r/mordheim • • 16d ago

Update to mordheimer.net content filters

35 Upvotes

Hi all, a fairly large change has been made to how https://mordheimer.net/ decides which content is relevant to the campaign you are playing.

Previously, many sections of the website had their own separate filters. These filters worked independently of one another, so changing a filter on one page had no effect elsewhere on the site, and would be lost when navigating away.

The old page-by-page filters have now been supplemented by a global filter in the navigation bar (or main menu on mobile: hamburger menu in top left, "Back to main menu"). You can select one or more Campaign Settings, and select the Publication Grade you want to include in addition to the Campaigns. Publication Grades are cumulative. Selecting "Through 1B", for example, includes Core, 1A and 1B material.

Campaign Settings are treated slightly differently from normal Publication Grades. If you select a setting from 1B for example, but keep the grade at 1A, it is included even though it appeared at a lower publication grade than your current setting.

This means you can use something like: "Mordheim + Lustria · Core", and get the Core Mordheim rules together with the complete Lustria campaign package, without also enabling unrelated Grade 1B material.

The global filter includes Warbands, Equipment, Hired Swords, Dramatis Personae, Optional Rules, Magic access and Scenarios. Local filters such as Warband, Source, Tags or Player Mode are still available where useful, but they now work within the content allowed by your global selection. Pages and categories that contain no relevant material are hidden from the sidebar rather than leading to empty pages.

The aim is that you spend less time deciding which rules apply and more time actually using them.

So if you think we nuked a bunch of files from Mordheimer, adjust your filter!


r/mordheim • • Feb 26 '24

Get Started

111 Upvotes

Youtube:

Rules content access:

Community:

Community Content:

Roster Building apps


BEWARE, VIRUS DETECTED IN TTS MAPS.

Tabletop Simulator:

Purchase Tabletop Simulator ($20USD / 20€ / £15 / $Arm AUD / $Leg NZD), then subscribe (Free!) to these model packs for Terrain and Warriors. Join the Mordheim Boardgame Discord Server and find other players for one off games and Campaigns run internationally in most time zones.

Mordheim: City of the Damned (PC and PlayStation)

A computer game that can be played against other people, some niche communities exist that still play, like Tournaments of Mordheim: COTD Discord Group.

Mordheim: City of the Damned - Ultimate beginner's guide (47mins)

Hot Fix PC Edit the stupid RNG to be actually random

Base Size

Warrior WHFB AoS ToW
Human 20mm 25mm 25mm
Big Humans 25mm 32mm 30mm
Possessed 25mm 32mm 30mm
Horses 25x50 35x60 30x60
Warhound 25mm 28mm 25mm
Elves 20mm 25mm 25mm
Dwarves 20mm 32mm 25mm
Ogres 40mm 40mm 40mm
Halflings 20mm 25mm 25mm
Skaven 20mm 25mm 25mm
Vampires 20mm 32mm 25mm
Ghouls 20mm 25mm 25mm
Direwolves 25x50 35x60 25x50
Saurus 25mm 32mm 30mm
Skinks 20mm 25mm 25mm
Goblins 20mm 25mm 25mm
Orcs 25mm 32mm 30mm
Black Orcs 25mm 32mm 30mm
Beastmen 25mm 32mm 30mm
Ungors 20mm 25mm 25mm
Centigors 25x50 35x60 30x60
Minotaurs 40mm 50mm 50mm

Base size does not matter in Mordheim.
Base shape does not matter in Mordheim.
The bigger your base, the more enemies can get in base contact with you in melee.
Square bases can be surrounded by 8 models of the same size.
Round bases can be surrounded by 6 models of the same size.
Therefore, larger round bases are perfectly fine.
If you have problems with mouth breathers, remind them the actual base size would have been smaller and you can fit them through the gap or down the alley way.

Injury Recovered Knocked Stunned Fleeing
Can rally fleeing warriors
Leader can give Ld buff 6" ✔
Use Warrior's Ld for Rout Tests ✔ ✔ ✔
March Block (cant run within 8") ✔
Move half distance ✔
Crawl 2" ✔
Move 2" for Fleeing ✔
Move 2D6" for Fleeing ✔
Hide ✔ ✔
Armour save (ranged attack) ✔ ✔ ✔ ✔
Armour save (melee attack) ✔ ✔ ✔
Helmet save (ranged attack ✔ ✔ ✔ ✔
Helmet save (melee attack) ✔ ✔
Cast magic ✔
Shoot ✔
Dodge ✔ ✔ ✔
Parry ✔
Fight in melee (after everyone else) ✔
Step Aside ✔ ✔ ✔
Frenzy

r/mordheim • • 10h ago

Ser Robbyn of Loxlyheim, bandit leader of the Merry Men of Stirwood Forest!

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124 Upvotes

r/mordheim • • 11h ago

Clocktower Terrain Piece

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143 Upvotes

Hi everyone! I printed and painted this piece to add to our group's collection while we continue our recent map campaign. It's the "Medieval Clocktower" from MiniatureLand on myminifactory, if anyone is interested in printing it. I used two aging Ender 3s and had no issues with the prints, so it would probably be a breeze with newer printers. I crafted the watch hands, but other than those it's all printed.

Some Beastmen were lured by the distant sound of the chime ringing every hour and kindly posed for some photos. Thanks for taking a look - any feedback/criticisms welcomed!


r/mordheim • • 17h ago

Advertisement Orc boss painted for Orctober!

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356 Upvotes

Finally had the time to paint my Orc Boss! I have painted some extra decorations to make him stand amongs the boyz, so a checquered pattern was a must! Also, I choose to give him the classic board and shield combo, since the colors on the shield help him tie with the rest of the troop, while the trophies (numerous!) help him stand out!

You can get him and other orcs from the links below:

MMF TRIBES
MMF STORE

ZEALOT MINIATURES PHYSICAL STORE


r/mordheim • • 5h ago

Mordheim games

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35 Upvotes

A few shots from my mordheim games on the weekend.

My pirates the Dread Jennies vs Snotlings, and then a 2v2 of snotlings and pirates vs witch hunters and Brett's


r/mordheim • • 6h ago

I'm sorry

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21 Upvotes

r/mordheim • • 22h ago

Lansquenet

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96 Upvotes

Miniature finished for November release

https://www.myminifactory.com/profile/JK-Remo/tribe


r/mordheim • • 6h ago

Fix'd it for ya sah!

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3 Upvotes

r/mordheim • • 16h ago

I had a few bits left over from my Warboss, so the fantasy line got a character too.

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12 Upvotes

r/mordheim • • 1d ago

Some mercs made from a small handful of different WGA kits!

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52 Upvotes

r/mordheim • • 17h ago

Dwarf Treasure Hunters

5 Upvotes

Hi all, hope list advice is kosher here.

I'm starting a Mordheim campaign soon with some friends and I'm looking for some advice on my list.

I've played with Treasure Hunter Dwarfs once before and got my shit rocked by the Carnival of Chaos in the very first game - think I lost most of my warband in the game, with two dying outright and another having to miss the next game.

I'm looking to make a slightly better go of it this time. My list is as follows;

Noble: Dwarf Axe, Shield, Helmet, Dagger

Engineer: Hammer, Crossbow, Dagger

Slayer: Dwarf Axe, Dagger

Slayer: Great Weapon, Dagger

2 Thunderers: Crossbows, Daggers

1 Clansman: Axe, Shield

This comes out at exactly 500gc, assuming I've not forgotten anything.

My opponents will be a horde of Skaven and a Witch Hunter warband with a hired ogre.

I know people say axes are bad, but the Witch Hunter player can't resist giving his models armour and so I know the AP of the axes will see some play. (Also, most of my Dwarf models have axes)


r/mordheim • • 1d ago

W.i.p. magister of chamon

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44 Upvotes

r/mordheim • • 1d ago

How to make them look like spears or arrows?

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30 Upvotes

Trying to make the white spikes look like arrows or spears in his back

WIP lizardman chaos corrupted warband


r/mordheim • • 1d ago

Fantasy City Warbands: Wyrdcry fully supported

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89 Upvotes

Just a quick heads up: Wyrdcry is on 1.0 now and the app fully supports the current iteration as well now, including campaign play.

Amongst other things, you can export your warband to a roster PDF and print it and also send the warband cards on your phone to your opponent via a QR code.

https://hennirocks.github.io/fantasy-city-warbands/


r/mordheim • • 1d ago

Kitbashed Mercenary Captain. I think I just made my new favorite character!

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18 Upvotes

r/mordheim • • 1d ago

Do the possessed in cult of the possessed make unarmed attacks?

11 Upvotes

I just read up on the warband and wasn't quite clear on whether the possessed suffered the usual penalties for unarmed attacks.


r/mordheim • • 1d ago

2nd tile primed

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29 Upvotes

Just primed the second tile for my board. Looked so cool that I had to share it here!

Enjoy!


r/mordheim • • 2d ago

Last house for my board

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130 Upvotes

This is the final house for my 2nd tile/board. This was a filler, it follows the curve of the moat.


r/mordheim • • 2d ago

has anyone here built/rebuilt the Blood on the Street terrain using the download on Broheim?

22 Upvotes

so im planning to buy the Broken City Terrain by Green Stuff World and i had stumbled upon the download for some of the old paper terrain for the game on Broheim.

I think it would be really cool to rebuild some of that terrain but i have to ask if anyone here has and what difficulties or troubles you encounted when doing so?


r/mordheim • • 2d ago

Terrain advice

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16 Upvotes

i'm currently using some of TT Combat's terrain kits as a base for my terrain, however i feel like the roof shingles are far too small, would anybody be able to offer any advice or places to look for creating accurate and decent looking roof shingles?


r/mordheim • • 3d ago

Rovena the Hammer, Pit Veteran

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105 Upvotes

r/mordheim • • 2d ago

Advertisement Lilith's Temple (Dry brushed Only)

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31 Upvotes

r/mordheim • • 2d ago

(WIP) Marauders, come from the East

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41 Upvotes

r/mordheim • • 3d ago

Classic Malmont questing knight!

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374 Upvotes

Classic questing knight from the 90's anyone? I always love this model and is so fun to paint!! Wanted to try the old dogs of war dark gold/ bronze armour on this one, maybe they will be next!