a necessary choice. She does care about Simon but she also cares about the ark and those things very obviously conflict with themselves. Everytime I talked to Catherine it didn't feel like she was a plot device or was setting me on another wild goose chase. It felt like she was genuinely important and was going through the same situation. She reacts and feels bad when things don't go as she expects or planned. She hates having to make the choices she does but still does them because she needs too. She gets all excited and nerdy when she sees the arks prototype. These are all amazing characteristics that make me love her character. How she talks and reacts to Simon feels very real.

I also love how she reacts to Simon's anger and being upset. She doesn't want to upset Simon. She doesn't like that and wants to avoid it because she cares about Simon's well being and health.

But I also love that she has boundaries and limits. Her main priority is the ark. Above all she needs to send it to space and she won't let anything stop her even Simon. She's willing to go down to the abyss by herself to do it. And I love that because she's actually got motivation that she's herself cares about. It doesn't feel like she's only there for Simon. She's there for things for herself as well and has her own motivations that eventually become Simon's as well.

I love her character and how she's done in this game because she feels like her own character despite being in the Omni tool. And I love how the devs did her because while she's a huge presence and is there she's not overstaying her welcome and is only there in specific areas.

I love this character and game so much! As well as it's choices! But I want to remind you all that I haven't finished the game so please no spoilers! I only now have reached the abyss so no spoilers there please 🙏


r/HorrorGaming • • 30m ago

Horror games with combat

• Upvotes

Saw an older post but would like to know if there are any good games that came out in the last few years. I know the basic, Resident evil, silent hill, Alan wake and the evil within. Liked them all so curious if you could recommend me something similar


r/HorrorGaming • • 33m ago

TRAILER Art the Clown, Sienna Shaw from ‘Terrifier’ Join the Playable Test Build Today in ‘Dead by Daylight’ [Trailer]

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• Upvotes

r/HorrorGaming • • 33m ago

‘Halloween: The Game’ Has Improved Post-Launch, But Michael Myers Is Being Bullied

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• Upvotes

r/HorrorGaming • • 7h ago

Finding horror games

3 Upvotes

Hello all, me and my gf played obscure the aftermath for ps2 and loved it. Still looking for obscure 1 with a good deal since the price has sky rocketed but anyway we’re trying to find games similar to that. I have a pc but we mostly play console together for the couch co-op experience so we’re mainly looking for any console games. Any suggestions would really help. Thanks :)


r/HorrorGaming • • 14h ago

FREE GAME I just finished Silent Hill 2 and couldn't stop thinking about it, so I turned the deluxe edition art book into a printable photo book (free download) Spoiler

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11 Upvotes

I finished Silent Hill 2 last night and it's honestly one of the best games I've ever played. I'm still thinking about it: the details, the environments, the characters, the monsters, the puzzles. Everything about it got under my skin in the best way.

The deluxe edition comes with a digital art book, and while I was playing I decided I wanted a physical copy on my shelf. So I spent way too long turning it into a proper printable photobook, and I figured some of you might want one too.

👉 View the online photobook

What's in the download

1 - Photobook Edition

  • A 152-page PDF of the finished book (lossless, opens as two-page spreads)
  • 148 print-ready pages: 28 × 21 cm with 3 mm bleed, 300 dpi
  • Front and back cover

2 - Art Book

  • The original art book PDF, plus a version with every image upscaled 2×
  • Every artwork extracted as its own file, in both original and upscaled versions
  • The book's fog backgrounds

3 - Konami Portfolio

  • 317 artworks from Konami's official Silent Hill 2 portfolio page, sorted into folders by artist

What I changed for the photobook

  • Upscaled all the art 2×. The original images are only 1704 px wide, which prints a bit soft. Upscaled, they print sharp at around 330 dpi.
  • Fog behind everything. Every page uses the book's own fog background, mirrored so it flows across the fold of each spread.
  • Proper section openers. Characters, Monsters, Environment and Puzzles each open with a fog / title spread.
  • A thin keyline round each artwork, so the pale pieces don't melt into the fog.
  • It opens and closes at the lake. The first page is the overlook where the game starts, and the last is the foggy lakeside promenade.

Printing it yourself

I designed it for a 28 × 21 cm landscape layflat photobook (I'm using Photobox, 148 pages). The README has the exact settings. The main ones:

  • Use a full-bleed frame of 28.6 × 21.6 cm on every page
  • Turn off auto-enhance. It brightens the deliberately dark art and wrecks the mood
  • Spine colour #3C2D2D. The book's font is Merriweather, if you want text on the spine

Download

👉 Download the full pack from Google Drive (about 5.7 GB, so grab a coffee)

My own copy is on its way. I'll reply to this post with photos when it's delivered, so you can see how it turned out in print.

All artwork © Konami / Bloober Team. This is a fan project made out of love for the game, and it isn't affiliated with or endorsed by either. If you haven't played it, please buy it. It deserves every sale.


r/HorrorGaming • • 6h ago

at dead of night 2

2 Upvotes

hello,

The first was a masterpiece, does anyone know how development is going with the sequel?


r/HorrorGaming • • 2h ago

DISCUSSION Hi everyone! Which of the visual styles below would make you most interested in playing a horror game?

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1 Upvotes

r/HorrorGaming • • 17h ago

PC Steam sale haul

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16 Upvotes

Just got all these games at generous discounts I’m so hyped! Been waiting especially for a silent hill f discount🙏🔥 can’t wait to play all
These. I’ve beat re4 countless times on console so looking forward to trying the remake on pc. What games are yall getting during the steam sale?