r/Spacemarine • u/xIndura • 2h ago
Clip Average fight against an enraged sniper as a melee player on crucibles
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Had me chasing it around the damn room😂
r/Spacemarine • u/OttovonBismarck1862 • 8d ago
r/Spacemarine • u/Focus_Mzulft • Sep 24 '26
Hello Space Marines!
We are hosting an official Q&A for Space Marine 2 with Game Director Dmitry Grigorenko ( u/dgrigorenko ). He’ll be jumping into this thread on Monday, September 28 to answer your questions!
Guidelines:
Fire away with your questions below!
EDIT: Thank you everyone for your questions! It's always a pleasure to see your passion and support for the game. We tried to answer to the most upvoted questions, and a full recap of this Q&A session will be available very soon.
Thanks again and see you on the battlefield!
r/Spacemarine • u/xIndura • 2h ago
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Had me chasing it around the damn room😂
r/Spacemarine • u/John_Warhammer_69k • 56m ago
As the title says... this is a year 4 speculation post.
I know we only recently started on year 3, and year 4 just seems like a weird thought atm.
... but what weapons do you expect to see for year 4?
I still believe we will get a year 4, and with that, atleast 1-2 new weapons.
For me personally, i am really certain that we will see another melee weapon added, aka Lightning Claw(s?)
r/Spacemarine • u/_Kaiser_Waffles_ • 5h ago
I tried to go through the entire game and see which chapters are already in the game and I marked off the ones I found. If I am missing one or two, I apologize.
r/Spacemarine • u/Known_Difficulty8794 • 7h ago
r/Spacemarine • u/Requiem-7 • 8h ago
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This game's spawn system really doesn't work for death match, if they ever make more changes to pvp to make it more popular they should change it to work like a nomal death match spawn.
Clip from my "Assault Doctrine" grind, only up lvl 2 cause it's all i could bother with. If you wanna have fun with melee go powerfist bulwark, paint your armor as Aplha Legion and pretend you're spy tf2. No one expects the flanking bulwark.
r/Spacemarine • u/Designer-Split4674 • 6h ago
r/Spacemarine • u/Proud-Inspector7996 • 2h ago
he cool, aint he?
r/Spacemarine • u/CrimzonSorrowz • 11h ago
It's nice when these happen...
Makes me feel like that devs are leading us into a false sense of security before dropping a horrible one on us LOL
r/Spacemarine • u/amightymongoose • 11h ago
r/Spacemarine • u/Maddie_Russell • 8h ago
Like I have to be blunt I think I am just never gonna touch regular siege ever again. The most annoying nid enemies still feel better to fight then every other thousand sons unit.
Respect if you like them more but I think after 2 years, 800 hours of playing the game and frequently against them, I can comfortably say I just hate them.
r/Spacemarine • u/John_Warhammer_69k • 13h ago
I want to see more hooded helmet variants.
I am not just talking about Dark Angel cosmetics, i am talking about potentionally universal hood helmet cosmetics.
I feel like, me personally, and many others, have asked for this since early year 1.
I rly hope Saber decides to add this.
r/Spacemarine • u/pissed_marine • 1h ago
What's up, guys? I'm new to this sub, and I wanted to know what you guys would like to see in the next Space Marine game.
Personally, I'd like to see more organic combat and a more natural difficulty curve. Don't get me wrong, I love the combat in Space Marine 2, but I really think the difficulty feels way too artificial. There's always going to be a situation where you'll have to fight an unfair number of enemies that deal massive amounts of damage and have way too much health.
And I'm not saying I want the game to be easier. I just want it to be more challenging in the right way, with fairer enemies that "evolve" as the difficulty increases. Enemies that start using new movesets and behave more intelligently, instead of just throwing a bunch of enemies at you with more health, higher damage output, and attacks that can keep you stagger-locked. That's it. I want the game to feel alive and fun.
I know some people will just call me a noob and tell me to get good, but I'm just being honest, and that's what really matters.
Anyway, brothers, I'd really like to hear what you guys want to see in Space Marine 3. Take care, both on and off the battlefield. The Emperor protects!
r/Spacemarine • u/Known_Difficulty8794 • 2h ago
This might sound silly but does anyone know how can we now change the colour of the head hood now? I stg I have changed the colour of everything but it stays white. It’s for Sniper
r/Spacemarine • u/Mysterious_Date_5299 • 1h ago
r/Spacemarine • u/DomDude666 • 6h ago
Was replaying a mission yesterday to complete some ordeals and, while speaking to Leandros, my boy The Chad decided to hit the Piccolo pose. Like yes bro, we see the fit.
r/Spacemarine • u/Traditional_Use_9527 • 10h ago
who could it be?
r/Spacemarine • u/Sir_Elv • 1d ago
r/Spacemarine • u/PaladinOfSanguinius • 19h ago
I genuinely love the customization in this game, and I've probably spent an embarrassing amount of time in the armory messing around with different chapters and armor combinations. But there are a few things I really wish Saber would add or change.
I know Saber has been expanding customization with the updates, and I really appreciate that. I just wish they'd go a little further with letting us mix and match what's already there. I am so excited for the Deathwatch champion skin cannot wait to have it. and I cannot wait to get my hands on Apothecary when he releases.
Anyway, those are the things I'd love to see. What about you guys? Any armor pieces or customization options you wish they'd add or make available to other classes?
The Emperor Protects. Only in death does duty end.
r/Spacemarine • u/F-man1324 • 1d ago
Title.
r/Spacemarine • u/CandleWide3131 • 6h ago
Which would you choose first?
Edit: Okay you guys had me at "Pocket nuke" ngl, thanks for the feedback brothers!
r/Spacemarine • u/Arthurya • 4h ago
Greetings brothers,
I've been playing with Invigorating Icon for a while, but i have taken what i assume to be an horrible habit with it : I keep it as a full heal for a team mate or me, instead of using it as a mean to mitigate damage taken. The 3 minutes CD instead of the 2 minutes without it also led me to be conservative with it, as to not "waste the usage", but then i spend entire matches not using it more than once.
This is a problem, and i want to get past it. Has other bulwark mains been caught in that, and if so, how did you get past it ?
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