I know this may come across as pretentious but I think if I am well qualified to comment on this as I have played a multitude of various idle games. From the giants like clash of clans to the classic clicker hero’s to the nearly infinite upgrade of the tower. I have experienced all idle games have to offer.
Or so I thought.
Ant Farm Idle thought very simple on the front unveils itself to be one of the deepest and well thought out idle games of the decade.
Pacing
all idle games I play run into the same barrier: progression halt. All games start off with fast progression and as you advance it becomes more and more of just waiting hours to days before doing anything but Ant Farm Idle found a way around that.
The progression’s starts off slow as you learn the controls and the biology of ants. It stays consistent no matter how long you have played the game, a feat very hard to achieve. It’s clear that the creator has a true knack for quality idle games aswell as a vehement fascination for ants and you can feel this love through the encyclopedia that you’ll read as you wait for your nuptial flight.
Uniqueness
On top of being a very well put together game it also has the extra sugar of being a very unique mix of idle farming, fortress building, and informational. Completely unlike anything I have ever played before this game tickles not only one itch but all itches that mobile games have to offer.
What’s even more incredible is the fact that this game has just come out, (with no previous announcement at that) and I completely free and being made for free. I look forward to what the future of Ant Farm Idle has to hold. I have very high hopes that this could become the next great mobile game.
I also looked into the creator of the game George Adam Carson and this seems to be his very first game on the play store. That makes this even more impressive and makes me even more excited for where the game will go as George improves his art and coding abilities further.
I am so glad I am able to join this community before it blows up. Thank you George Carson for granting us this hidden gem.