r/falloutsettlements • • 32m ago

[PC] Sanctuary Inn and Lounge (PC - Modded)

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• Upvotes

r/falloutsettlements • • 20h ago

[Fallout 76] Radstag Overlook

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120 Upvotes

There are a lot of radstag that spawn here


r/falloutsettlements • • 16h ago

[Fallout 76] Found a new spot for my Cabin.

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27 Upvotes

r/falloutsettlements • • 5h ago

[IMPORTANT PLEASE READ]

2 Upvotes

Welcome to the r/falloutsettlements Weekly Questions Thread! The purpose of this thread to keep the sub focused on builds. Any questions you have about mod recommendations, general settlement queries.

**Posts involving "Where should I build?" or "What should I build?" outside of this post will be removed. Please remember to reply to the poster of a comment to ensure it is easy to follow.**

Feel free to join Living Wasteland on Discord to discuss more about Fallout: https://discord.gg/zUSVRj3ssa

This thread will be pinned for a whole week and a new thread will be posted next week.


r/falloutsettlements • • 20h ago

[Modded] [XSX]Water purification project and water front homes

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26 Upvotes

The Minutemen have started working on a proper water purification project as well as working on setting it up to be distributed to the rest of the Commonwealth as well as using the facilities as a fishing boat to supply the settlement with fish as well.


r/falloutsettlements • • 16h ago

[Modded] Sanctuary Restaurant (Heavily WIP) [PC - MODDED]

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7 Upvotes

Ignore the sign saying "Sanctuary Inn." I'm planning on turning the interior of the house into an inn, but that isn't ready yet, so I'm just showing off the restaurant portion.


r/falloutsettlements • • 23h ago

[VIDEO] This build is a special tribute to @FindingMulder and the incredible Dan's Fans building community!

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10 Upvotes

In this concept, the Western Merchant Guild—known across the wastes as Dan's Fans—has officially expanded into the Commonwealth. Moving from area to area, they set up temporary retail outposts to test local trade routes and sell their essential inventory (especially desk fans!) before heading back West for resupply.

Hope you enjoy this little pop-up outpost!


r/falloutsettlements • • 1d ago

[Modded] Was working on my warehouse for a few weeks, came back to it like this today.

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291 Upvotes

Half of the items just glitched through the shelves and I'm just at a loss on what to do, looks like I won't be finishing it after all. And no, before you ask, loading previous saves doesn't help, every time I come back to it, it's fucked.

Is there a way to prevent this? Is it because I have too many items loaded? Should I just build a smaller warehouse?


r/falloutsettlements • • 1d ago

[CHALLENGE] Giving a ruined Sanctuary house a full makeover without scrapping the original structure! - Custom Lore

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243 Upvotes

Hey everyone! 👋

I wanted to share a gallery of my latest build for the Sanctuary Reconstruction Challenge.

The core rule of this challenge is simple: pick one of the ruined houses in Sanctuary and restore it however you like—whether that’s just patching up the holes, completely re-cladding the walls, or giving it a full makeover. The catch? You cannot scrap the house! It must serve as your base structure, and the final build must strictly preserve the original dimensions, room layout, and outer shape.

For my build, I wanted to go beyond just the architecture—there’s actually a whole alternative lore behind it that diverges from the vanilla game.

In fact, working on this project inspired me to start a brand-new video playlist called "What If...?", dedicated exclusively to builds accompanied by original, alternative lore stories separate from Bethesda's original narrative!

If you're curious to check out the full build and dive into the alternative story behind it, you can watch it here: https://www.youtube.com/watch?v=8OlWKnNikWU


r/falloutsettlements • • 1d ago

[Finch Farm] Finch Farm - Vanilla, No Mods

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12 Upvotes

I'd say I'm over 90% done with this settlement build, and wanted to show it off! The three-story building contains a market on the first floor, a clinic on floor two, and housing for Finch Farm residents up top, but it all needs to be decorated out a little more before it gets shown off. 👏🏻🔥


r/falloutsettlements • • 1d ago

Discussion Will Bethesda increase the build limit? I Feel with new camp pieces being added to the Atomic shop its only fair that we get more build space or lower the build cost to showcase new camp items. What do you think?

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7 Upvotes

r/falloutsettlements • • 2d ago

[Spectacle Island] Its alsmost Halloween

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67 Upvotes

Build for event in Fallout settlements discord event


r/falloutsettlements • • 2d ago

[PS5] Abandoned Enclave bunker ( WIP )

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42 Upvotes

r/falloutsettlements • • 2d ago

Discussion Did anyone know you could do this??

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301 Upvotes

I had no idea you could stop the fan blades from spinning with another object placed in the way! Who knew Bethesda had any idea of realism in this game


r/falloutsettlements • • 2d ago

[Modded] MOB New Sanctuary Hill Main Operating Base, is back, in different shapes, different look, different styles, but it's back, always, because war never changes.

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159 Upvotes

( video clip is coming soon)


r/falloutsettlements • • 2d ago

[PC] no mods Boston Airport speedrun

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96 Upvotes

This is a tour of my Boston Airport Speedrun. It was built live on PC with no mods, using Anniversary Edition content. It took four hours from start to finish, including decorations and clutter. The footage here is unaltered from the end of the speedrun. This build did use console commands to unlock guard stations, stores, garden plots, and the beacon.

Here is the video if you like moving pictures:
https://youtu.be/a-dY6o-6zPU

This settlement is also available as a blueprint at Nexus Mods:
https://www.nexusmods.com/fallout4/mods/110415


r/falloutsettlements • • 1d ago

[XB1] My Lyon outpost conquest build outside Lexington right next to mystic pines

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2 Upvotes

r/falloutsettlements • • 2d ago

[Vanilla] Vault 88 Bet Wave Emitter

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28 Upvotes

Does the BETA WAVE EMITTER allow you to tame the Deathclaw and other creatures that are living within Vault 88? Will I be able to refrain from killing them if the very first thing I do is to build it? Has anyone tried this?


r/falloutsettlements • • 3d ago

[Modded] AI Data Center [Sunshine Tidings Co-Op]

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568 Upvotes

What was a co-op is now OP.

Turned the main warehouse at Sunshine Tidings into a fully functional pre-War style AI Data Center and research hub.

The main concrete-and-metal, GPU-like structure — floating on beam piles — houses rows of server racks, control terminals, and high-tech cooling systems to keep the mainframe operational. Out back, I set up a massive industrial water tank connected directly to the facility. On the lower decks, there is a security room and cantina for settlers.


r/falloutsettlements • • 2d ago

[XSX] Greentop Nursery tour, no mods

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30 Upvotes

Greentop Nursery, no mods


r/falloutsettlements • • 3d ago

[WIP] [WIP] Children of atom themed vault 88

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40 Upvotes

Medical room is finished, and the main atrium needs a bit of touching up, everything else is WIP, would love to hear some feedback


r/falloutsettlements • • 4d ago

[PC] Starlight Drive-In Mall & Spa

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165 Upvotes

Drawing inspo from another Redditor, I created a pool / spa in the crater, added a gym and shopping area and continued building vertically. The smoking lounge / hangout is a work in progress, and the top floor is basically a dormitory.


r/falloutsettlements • • 3d ago

[PC] Starlight Drive In Spa

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18 Upvotes

Seems folks didn't get the full feel of my wasteland spa in my previous post (Starlight Drive-In Mall & Spa : r/falloutsettlements), so I've added a couple shots here. As for people bathing next to the water purifier, that's considered luxurious in the wasteland.


r/falloutsettlements • • 4d ago

[CHALLENGE] [Space Revamp Challenge: The Roundabout Tree - Sanctuary Hills] Sanctuary Junk Depot (WIP) — Zero Scrapping, Zero Building!

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74 Upvotes

A sneak peek at my work in progress for the Space Revamp Challenge!

The concept is gathering every single item from Sanctuary into one dedicated area, turning it into a full-on Junk Depot / Salvage Yard managed by settlers working at their workbenches.

It's a massive salvage totem built around the iconic central tree: a huge tower made of retro TVs, stoves, bathtubs, tires, rusted car frames, and every piece of clutter found inside every single house in Sanctuary.

Absolutely nothing was demolished or scrapped. Nothing new was built, except for a generator and a few lightbulbs for power. Every original item went into making the central totem. I used all the heavy obstacles—fallen tree trunks, old fences, and house debris scattered around—to completely seal off Sanctuary’s outer perimeter, leaving the main bridge as the only access point!

The challenge itself focuses strictly on revamping the central tree and the immediate roundabout road, but I used the rest of the junk to seal off the outer perimeter because I plan to keep building here and expand the settlement once the challenge is over! Let me know what you think so far!


r/falloutsettlements • • 4d ago

[PS5] Architect needed

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4 Upvotes

Looking for Fallout 76 C.A.M.P. build ideas or help constructing a cozy, highly detailed cabin in the woods. Priorities are warm, dramatic mood lighting, lots of lived-in clutter, and a structure that feels like a real post-apocalyptic home. Open to different layout styles as long as it fits that rustic cabin vibe!"