Hello everyone! This is your weekly dose of the Forza Information Threads.
Winter arrives again so let's get going!
Have a great week ahead!
Note that accumulating points over playlists will eventually allow you to unlock more exclusive rewards outside of the weekly playlists themselves! Next up is the 1973 Lamborghini Espada 400 GT, which was last seen in Horizon 5 as part of the Car Pass.
Lastly, if "Total" is seen as part of the Car Type restriction for an event, it means that every era of that Car Type is valid.
For example: Total Rally includes Classic Rally, Retro Rally, Rally Monsters, etc.
Festival Playlist Rewards
Note that the current playlist will change on 29th October, 2026 @ 14:30 (UTC).
From 2017 to 2018. My family owned a red 2017 model Nissan Juke, and with Horizon 2 being recompiled to the PC, I recreated it and proceeded to win every eligible championship with it (including the Horizon Finale)
Safe to say it put a smile on my face.
Here's some photos of me ripping through the French and Italian landscape.
I played the single player campaign of the newest Forza Motorsports a few months back on game pass and I found it to be extremely boring but now that FM 5 and FM 6 are available on PC as well I was wondering how their single player campaigns compare to FM 23.
I haven't touched FM 7 either so I wanted to ask which one would be the best pick for me?
Thanks!
For context, I love Forza Horizon but I'm kinda bored of that game at the moment.
Hi everyone! I’m looking for help troubleshooting a persistent FHE01 error in Forza Horizon 6 on PC through Xbox Game Pass. I’ve tried several troubleshooting steps already, but nothing has fixed the issue. PC specs
GPU: NVIDIA RTX 3050 6GB
RAM: 16GB
CPU: Intel Core i3-9100F @ 3.60GHz
Platform: Xbox app / PC Game Pass
Wheel: Logitech G27 Description of the issue
The game was running normally earlier the same day, and it had been working fine on this exact same PC. It also worked normally when I was at my dad’s house, so I’m trying to figure out what could have changed.
The game now crashes with error FHE01. It can happen during a race or while playing, but one particularly consistent trigger is opening the in-game settings menu. Whenever I try to open the settings, the game crashes before I can access them.
Another strange symptom is that the mouse cursor remains visible on the screen at all times, including while driving. It never disappears as expected. Logitech G27 and input-device testing
I own a Logitech G27 wheel. It worked normally in Forza Horizon 5, including its buttons and controls.
I initially suspected that the wheel or Logitech software might be causing the problem, but I tested the game with the wheel disconnected. I even disconnected every peripheral except the mouse, and the game still crashed.
I had Logitech Gaming Software 5.10 installed and tried different ways of closing it properly. I also uninstalled the Logitech software, but the issue persisted.
I haven’t been able to establish whether the G27, its drivers, or the software are related to the crash. Troubleshooting already attempted
Verified the game files through the Xbox app.
Launched the game with the G27 disconnected.
Disconnected all peripherals except the mouse.
Checked for background programs such as MSI Afterburner, RivaTuner Statistics Server (RTSS), Overwolf, and Citrix Workspace; none were running.
Properly exited Logitech Gaming Software and later uninstalled it.
Investigated legacy Logitech wheel software/support.
None of these steps solved the problem. Windows crash information
Windows Reliability Monitor recorded a crash involving forzahorizon6.exe.
Exception code: 0xc0000005
Executable version: 6.461.691.0
I noticed that Logitech Gaming Software had been installed at around 9:18 AM, while the crashes started at approximately 4:32 PM. However, since the game also crashes with the wheel disconnected and after uninstalling the Logitech software, I don’t know whether this timing is relevant or just a coincidence. What I’m trying to figure out
Could the FHE01 error and exception code 0xc0000005 indicate a game, driver, Windows, or input-handling issue?
Could the permanently visible mouse cursor and the settings-menu crash be related?
Could Logitech G27 drivers or legacy wheel support still cause problems even when the wheel is disconnected and the software is uninstalled?
Is there a way to identify the actual cause using Windows Event Viewer, crash logs, or another diagnostic tool?
Has anyone experienced the same symptoms and found a fix?
I’m trying to avoid repeating the same basic troubleshooting steps, since verifying the files and disconnecting the peripherals haven’t helped.
Any suggestions or diagnostic steps would be greatly appreciated. Thanks!
I have released a new event called "Forza Horizon 6 Japanese SPRINT GP - Okuibuki Street Circuit" to celebrate the "Series 6 - Horizon meets".
This event is the third revision of my first track in the Okuibuki Parking area. This time I decided to create a shorter version with less turns and more straight sections to improve the speed, the flow and lap times.
The new version features a revised and shorter track layout, new aesthetic elements inside and outside the track with the new 7-Eleven content that recreate the Japanese authentic atmosphere in a 5 lap race set to daylight Summer.
The average time per lap is about 35 seconds in a S2 class
So I was resetting the 7Eleven aftermarket spawn to get a Mercedes, when after booting the game up and spawning in my house, I get a message saying a new car had been added to my garage. I checked, and what do you know? I got the goddamn Skyline 2000 RS from the car pass. And I don't even own the car pass so it's just there now...
Hey guys so, I wanted try Forza games for a while but the modern Forza games are expensive and doesn't look it have that many interesting stuffs, and the old ones are delisted so I couldn't get into till now.
After starting Forza 2 I am enjoying it but here is the thing, the car upgrade system is very confusing and tuning system.
I am not a car guy by miles even though I like racing games, I am not a car geek so I don't understand what upgrade or tuning is suitable. I just see status increase I put it or if I see decrease I ignore it.
Do I have to go in-depth for more the higher difficulty controls?
The last few weeks my friends and I (who only have Xbox ones so can't go to Forza Motorsport) have started having massive disconnection issues and now our custom liveries just don't show to anyone else.
Anyone else having these issues at all?
(Yes I know it's a very old game, just asking if anyone else is experiencing these?)
I'm having this issue in Forza Motorsport with the Ferrari 158, the brakes are always glowing, when the car is on a straight at full gas, even when it is in the showroom. I tried selling the car and buying it again, using Microsoft's repair option from my PC settings, nothing works. Even in Forza, Ferrari has brake issues. Any fixes, or has anybody experienced this aswell?
So... Much like I once did with a post about the original Forza Horizon (2012) that really took off, I’d like to share some thoughts on a unique feature found in what are now, effectively, "retro" racing games
Ladies and gentlemen, I’m talking about races with specific themes and restricted vehicle selection. This game features various events tailored to different car classes, makes, price ranges, and vehicle types. Even back in 2012, when I first played it, I noticed this—it struck me as a fantastic way to try out something new within the game.
That said, I’d honestly say that this has been lost in the newer Forza games (and I’ve played them all). Back then, the festival wasn’t just present—it actually felt like a real festival. Things like advertisements for trendy GoPro cameras or apparel didn’t feel out of place; they were simply part of the very format of such festivals.
And then there were the BOSSES at the end—distinct, memorable characters. You had everyone from Ramona and Malik to, of course, Darius. Each one had their own signature car, and these would change from one race to the next (well, except for Ramona; I’m pretty sure she used her Raptor for every single race). I mean, just think about it: the game actually has BOSSES. It’s not exactly a complex concept, but it’s honestly quite unusual to see something like this in a game these days. By the way, once you’ve earned enough points to progress in the Festival, you can take on a boss and claim their car.
P.S. Feel free to click on the photos; they include descriptions. I’m not entirely sure how to edit posts on Reddit, but I just wanted to share my experiences and memories. Perhaps my post will serve as an advertisement for the game and spark some interest for someone.
For instance, some races were straightforward, but then there’s MINI MAYHEM. It’s both awesome and absolutely terrifying. Believe me, taking this on at the highest difficulty level is a real challenge—the kind you won’t find anywhere else in the Forza series.Then there are simply challenging events for which you NEED to prepare your car. The race itself might not be difficult, but try playing it on the highest difficulty setting—that’s where the real challenge lies.The same goes for street races: in the newer Forza games, they’re just, well, standard races—cars driving around, nothing out of the ordinary. In the first Horizon, however, these events featured modified cars—unlike in regular races, these vehicles sported aftermarket body kits and custom, non-factory paint jobs. Also, these races pay A LOT, and they only unlock once you defeat Ali Howard—the protagonist actually seems to have a good relationship with him; there’s even a nice cutscene.As for the traditional showcase events, I won’t criticize the newer Forza games here; I like them all (with the exception of the race against the robot in FH6—while that’s sci-fi, much like Halo, that particular segment just fell completely flat)Even though the game has FAR fewer cars, each one comes with its own set of challenges, which are generally quite fun to complete. I’m actively working on them right now—I never quite finished what I started with those medals back in the day, so now I can pick up where I left off.Honestly, I prefer the old tuning system. It didn't allow you to "break" the cars, and there were significantly fewer glitches. You couldn't just buy a racing kit—you actually had to put some thought into it.Actually, Darius does appear in the 6th installment. There he is, in the car during the intro—though, in reality, it’s not even his car; the developers just added it as an Easter egg. OKBy the way, the runs here don't just start "out in the open"—there are actual, full-fledged sections that serve as a proper setting or "showcase" area.Cars lost to history. I wouldn’t go so far as to say this is a unique aspect of this game—every game has content that ends up being lost, whether due to licensing issues or a company going bankrupt. I just want to point out that such cars do exist here, including the SSC Ultimate Aero, the Devon, the Hummer H1 Open Top (Forza features a slightly different Hummer, but this specific version is rare), the Ford GTX1, and others.Sure, Drivatars are better than just regular bots, but here’s a fun fact: each specific bot is assigned a specific car. For instance, Orton is in a Ford.And also... The game's setting. I genuinely like Colorado. It's ALIVE, with industrial zones, towns, elevated mountain sections, a full-fledged dam, a tourist area with geysers. There's something about it, and even the highways are generally pretty good (there's one huge one, and a small, crooked one). Maybe it’s just nostalgia talking, but I genuinely enjoyed this more than Japan. Yes, Japan is truly beautiful—I enjoy driving around there at a leisurely pace—but I didn’t find any real challenge or test of my skills.Music. Simply. Good. Music.It’s amazing how a music festival could be so perfectly in tune with the times and the style. This is subjective, and I am NOT using it as an argument that Forza 2012 is better than the others; it’s just that, for me personally, the songs from the 5th and 6th installments don’t quite fit—there’s something off about them (though not all of them).I finished the campaign quickly; it’s not that big overall. There are still story-based events, exhibition events, and the rally mode, which I haven’t completed yet. But I want to clear everything again—including the parts I couldn’t manage before.
I hope you’ve read through or watched the material—perhaps it’s even inspired you to play the game. Whether you’re a newcomer, or someone like me—a guy who grew up playing games just like this—I hope I’ve managed to remind at least a few people about a classic that’s still far from ready to be retired.
For those interested, I played at 1440p (2K) resolution using a Ryzen 5 5500X3D, an RX 6800, and 16GB of DDR4 3200MHz RAM. The game ran perfectly at 90 FPS, and it could even go higher.
I went through all of this again during the project Forza Horizon 1:Reimagined by dyotson-2000 & team. THX you everyone—both the developers and the players.