r/GumshoeRPG • u/JuanLuisGomar • 2d ago
Human contradictory behaviour as pillara of stability
Hi. I would like to share some experiences we had playing Fear Itself. Specifically, here are some thoughts on picking pillars of stability on FI. Ghosts of Fukushima was the first miniseries we played. Unlike previous one-shots, players had plenty of time to explore their own PCs. During session zero, while writing the PCS, two players proposed to be married, and then, spontaneusly, one chose "the emotion of infidelity" as the treat for stability pillar. We had not discussed It before, but that decission triggered amazing personal arcs for the PCs. Now, when that PC needed to restore stability, had to seduce other PC. She chose a PC whose treat was "Respect and honour". The contradictions boosted the personal experiences and stories, while the paranormal events pressed their sanity. If she restored stability, her lover wouldn't, and viceversa, if he just refused to date and cheat his friend, he recovered stability but she didn't.
Since then, we try to pick as treats those "human defects" we should not be doing. It is part of human nature to live and manage such kind of contradictions, weaknesses and misbehaviours, and, the key factor, that affect people around us. In the novel "The parfum", when Jean Baptiste tries to mix a parfum to provide himself human scent, he has to add cat excrements to the récipe. I think It is a perfect metaphore for us, humans. The group adds that bit of "cat excrement" to their PC and, pfiuu, I've run episodes with only a handful of notes. They have made the 90% of the story.
So, that's It. My advise, add "cat excrements" to.your PC as stability pillars, mainly the ones that require interaction with other PCs, let it stink around and enjoy.